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62 Commits
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|
||||||
|
[params]
|
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|
|
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|
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|
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|
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|
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|
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|
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|
beat_count=0
|
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|
bar_beats=4
|
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@@ -0,0 +1,42 @@
|
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|
[remap]
|
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|
|
||||||
|
importer="scene"
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
path="res://.godot/imported/gnome1.glb-48274b613f374ee33041724d50181ae2.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/gnome1.glb"
|
||||||
|
dest_files=["res://.godot/imported/gnome1.glb-48274b613f374ee33041724d50181ae2.scn"]
|
||||||
|
|
||||||
|
[params]
|
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|
|
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|
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|
||||||
|
nodes/root_name=""
|
||||||
|
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||||||
|
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||||||
|
nodes/root_scale=1.0
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||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
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||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
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||||||
|
animation/import_rest_as_RESET=false
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||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
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||||||
|
materials/extract_format=0
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|
materials/extract_path=""
|
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|
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|
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|
gltf/naming_version=2
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||||||
|
gltf/embedded_image_handling=1
|
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@@ -0,0 +1,25 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wavefront_obj"
|
||||||
|
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||||||
|
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|
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|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
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|
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|
||||||
|
|
||||||
|
source_file="res://assets/gnome1.obj"
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||||||
|
dest_files=["res://.godot/imported/gnome1.obj-3c2c126ceccc265716f51fdf5f468dcf.mesh", "res://.godot/imported/gnome1.obj-3c2c126ceccc265716f51fdf5f468dcf.mesh"]
|
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|
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|
[params]
|
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|
|
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|
generate_tangents=true
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|
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generate_shadow_mesh=true
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|
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|
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After Width: | Height: | Size: 72 KiB |
@@ -0,0 +1,41 @@
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[remap]
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|
importer="texture"
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|
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path.s3tc="res://.godot/imported/gnome1.png-2233fedc9a63fc34690b63fb81a732de.s3tc.ctex"
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||||||
|
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|
"imported_formats": ["s3tc_bptc"],
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|
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|
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|
|
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|
[deps]
|
||||||
|
|
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|
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|
dest_files=["res://.godot/imported/gnome1.png-2233fedc9a63fc34690b63fb81a732de.s3tc.ctex"]
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[params]
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|
compress/mode=2
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|
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|
compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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|
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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|
mipmaps/limit=-1
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|
roughness/mode=0
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|
roughness/src_normal=""
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|
process/channel_remap/red=0
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|
process/channel_remap/green=1
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|
process/channel_remap/blue=2
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|
process/channel_remap/alpha=3
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|
process/fix_alpha_border=true
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|
process/premult_alpha=false
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|
process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -0,0 +1,42 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
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|
importer_version=1
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|
type="PackedScene"
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|
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|
path="res://.godot/imported/gnome2.glb-ed506cf1ac0ccb2d264457e28d22df82.scn"
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|
|
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|
[deps]
|
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|
|
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|
source_file="res://assets/gnome2.glb"
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|
dest_files=["res://.godot/imported/gnome2.glb-ed506cf1ac0ccb2d264457e28d22df82.scn"]
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[params]
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|
|
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|
nodes/root_type=""
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|
nodes/root_name=""
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|
nodes/root_script=null
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||||||
|
nodes/apply_root_scale=true
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|
nodes/root_scale=1.0
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|
nodes/import_as_skeleton_bones=false
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|
nodes/use_name_suffixes=true
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||||||
|
nodes/use_node_type_suffixes=true
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||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
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|
meshes/force_disable_compression=false
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|
skins/use_named_skins=true
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|
animation/import=true
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|
animation/fps=30
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|
animation/trimming=false
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|
animation/remove_immutable_tracks=true
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|
animation/import_rest_as_RESET=false
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|
import_script/path=""
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|
materials/extract=0
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|
materials/extract_format=0
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|
materials/extract_path=""
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|
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|
gltf/naming_version=2
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|
gltf/embedded_image_handling=1
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@@ -0,0 +1,25 @@
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|
[remap]
|
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|
|
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|
importer="wavefront_obj"
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|
importer_version=1
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|
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|
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|
|
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|
[deps]
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|
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|
files=["res://.godot/imported/gnome2.obj-fd55585fee29d1908e34d48f742f0315.mesh"]
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|
|
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|
source_file="res://assets/gnome2.obj"
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|
dest_files=["res://.godot/imported/gnome2.obj-fd55585fee29d1908e34d48f742f0315.mesh", "res://.godot/imported/gnome2.obj-fd55585fee29d1908e34d48f742f0315.mesh"]
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|
|
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|
[params]
|
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|
|
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|
generate_tangents=true
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|
generate_lods=true
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|
generate_shadow_mesh=true
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|
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|
generate_lightmap_uv2_texel_size=0.2
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|
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offset_mesh=Vector3(0, 0, 0)
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|
After Width: | Height: | Size: 107 KiB |
@@ -0,0 +1,41 @@
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|
[remap]
|
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|
|
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|
importer="texture"
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|
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|
uid="uid://5l5wflgoofrd"
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|
path.s3tc="res://.godot/imported/gnome2.png-d8c1a3eb7530d4f2929868991bf60044.s3tc.ctex"
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|
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|
"imported_formats": ["s3tc_bptc"],
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|
"vram_texture": true
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|
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|
|
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|
[deps]
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|
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|
source_file="res://assets/gnome2.png"
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|
dest_files=["res://.godot/imported/gnome2.png-d8c1a3eb7530d4f2929868991bf60044.s3tc.ctex"]
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|
[params]
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|
compress/mode=2
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|
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|
compress/lossy_quality=0.7
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|
compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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|
compress/hdr_compression=1
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|
compress/normal_map=0
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|
compress/channel_pack=0
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|
mipmaps/generate=true
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|
mipmaps/limit=-1
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|
roughness/mode=0
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|
roughness/src_normal=""
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|
process/channel_remap/red=0
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|
process/channel_remap/green=1
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|
process/channel_remap/blue=2
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process/channel_remap/alpha=3
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|
process/fix_alpha_border=true
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process/premult_alpha=false
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|
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -0,0 +1,42 @@
|
|||||||
|
[remap]
|
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|
|
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|
importer="scene"
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|
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|
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|
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|
path="res://.godot/imported/gnome3.glb-60a565f65ec090ccf38c4f1b4928e113.scn"
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|
|
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|
[deps]
|
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|
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|
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|
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[params]
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|
nodes/root_type=""
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|
nodes/root_name=""
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|
nodes/root_script=null
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|
nodes/apply_root_scale=true
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|
nodes/root_scale=1.0
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|
nodes/import_as_skeleton_bones=false
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||||||
|
nodes/use_name_suffixes=true
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||||||
|
nodes/use_node_type_suffixes=true
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||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
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||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
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|
meshes/force_disable_compression=false
|
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|
skins/use_named_skins=true
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|
animation/import=true
|
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|
animation/fps=30
|
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|
animation/trimming=false
|
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|
animation/remove_immutable_tracks=true
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|
animation/import_rest_as_RESET=false
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|
import_script/path=""
|
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|
materials/extract=0
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|
materials/extract_format=0
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|
materials/extract_path=""
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|
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|
gltf/naming_version=2
|
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|
gltf/embedded_image_handling=1
|
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@@ -0,0 +1,25 @@
|
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|
[remap]
|
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|
|
||||||
|
importer="wavefront_obj"
|
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|
importer_version=1
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|
type="Mesh"
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|
uid="uid://dkxr5amwv7i0p"
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|
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|
[deps]
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|
|
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|
source_file="res://assets/gnome3.obj"
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|
dest_files=["res://.godot/imported/gnome3.obj-ff8c62c7c2be5bf0c9d9db251dfcc714.mesh", "res://.godot/imported/gnome3.obj-ff8c62c7c2be5bf0c9d9db251dfcc714.mesh"]
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|
[params]
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|
|
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|
generate_tangents=true
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|
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|
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|
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|
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|
After Width: | Height: | Size: 117 KiB |
@@ -0,0 +1,41 @@
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|
[remap]
|
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|
|
||||||
|
importer="texture"
|
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|
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|
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|
path.s3tc="res://.godot/imported/gnome3.png-49c96522ff8f4e952cebf9b5596c03d1.s3tc.ctex"
|
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|
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|
"imported_formats": ["s3tc_bptc"],
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|
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|
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|
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|
|
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|
[deps]
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|
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|
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|
dest_files=["res://.godot/imported/gnome3.png-49c96522ff8f4e952cebf9b5596c03d1.s3tc.ctex"]
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|
[params]
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|
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|
compress/mode=2
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|
compress/high_quality=false
|
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|
compress/lossy_quality=0.7
|
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|
compress/uastc_level=0
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|
compress/rdo_quality_loss=0.0
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|
compress/hdr_compression=1
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|
compress/normal_map=0
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|
compress/channel_pack=0
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|
mipmaps/generate=true
|
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|
mipmaps/limit=-1
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|
roughness/mode=0
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|
roughness/src_normal=""
|
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|
process/channel_remap/red=0
|
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|
process/channel_remap/green=1
|
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|
process/channel_remap/blue=2
|
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|
process/channel_remap/alpha=3
|
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|
process/fix_alpha_border=true
|
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|
process/premult_alpha=false
|
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|
process/normal_map_invert_y=false
|
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|
process/hdr_as_srgb=false
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|
process/hdr_clamp_exposure=false
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|
process/size_limit=0
|
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|
detect_3d/compress_to=0
|
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@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
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|
importer="oggvorbisstr"
|
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|
type="AudioStreamOggVorbis"
|
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|
uid="uid://d0ygls7mtp1q1"
|
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|
path="res://.godot/imported/growling-cartoon-animal-in-the-game.ogg-f3dde05a2449a5cb1bbbeaf8a5c195ca.oggvorbisstr"
|
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|
|
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|
[deps]
|
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|
|
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|
source_file="res://assets/growling-cartoon-animal-in-the-game.ogg"
|
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|
dest_files=["res://.godot/imported/growling-cartoon-animal-in-the-game.ogg-f3dde05a2449a5cb1bbbeaf8a5c195ca.oggvorbisstr"]
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|
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|
[params]
|
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|
|
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|
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|
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|
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|
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beat_count=0
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|
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@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="oggvorbisstr"
|
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|
type="AudioStreamOggVorbis"
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|
uid="uid://bqj5f858tqy5w"
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path="res://.godot/imported/kick_enemy.ogg-47fb08fccd1ea50bf15fb26d6abda71e.oggvorbisstr"
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||||||
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[deps]
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||||||
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||||||
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source_file="res://assets/kick_enemy.ogg"
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||||||
|
dest_files=["res://.godot/imported/kick_enemy.ogg-47fb08fccd1ea50bf15fb26d6abda71e.oggvorbisstr"]
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[params]
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loop=false
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||||||
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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|||||||
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[remap]
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||||||
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|
||||||
|
importer="oggvorbisstr"
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||||||
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type="AudioStreamOggVorbis"
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||||||
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uid="uid://cq4hup0lwti13"
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||||||
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path="res://.godot/imported/kick_player.ogg-ed43ff774ec5730f331b64274b81fa27.oggvorbisstr"
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||||||
|
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||||||
|
[deps]
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||||||
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||||||
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source_file="res://assets/kick_player.ogg"
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dest_files=["res://.godot/imported/kick_player.ogg-ed43ff774ec5730f331b64274b81fa27.oggvorbisstr"]
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[params]
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loop=true
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loop_offset=12.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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@@ -0,0 +1,19 @@
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|||||||
|
[remap]
|
||||||
|
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||||||
|
importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://djmceowwiaxh"
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path="res://.godot/imported/merge.ogg-23e958ec7fe7428616d58e4721608c5d.oggvorbisstr"
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[deps]
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source_file="res://assets/merge.ogg"
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dest_files=["res://.godot/imported/merge.ogg-23e958ec7fe7428616d58e4721608c5d.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://dwb4g8t8oeycp"
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path="res://.godot/imported/stone_big.obj-27b6517edbc7f72b68da44e569ddc192.mesh"
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[deps]
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files=["res://.godot/imported/stone_big.obj-27b6517edbc7f72b68da44e569ddc192.mesh"]
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source_file="res://assets/meshes/stone_big.obj"
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dest_files=["res://.godot/imported/stone_big.obj-27b6517edbc7f72b68da44e569ddc192.mesh", "res://.godot/imported/stone_big.obj-27b6517edbc7f72b68da44e569ddc192.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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@@ -0,0 +1,25 @@
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://c06flbdipxqac"
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path="res://.godot/imported/stone_small.obj-9c7a28c51451d957607ab126de71ab59.mesh"
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[deps]
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files=["res://.godot/imported/stone_small.obj-9c7a28c51451d957607ab126de71ab59.mesh"]
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|
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source_file="res://assets/meshes/stone_small.obj"
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dest_files=["res://.godot/imported/stone_small.obj-9c7a28c51451d957607ab126de71ab59.mesh", "res://.godot/imported/stone_small.obj-9c7a28c51451d957607ab126de71ab59.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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@@ -0,0 +1,206 @@
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# Blender 4.2.9 LTS
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|
# www.blender.org
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vt 0.734335 0.435070
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vt 0.726011 0.434850
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vt 0.726420 0.428380
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vt 0.734169 0.427670
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vt 0.727084 0.427728
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s 1
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||||||
|
f 3/1/1 7/2/2 19/3/3 14/1/4
|
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|
f 12/4/5 5/5/6 18/6/5 23/7/7
|
||||||
|
f 21/8/8 24/9/8 17/10/9 15/11/8
|
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|
f 8/12/10 2/13/10 6/10/10 11/14/11
|
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|
f 9/15/12 10/16/13 22/17/13 20/18/12
|
||||||
|
f 1/19/14 2/13/10 3/1/1
|
||||||
|
f 4/20/15 5/5/6 6/10/10
|
||||||
|
f 7/2/2 8/12/10 9/15/12
|
||||||
|
f 10/16/13 11/14/11 12/4/5
|
||||||
|
f 13/21/16 14/1/4 15/11/8
|
||||||
|
f 16/22/17 17/10/9 18/6/5
|
||||||
|
f 19/3/3 20/18/12 21/8/8
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|
f 22/17/13 23/7/7 24/9/8
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|
f 1/19/14 4/20/15 6/10/10 2/13/10
|
||||||
|
f 7/2/2 3/1/1 2/13/10 8/12/10
|
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f 10/16/13 9/15/12 8/12/10 11/14/11
|
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|
f 11/14/11 6/10/10 5/5/6 12/4/5
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|
f 15/11/8 17/10/9 16/22/17 13/21/16
|
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|
f 21/8/8 15/11/8 14/1/4 19/3/3
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|
f 24/9/8 21/8/8 20/18/12 22/17/13
|
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|
f 23/7/7 18/6/5 17/10/9 24/9/8
|
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f 9/15/12 20/18/12 19/3/3 7/2/2
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|
f 13/21/16 1/19/14 3/1/1 14/1/4
|
||||||
|
f 12/4/5 23/7/7 22/17/13 10/16/13
|
||||||
|
f 18/6/5 5/5/6 4/20/15 16/22/17
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|
f 4/20/15 1/19/14 13/21/16 16/22/17
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||||||
|
f 27/1/1 31/2/2 43/3/3 38/1/4
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||||||
|
f 36/4/5 29/5/6 42/6/5 47/7/7
|
||||||
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f 45/8/8 48/9/8 41/10/9 39/11/8
|
||||||
|
f 32/12/10 26/13/10 30/10/10 35/14/11
|
||||||
|
f 33/15/18 34/16/19 46/17/20 44/18/21
|
||||||
|
f 25/19/22 26/13/10 27/1/1
|
||||||
|
f 28/20/22 29/5/6 30/10/10
|
||||||
|
f 31/2/2 32/12/10 33/15/18
|
||||||
|
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|
||||||
|
f 37/21/22 38/1/4 39/11/8
|
||||||
|
f 40/22/22 41/10/9 42/6/5
|
||||||
|
f 43/3/3 44/18/21 45/8/8
|
||||||
|
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|
||||||
|
f 25/19/22 28/20/22 30/10/10 26/13/10
|
||||||
|
f 31/2/2 27/1/1 26/13/10 32/12/10
|
||||||
|
f 34/16/19 33/15/18 32/12/10 35/14/11
|
||||||
|
f 35/14/11 30/10/10 29/5/6 36/4/5
|
||||||
|
f 39/11/8 41/10/9 40/22/22 37/21/22
|
||||||
|
f 45/8/8 39/11/8 38/1/4 43/3/3
|
||||||
|
f 48/9/8 45/8/8 44/18/21 46/17/20
|
||||||
|
f 47/7/7 42/6/5 41/10/9 48/9/8
|
||||||
|
f 33/15/18 44/18/21 43/3/3 31/2/2
|
||||||
|
f 37/21/22 25/19/22 27/1/1 38/1/4
|
||||||
|
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|
||||||
|
f 42/6/5 29/5/6 28/20/22 40/22/22
|
||||||
|
f 28/20/22 25/19/22 37/21/22 40/22/22
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||||||
|
f 51/1/23 55/2/2 67/3/23 62/1/4
|
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|
f 60/4/5 53/5/6 66/6/5 71/7/7
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|
f 69/8/24 72/9/25 65/10/25 63/11/24
|
||||||
|
f 56/12/26 50/13/26 54/10/27 59/14/27
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||||||
|
f 57/15/13 58/16/28 70/17/12 68/18/29
|
||||||
|
f 49/19/30 50/13/26 51/1/23
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||||||
|
f 52/20/22 53/5/6 54/10/27
|
||||||
|
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|
f 58/16/28 59/14/27 60/4/5
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|
f 61/21/22 62/1/4 63/11/24
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|
f 64/22/22 65/10/25 66/6/5
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|
f 67/3/23 68/18/29 69/8/24
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|
f 70/17/12 71/7/7 72/9/25
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||||||
|
f 49/19/30 52/20/22 54/10/27 50/13/26
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|
f 55/2/2 51/1/23 50/13/26 56/12/26
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|
f 58/16/28 57/15/13 56/12/26 59/14/27
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|
f 59/14/27 54/10/27 53/5/6 60/4/5
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|
f 63/11/24 65/10/25 64/22/22 61/21/22
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||||||
|
f 69/8/24 63/11/24 62/1/4 67/3/23
|
||||||
|
f 72/9/25 69/8/24 68/18/29 70/17/12
|
||||||
|
f 71/7/7 66/6/5 65/10/25 72/9/25
|
||||||
|
f 57/15/13 68/18/29 67/3/23 55/2/2
|
||||||
|
f 61/21/22 49/19/30 51/1/23 62/1/4
|
||||||
|
f 60/4/5 71/7/7 70/17/12 58/16/28
|
||||||
|
f 66/6/5 53/5/6 52/20/22 64/22/22
|
||||||
|
f 52/20/22 49/19/30 61/21/22 64/22/22
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wavefront_obj"
|
||||||
|
importer_version=1
|
||||||
|
type="Mesh"
|
||||||
|
uid="uid://2r4vjjli71xm"
|
||||||
|
path="res://.godot/imported/metal_item.obj-a4cb4f3f6e92689b191537ec00614f65.mesh"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://.godot/imported/metal_item.obj-a4cb4f3f6e92689b191537ec00614f65.mesh"]
|
||||||
|
|
||||||
|
source_file="res://assets/metal_item.obj"
|
||||||
|
dest_files=["res://.godot/imported/metal_item.obj-a4cb4f3f6e92689b191537ec00614f65.mesh", "res://.godot/imported/metal_item.obj-a4cb4f3f6e92689b191537ec00614f65.mesh"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
generate_tangents=true
|
||||||
|
generate_lods=true
|
||||||
|
generate_shadow_mesh=true
|
||||||
|
generate_lightmap_uv2=false
|
||||||
|
generate_lightmap_uv2_texel_size=0.2
|
||||||
|
scale_mesh=Vector3(1, 1, 1)
|
||||||
|
offset_mesh=Vector3(0, 0, 0)
|
||||||
|
force_disable_mesh_compression=false
|
||||||
|
After Width: | Height: | Size: 273 KiB |
@@ -0,0 +1,41 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://c2k7wyt7ngfgv"
|
||||||
|
path.s3tc="res://.godot/imported/player_man.png-3e0a4cc36eb1a6978c391c5bc2af439e.s3tc.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/player_man.png"
|
||||||
|
dest_files=["res://.godot/imported/player_man.png-3e0a4cc36eb1a6978c391c5bc2af439e.s3tc.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
||||||
@@ -0,0 +1,42 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="scene"
|
||||||
|
importer_version=1
|
||||||
|
type="PackedScene"
|
||||||
|
uid="uid://cx7dvk0afwj6h"
|
||||||
|
path="res://.godot/imported/player_man_walk.glb-3657f9b02230b13d6d797514cd5d2eb0.scn"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/player_man_walk.glb"
|
||||||
|
dest_files=["res://.godot/imported/player_man_walk.glb-3657f9b02230b13d6d797514cd5d2eb0.scn"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
nodes/root_type=""
|
||||||
|
nodes/root_name=""
|
||||||
|
nodes/root_script=null
|
||||||
|
nodes/apply_root_scale=true
|
||||||
|
nodes/root_scale=1.0
|
||||||
|
nodes/import_as_skeleton_bones=false
|
||||||
|
nodes/use_name_suffixes=true
|
||||||
|
nodes/use_node_type_suffixes=true
|
||||||
|
meshes/ensure_tangents=true
|
||||||
|
meshes/generate_lods=true
|
||||||
|
meshes/create_shadow_meshes=true
|
||||||
|
meshes/light_baking=1
|
||||||
|
meshes/lightmap_texel_size=0.2
|
||||||
|
meshes/force_disable_compression=false
|
||||||
|
skins/use_named_skins=true
|
||||||
|
animation/import=true
|
||||||
|
animation/fps=30
|
||||||
|
animation/trimming=false
|
||||||
|
animation/remove_immutable_tracks=true
|
||||||
|
animation/import_rest_as_RESET=false
|
||||||
|
import_script/path=""
|
||||||
|
materials/extract=0
|
||||||
|
materials/extract_format=0
|
||||||
|
materials/extract_path=""
|
||||||
|
_subresources={}
|
||||||
|
gltf/naming_version=2
|
||||||
|
gltf/embedded_image_handling=1
|
||||||
|
After Width: | Height: | Size: 1.9 MiB |
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://baavv8uqo25la"
|
||||||
|
path="res://.godot/imported/studio_logo.png-f3d319855b8a77cbfc974454f8f0d5d5.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/studio_logo.png"
|
||||||
|
dest_files=["res://.godot/imported/studio_logo.png-f3d319855b8a77cbfc974454f8f0d5d5.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wavefront_obj"
|
|
||||||
importer_version=1
|
|
||||||
type="Mesh"
|
|
||||||
uid="uid://dnm1mgo7pkojl"
|
|
||||||
path="res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
files=["res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh"]
|
|
||||||
|
|
||||||
source_file="res://assets/temp.obj"
|
|
||||||
dest_files=["res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh", "res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
generate_tangents=true
|
|
||||||
generate_lods=true
|
|
||||||
generate_shadow_mesh=true
|
|
||||||
generate_lightmap_uv2=false
|
|
||||||
generate_lightmap_uv2_texel_size=0.2
|
|
||||||
scale_mesh=Vector3(1, 1, 1)
|
|
||||||
offset_mesh=Vector3(0, 0, 0)
|
|
||||||
force_disable_mesh_compression=false
|
|
||||||
@@ -0,0 +1,71 @@
|
|||||||
|
[preset.0]
|
||||||
|
|
||||||
|
name="Windows Desktop"
|
||||||
|
platform="Windows Desktop"
|
||||||
|
runnable=true
|
||||||
|
dedicated_server=false
|
||||||
|
custom_features=""
|
||||||
|
export_filter="all_resources"
|
||||||
|
include_filter="*jpeg"
|
||||||
|
exclude_filter=""
|
||||||
|
export_path="../Kick/CraftKick.exe"
|
||||||
|
patches=PackedStringArray()
|
||||||
|
patch_delta_encoding=false
|
||||||
|
patch_delta_compression_level_zstd=19
|
||||||
|
patch_delta_min_reduction=0.1
|
||||||
|
patch_delta_include_filters="*"
|
||||||
|
patch_delta_exclude_filters=""
|
||||||
|
encryption_include_filters=""
|
||||||
|
encryption_exclude_filters=""
|
||||||
|
seed=0
|
||||||
|
encrypt_pck=false
|
||||||
|
encrypt_directory=false
|
||||||
|
script_export_mode=2
|
||||||
|
|
||||||
|
[preset.0.options]
|
||||||
|
|
||||||
|
custom_template/debug=""
|
||||||
|
custom_template/release=""
|
||||||
|
debug/export_console_wrapper=1
|
||||||
|
binary_format/embed_pck=false
|
||||||
|
texture_format/s3tc_bptc=true
|
||||||
|
texture_format/etc2_astc=false
|
||||||
|
shader_baker/enabled=false
|
||||||
|
binary_format/architecture="x86_64"
|
||||||
|
codesign/enable=false
|
||||||
|
codesign/timestamp=true
|
||||||
|
codesign/timestamp_server_url=""
|
||||||
|
codesign/digest_algorithm=1
|
||||||
|
codesign/description=""
|
||||||
|
codesign/custom_options=PackedStringArray()
|
||||||
|
application/modify_resources=true
|
||||||
|
application/icon=""
|
||||||
|
application/console_wrapper_icon=""
|
||||||
|
application/icon_interpolation=4
|
||||||
|
application/file_version=""
|
||||||
|
application/product_version=""
|
||||||
|
application/company_name=""
|
||||||
|
application/product_name=""
|
||||||
|
application/file_description=""
|
||||||
|
application/copyright=""
|
||||||
|
application/trademarks=""
|
||||||
|
application/export_angle=0
|
||||||
|
application/export_d3d12=0
|
||||||
|
application/d3d12_agility_sdk_multiarch=true
|
||||||
|
ssh_remote_deploy/enabled=false
|
||||||
|
ssh_remote_deploy/host="user@host_ip"
|
||||||
|
ssh_remote_deploy/port="22"
|
||||||
|
ssh_remote_deploy/extra_args_ssh=""
|
||||||
|
ssh_remote_deploy/extra_args_scp=""
|
||||||
|
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
|
||||||
|
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
|
||||||
|
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
|
||||||
|
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
|
||||||
|
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
|
||||||
|
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
|
||||||
|
Start-ScheduledTask -TaskName godot_remote_debug
|
||||||
|
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
|
||||||
|
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
|
||||||
|
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
||||||
|
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
||||||
|
Remove-Item -Recurse -Force '{temp_dir}'"
|
||||||
@@ -15,6 +15,6 @@ compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
|||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="KickSurvivors"
|
config/name="KickSurvivors"
|
||||||
run/main_scene="res://scenes/Main.tscn"
|
run/main_scene="res://scenes/MainMenu.tscn"
|
||||||
config/features=PackedStringArray("4.6", "Forward Plus")
|
config/features=PackedStringArray("4.6", "Forward Plus")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|||||||
@@ -1,29 +1,26 @@
|
|||||||
[gd_scene format=3 uid="uid://cayybawvw26cm"]
|
[gd_scene format=3 uid="uid://cayybawvw26cm"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/EnchantedSphere.gd" id="1_sphere"]
|
[ext_resource type="Script" uid="uid://c4d11cs4fcqib" path="res://scripts/EnchantedSphere.gd" id="1_sphere"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bqpntq4rf2q7s" path="res://assets/boot3.png" id="2_gp14g"]
|
||||||
[sub_resource type="SphereMesh" id="SphereMesh_1"]
|
[ext_resource type="ArrayMesh" uid="uid://jls6i8ov73ld" path="res://assets/boot.obj" id="3_d6vog"]
|
||||||
radius = 0.28
|
|
||||||
height = 0.56
|
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
albedo_color = Color(0.8, 0.3, 1.0, 1)
|
albedo_texture = ExtResource("2_gp14g")
|
||||||
emission_enabled = true
|
emission_enabled = true
|
||||||
emission = Color(0.6, 0.1, 1.0, 1)
|
emission = Color(0.6, 0.1, 1, 1)
|
||||||
emission_energy_multiplier = 3.0
|
emission_energy_multiplier = 3.0
|
||||||
|
|
||||||
[node name="EnchantedSphere" type="Node3D"]
|
[node name="EnchantedSphere" type="Node3D" unique_id=879211768]
|
||||||
script = ExtResource("1_sphere")
|
script = ExtResource("1_sphere")
|
||||||
|
|
||||||
[node name="SphereMesh" type="MeshInstance3D" parent="."]
|
[node name="SphereMesh" type="MeshInstance3D" parent="." unique_id=905498826]
|
||||||
mesh = SubResource("SphereMesh_1")
|
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = ExtResource("3_d6vog")
|
||||||
|
|
||||||
[node name="Tooltip" type="Label3D" parent="."]
|
[node name="Tooltip" type="Label3D" parent="." unique_id=947504755]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3280884, 0)
|
||||||
billboard = 1
|
billboard = 1
|
||||||
double_sided = true
|
text = "[E] Enchanted Boots
|
||||||
text = "[E] Enchanted Sphere
|
|
||||||
+1 Tier"
|
+1 Tier"
|
||||||
font_size = 32
|
font_size = 56
|
||||||
outline_size = 6
|
outline_size = 6
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
[gd_scene format=3 uid="uid://g7iron5etp8u"]
|
[gd_scene format=3 uid="uid://g7iron5etp8u"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://0wdmbocpe2ir" path="res://scripts/Iron.gd" id="1_iron"]
|
[ext_resource type="Script" uid="uid://0wdmbocpe2ir" path="res://scripts/Iron.gd" id="1_iron"]
|
||||||
|
[ext_resource type="ArrayMesh" uid="uid://2r4vjjli71xm" path="res://assets/metal_item.obj" id="2_53umh"]
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
albedo_color = Color(0.55, 0.58, 0.62, 1)
|
albedo_color = Color(0.55, 0.58, 0.62, 1)
|
||||||
@@ -8,20 +9,17 @@ metallic = 0.7
|
|||||||
metallic_specular = 0.8
|
metallic_specular = 0.8
|
||||||
roughness = 0.4
|
roughness = 0.4
|
||||||
|
|
||||||
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
|
||||||
size = Vector3(0.38, 0.22, 0.5)
|
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
|
||||||
size = Vector3(0.38, 0.22, 0.5)
|
size = Vector3(1.3992603, 0.58835024, 0.49035645)
|
||||||
|
|
||||||
[node name="Iron" type="CharacterBody3D" unique_id=611454609]
|
[node name="Iron" type="CharacterBody3D" unique_id=611454609]
|
||||||
script = ExtResource("1_iron")
|
script = ExtResource("1_iron")
|
||||||
|
|
||||||
[node name="IronMesh" type="MeshInstance3D" parent="." unique_id=1832879739]
|
[node name="IronMesh" type="MeshInstance3D" parent="." unique_id=1832879739]
|
||||||
transform = Transform3D(3.5611715, 0, 0, 0, 2.7614622, 0, 0, 0, 1, 0, 0.2, 0)
|
transform = Transform3D(1.8825685, 0, 0, 0, 1.0460571, 0, 0, 0, 0.64741147, 0, -0.0042432398, 0)
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
mesh = SubResource("BoxMesh_1")
|
mesh = ExtResource("2_53umh")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=665808333]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=665808333]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00068727136, 0.22091705, -0.0048217773)
|
||||||
shape = SubResource("BoxShape3D_1")
|
shape = SubResource("BoxShape3D_1")
|
||||||
|
|||||||
@@ -0,0 +1,26 @@
|
|||||||
|
[gd_scene format=3 uid="uid://1uwmdnvgyaii"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/IronShield.gd" id="1_ishield"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
|
albedo_color = Color(0.55, 0.58, 0.62, 1)
|
||||||
|
roughness = 0.4
|
||||||
|
metallic = 0.7
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
||||||
|
size = Vector3(0.55, 0.7, 0.1)
|
||||||
|
|
||||||
|
[node name="IronShield" type="Node3D"]
|
||||||
|
script = ExtResource("1_ishield")
|
||||||
|
|
||||||
|
[node name="ShieldMesh" type="MeshInstance3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
|
||||||
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = SubResource("BoxMesh_1")
|
||||||
|
|
||||||
|
[node name="Tooltip" type="Label3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3, 0)
|
||||||
|
billboard = 1
|
||||||
|
text = "[E] Iron Shield
|
||||||
|
Tier 2 | Hold Shift to block"
|
||||||
|
outline_size = 6
|
||||||
@@ -1,25 +1,23 @@
|
|||||||
[gd_scene format=3 uid="uid://d4leath8bvq2r"]
|
[gd_scene format=3 uid="uid://d4leath8bvq2r"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dndcs6xc7m08x" path="res://scripts/Leather.gd" id="1_leather"]
|
[ext_resource type="Script" uid="uid://dndcs6xc7m08x" path="res://scripts/Leather.gd" id="1_leather"]
|
||||||
|
[ext_resource type="ArrayMesh" uid="uid://cjrhycju6l7v6" path="res://assets/leather.obj" id="2_b7gx8"]
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
albedo_color = Color(0.62, 0.38, 0.2, 1)
|
albedo_color = Color(0.62, 0.38, 0.2, 1)
|
||||||
roughness = 0.85
|
roughness = 0.85
|
||||||
|
|
||||||
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
|
||||||
size = Vector3(0.5, 0.06, 0.35)
|
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
|
||||||
size = Vector3(0.5, 0.06, 0.35)
|
size = Vector3(0.7527008, 0.108486325, 0.6336487)
|
||||||
|
|
||||||
[node name="Leather" type="CharacterBody3D" unique_id=267529517]
|
[node name="Leather" type="CharacterBody3D" unique_id=267529517]
|
||||||
script = ExtResource("1_leather")
|
script = ExtResource("1_leather")
|
||||||
|
|
||||||
[node name="LeatherMesh" type="MeshInstance3D" parent="." unique_id=2045837180]
|
[node name="LeatherMesh" type="MeshInstance3D" parent="." unique_id=2045837180]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
|
transform = Transform3D(1.5, 0, 0, 0, 1.812, 0, 0, 0, 1.784, 0, 0.12694196, 0)
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
mesh = SubResource("BoxMesh_1")
|
mesh = ExtResource("2_b7gx8")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1940111930]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1940111930]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00071039796, 0.12997423, 0.0029245168)
|
||||||
shape = SubResource("BoxShape3D_1")
|
shape = SubResource("BoxShape3D_1")
|
||||||
|
|||||||
@@ -0,0 +1,24 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bidrinpjiyb2x"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://b80k2b1icwlbm" path="res://scripts/LeatherArmor.gd" id="1_leatha"]
|
||||||
|
[ext_resource type="ArrayMesh" uid="uid://caurrbclp30ly" path="res://assets/armor.obj" id="2_dji1h"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
|
albedo_color = Color(0.55, 0.32, 0.14, 1)
|
||||||
|
roughness = 0.8
|
||||||
|
|
||||||
|
[node name="LeatherArmor" type="Node3D" unique_id=1218398814]
|
||||||
|
script = ExtResource("1_leatha")
|
||||||
|
|
||||||
|
[node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=1757935253]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3858314, 0)
|
||||||
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = ExtResource("2_dji1h")
|
||||||
|
|
||||||
|
[node name="Tooltip" type="Label3D" parent="." unique_id=1322485403]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7649657, 0)
|
||||||
|
billboard = 1
|
||||||
|
text = "[E] Leather Armor
|
||||||
|
+1 Toughness"
|
||||||
|
font_size = 56
|
||||||
|
outline_size = 6
|
||||||
@@ -1,27 +1,25 @@
|
|||||||
[gd_scene format=3 uid="uid://cbvs3rvwslsd2"]
|
[gd_scene format=3 uid="uid://cbvs3rvwslsd2"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/LeatherBoots.gd" id="1_boots"]
|
[ext_resource type="Script" uid="uid://d0j8nw7eynmk8" path="res://scripts/LeatherBoots.gd" id="1_boots"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b85nk7r6dkenp" path="res://assets/boot1.png" id="2_ky34n"]
|
||||||
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
[ext_resource type="ArrayMesh" uid="uid://jls6i8ov73ld" path="res://assets/boot.obj" id="3_7iwdw"]
|
||||||
size = Vector3(0.4, 0.2, 0.55)
|
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
albedo_color = Color(0.45, 0.25, 0.10, 1)
|
albedo_color = Color(0.45, 0.25, 0.1, 1)
|
||||||
roughness = 0.8
|
albedo_texture = ExtResource("2_ky34n")
|
||||||
metallic = 0.1
|
metallic = 0.1
|
||||||
|
roughness = 0.8
|
||||||
|
|
||||||
[node name="LeatherBoots" type="Node3D"]
|
[node name="LeatherBoots" type="Node3D" unique_id=2009442467]
|
||||||
script = ExtResource("1_boots")
|
script = ExtResource("1_boots")
|
||||||
|
|
||||||
[node name="BootsMesh" type="MeshInstance3D" parent="."]
|
[node name="BootsMesh" type="MeshInstance3D" parent="." unique_id=1801555312]
|
||||||
mesh = SubResource("BoxMesh_1")
|
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = ExtResource("3_7iwdw")
|
||||||
|
|
||||||
[node name="Tooltip" type="Label3D" parent="."]
|
[node name="Tooltip" type="Label3D" parent="." unique_id=1833908896]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
|
||||||
billboard = 1
|
billboard = 1
|
||||||
double_sided = true
|
|
||||||
text = "[E] Leather Boots
|
text = "[E] Leather Boots
|
||||||
+10 Move Speed"
|
+10 Move Speed"
|
||||||
font_size = 32
|
|
||||||
outline_size = 6
|
outline_size = 6
|
||||||
|
|||||||
@@ -78,21 +78,21 @@ size = Vector3(0.6, 1, 0.6)
|
|||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_forge"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_forge"]
|
||||||
size = Vector3(2, 1.8, 2)
|
size = Vector3(2, 1.8, 2)
|
||||||
|
|
||||||
[sub_resource type="BoxMesh" id="BoxMesh_etable"]
|
|
||||||
size = Vector3(1.4, 0.9, 1.4)
|
|
||||||
|
|
||||||
[sub_resource type="BoxMesh" id="BoxMesh_ebook"]
|
|
||||||
size = Vector3(0.7, 0.12, 0.5)
|
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_etable"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_etable"]
|
||||||
albedo_color = Color(0.12, 0.08, 0.22, 1)
|
albedo_color = Color(0.12, 0.08, 0.22, 1)
|
||||||
roughness = 0.6
|
|
||||||
metallic = 0.2
|
metallic = 0.2
|
||||||
|
roughness = 0.6
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_etable"]
|
||||||
|
size = Vector3(1.4, 0.9, 1.4)
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ebook"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ebook"]
|
||||||
albedo_color = Color(0.55, 0.08, 0.08, 1)
|
albedo_color = Color(0.55, 0.08, 0.08, 1)
|
||||||
roughness = 0.9
|
roughness = 0.9
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_ebook"]
|
||||||
|
size = Vector3(0.7, 0.12, 0.5)
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_etable"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_etable"]
|
||||||
size = Vector3(1.4, 0.9, 1.4)
|
size = Vector3(1.4, 0.9, 1.4)
|
||||||
|
|
||||||
@@ -261,18 +261,18 @@ mesh = SubResource("BoxMesh_chimney")
|
|||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forge" unique_id=726531191]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forge" unique_id=726531191]
|
||||||
shape = SubResource("BoxShape3D_forge")
|
shape = SubResource("BoxShape3D_forge")
|
||||||
|
|
||||||
[node name="EnchantingTable" type="StaticBody3D" parent="."]
|
[node name="EnchantingTable" type="StaticBody3D" parent="." unique_id=242813005]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0.45, -8)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0.45, -8)
|
||||||
metadata/is_enchanting_table = true
|
metadata/is_enchanting_table = true
|
||||||
|
|
||||||
[node name="TableMesh" type="MeshInstance3D" parent="EnchantingTable"]
|
[node name="TableMesh" type="MeshInstance3D" parent="EnchantingTable" unique_id=1719378953]
|
||||||
mesh = SubResource("BoxMesh_etable")
|
|
||||||
material_override = SubResource("StandardMaterial3D_etable")
|
material_override = SubResource("StandardMaterial3D_etable")
|
||||||
|
mesh = SubResource("BoxMesh_etable")
|
||||||
|
|
||||||
[node name="BookMesh" type="MeshInstance3D" parent="EnchantingTable"]
|
[node name="BookMesh" type="MeshInstance3D" parent="EnchantingTable" unique_id=444214832]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.51, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.51, 0)
|
||||||
mesh = SubResource("BoxMesh_ebook")
|
|
||||||
material_override = SubResource("StandardMaterial3D_ebook")
|
material_override = SubResource("StandardMaterial3D_ebook")
|
||||||
|
mesh = SubResource("BoxMesh_ebook")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="EnchantingTable"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="EnchantingTable" unique_id=352273224]
|
||||||
shape = SubResource("BoxShape3D_etable")
|
shape = SubResource("BoxShape3D_etable")
|
||||||
|
|||||||
@@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene format=3 uid="uid://jgfauchpwiii"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://on1o20vpycgm" path="res://scripts/MainMenu.gd" id="1_menu"]
|
||||||
|
|
||||||
|
[node name="MainMenu" type="Control" unique_id=495626975]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
script = ExtResource("1_menu")
|
||||||
@@ -1,28 +1,28 @@
|
|||||||
[gd_scene format=3 uid="uid://h8armor4fura"]
|
[gd_scene format=3 uid="uid://h8armor4fura"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/MetalArmor.gd" id="1_armor"]
|
[ext_resource type="Script" uid="uid://cqp1ucyvnno7i" path="res://scripts/MetalArmor.gd" id="1_armor"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://ce4g8nblils0e" path="res://assets/boot2.png" id="2_ocond"]
|
||||||
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
[ext_resource type="ArrayMesh" uid="uid://caurrbclp30ly" path="res://assets/armor.obj" id="3_ocond"]
|
||||||
size = Vector3(0.55, 0.7, 0.25)
|
|
||||||
|
|
||||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
albedo_color = Color(0.55, 0.60, 0.68, 1)
|
albedo_color = Color(0.55, 0.6, 0.68, 1)
|
||||||
roughness = 0.3
|
albedo_texture = ExtResource("2_ocond")
|
||||||
metallic = 0.85
|
metallic = 0.85
|
||||||
metallic_specular = 1.0
|
metallic_specular = 1.0
|
||||||
|
roughness = 0.3
|
||||||
|
|
||||||
[node name="MetalArmor" type="Node3D"]
|
[node name="MetalArmor" type="Node3D" unique_id=1379243712]
|
||||||
script = ExtResource("1_armor")
|
script = ExtResource("1_armor")
|
||||||
|
|
||||||
[node name="ArmorMesh" type="MeshInstance3D" parent="."]
|
[node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=1340618559]
|
||||||
mesh = SubResource("BoxMesh_1")
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3499111, 0)
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = ExtResource("3_ocond")
|
||||||
|
|
||||||
[node name="Tooltip" type="Label3D" parent="."]
|
[node name="Tooltip" type="Label3D" parent="." unique_id=748491675]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.9431921, 0)
|
||||||
billboard = 1
|
billboard = 1
|
||||||
double_sided = true
|
|
||||||
text = "[E] Metal Armor
|
text = "[E] Metal Armor
|
||||||
+1 Tier"
|
+1 Tier"
|
||||||
font_size = 32
|
font_size = 56
|
||||||
outline_size = 6
|
outline_size = 6
|
||||||
|
|||||||
@@ -0,0 +1,35 @@
|
|||||||
|
[gd_scene format=3 uid="uid://dbvt3pkrej5nq"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://sfq4iq0btm0g" path="res://scripts/MetalPlate.gd" id="1_plate"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://ce4g8nblils0e" path="res://assets/boot2.png" id="2_quvug"]
|
||||||
|
[ext_resource type="ArrayMesh" uid="uid://jls6i8ov73ld" path="res://assets/boot.obj" id="3_2i44a"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
|
albedo_color = Color(0.6, 0.65, 0.72, 1)
|
||||||
|
albedo_texture = ExtResource("2_quvug")
|
||||||
|
metallic = 0.8
|
||||||
|
metallic_specular = 0.9
|
||||||
|
roughness = 0.35
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
|
||||||
|
size = Vector3(1.0203736, 0.124472655, 1.4775146)
|
||||||
|
|
||||||
|
[node name="MetalPlate" type="CharacterBody3D" unique_id=1872011585]
|
||||||
|
script = ExtResource("1_plate")
|
||||||
|
|
||||||
|
[node name="PlateMesh" type="MeshInstance3D" parent="." unique_id=436086498]
|
||||||
|
transform = Transform3D(1.8395851, 0, 0, 0, 1.5228686, 0, 0, 0, 2.050398, 0, 0.16620824, 0)
|
||||||
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = ExtResource("3_2i44a")
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1642999883]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.005560264, 0.16739155, 0.003918484)
|
||||||
|
shape = SubResource("BoxShape3D_1")
|
||||||
|
|
||||||
|
[node name="Tooltip" type="Label3D" parent="." unique_id=59052869]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.425037, 0)
|
||||||
|
billboard = 1
|
||||||
|
text = "[E] Armored Boots
|
||||||
|
+1 Kick Tier"
|
||||||
|
font_size = 56
|
||||||
|
outline_size = 6
|
||||||
@@ -0,0 +1,27 @@
|
|||||||
|
[gd_scene format=3 uid="uid://cjhyinmjh0c3y"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://sklquy2lyugo" path="res://scripts/PlateArmor.gd" id="1_platea"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
|
albedo_color = Color(0.58, 0.62, 0.7, 1)
|
||||||
|
metallic = 0.85
|
||||||
|
metallic_specular = 1.0
|
||||||
|
roughness = 0.3
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
||||||
|
size = Vector3(0.58, 0.72, 0.24)
|
||||||
|
|
||||||
|
[node name="PlateArmor" type="Node3D" unique_id=1607276475]
|
||||||
|
script = ExtResource("1_platea")
|
||||||
|
|
||||||
|
[node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=65147838]
|
||||||
|
transform = Transform3D(2.0554285, 0, 0, 0, 2.3875203, 0, 0, 0, 4.207259, 0, 0.7950885, -0.16405308)
|
||||||
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = SubResource("BoxMesh_1")
|
||||||
|
|
||||||
|
[node name="Tooltip" type="Label3D" parent="." unique_id=2013488670]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.9503746, 0)
|
||||||
|
billboard = 1
|
||||||
|
text = "[E] Plate Armor
|
||||||
|
+1 Toughness"
|
||||||
|
outline_size = 6
|
||||||
@@ -8,16 +8,16 @@ albedo_color = Color(0.45, 0.38, 0.3, 1)
|
|||||||
metallic = 0.05
|
metallic = 0.05
|
||||||
|
|
||||||
[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
|
[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
|
||||||
radius = 0.25
|
radius = 0.40034008
|
||||||
|
|
||||||
[node name="Rock" type="CharacterBody3D" unique_id=1267213194]
|
[node name="Rock" type="CharacterBody3D" unique_id=1267213194]
|
||||||
script = ExtResource("1_rock")
|
script = ExtResource("1_rock")
|
||||||
|
|
||||||
[node name="RockMesh" type="MeshInstance3D" parent="." unique_id=918783711]
|
[node name="RockMesh" type="MeshInstance3D" parent="." unique_id=918783711]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
|
transform = Transform3D(1.6, 0, 0, 0, 1.6, 0, 0, 0, 1.6, 0, 0.25, 0)
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
mesh = ExtResource("2_wmx41")
|
mesh = ExtResource("2_wmx41")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=2017780451]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=2017780451]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.033173382, 0.43890864, 0)
|
||||||
shape = SubResource("SphereShape3D_1")
|
shape = SubResource("SphereShape3D_1")
|
||||||
|
|||||||
@@ -8,17 +8,17 @@ albedo_color = Color(0.55, 0.38, 0.18, 1)
|
|||||||
roughness = 0.95
|
roughness = 0.95
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"]
|
||||||
radius = 0.07
|
radius = 0.15673828
|
||||||
height = 0.65
|
height = 1.6220214
|
||||||
|
|
||||||
[node name="Stick" type="CharacterBody3D" unique_id=1893805391]
|
[node name="Stick" type="CharacterBody3D" unique_id=1893805391]
|
||||||
script = ExtResource("1_stick")
|
script = ExtResource("1_stick")
|
||||||
|
|
||||||
[node name="StickMesh" type="MeshInstance3D" parent="." unique_id=1850002866]
|
[node name="StickMesh" type="MeshInstance3D" parent="." unique_id=1850002866]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.16618532, 0)
|
||||||
material_override = SubResource("StandardMaterial3D_1")
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
mesh = ExtResource("2_urm7b")
|
mesh = ExtResource("2_urm7b")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=653008437]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=653008437]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32, 0)
|
transform = Transform3D(1, 0, 0, 0, 0.025374386, 0.999678, 0, -0.999678, 0.025374386, 0.005088806, 0.15728158, 0.109485604)
|
||||||
shape = SubResource("CapsuleShape3D_1")
|
shape = SubResource("CapsuleShape3D_1")
|
||||||
|
|||||||
@@ -0,0 +1,25 @@
|
|||||||
|
[gd_scene format=3 uid="uid://hk7p5sjjxa1w"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://cmvl3td1h7qb8" path="res://scripts/StickArmor.gd" id="1_sticka"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
|
albedo_color = Color(0.48, 0.32, 0.14, 1)
|
||||||
|
roughness = 0.9
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
||||||
|
size = Vector3(0.45, 0.55, 0.2)
|
||||||
|
|
||||||
|
[node name="StickArmor" type="Node3D" unique_id=1550651822]
|
||||||
|
script = ExtResource("1_sticka")
|
||||||
|
|
||||||
|
[node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=564243580]
|
||||||
|
transform = Transform3D(3.1221292, 0, 0, 0, 2.4342613, 0, 0, 0, 1, 0, 0.38186997, 0)
|
||||||
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = SubResource("BoxMesh_1")
|
||||||
|
|
||||||
|
[node name="Tooltip" type="Label3D" parent="." unique_id=243955258]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.072116256, 1.3135526, 0)
|
||||||
|
billboard = 1
|
||||||
|
text = "[E] Stick Armor
|
||||||
|
+1 Toughness"
|
||||||
|
outline_size = 6
|
||||||
@@ -0,0 +1,25 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bayxgoeu4qxqe"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/WoodenShield.gd" id="1_wshield"]
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
|
||||||
|
albedo_color = Color(0.55, 0.38, 0.18, 1)
|
||||||
|
roughness = 0.85
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_1"]
|
||||||
|
size = Vector3(0.5, 0.65, 0.12)
|
||||||
|
|
||||||
|
[node name="WoodenShield" type="Node3D"]
|
||||||
|
script = ExtResource("1_wshield")
|
||||||
|
|
||||||
|
[node name="ShieldMesh" type="MeshInstance3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0)
|
||||||
|
material_override = SubResource("StandardMaterial3D_1")
|
||||||
|
mesh = SubResource("BoxMesh_1")
|
||||||
|
|
||||||
|
[node name="Tooltip" type="Label3D" parent="."]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3, 0)
|
||||||
|
billboard = 1
|
||||||
|
text = "[E] Wooden Shield
|
||||||
|
Tier 1 | Hold Shift to block"
|
||||||
|
outline_size = 6
|
||||||
@@ -10,7 +10,8 @@ const WALL_BOUNCE := 0.4
|
|||||||
const WALL_SELF_DMG := 0.4
|
const WALL_SELF_DMG := 0.4
|
||||||
|
|
||||||
var kickable_type: String = "boulder"
|
var kickable_type: String = "boulder"
|
||||||
var tier: int = 2
|
var kick_tier: int = 0
|
||||||
|
var toughness_tier: int = 2
|
||||||
var state: State = State.IDLE
|
var state: State = State.IDLE
|
||||||
var fly_vel: Vector3 = Vector3.ZERO
|
var fly_vel: Vector3 = Vector3.ZERO
|
||||||
var health: float = 150.0
|
var health: float = 150.0
|
||||||
@@ -19,6 +20,7 @@ var damage_modifier: float = 1.8
|
|||||||
|
|
||||||
@onready var mesh_node: MeshInstance3D = $BoulderMesh
|
@onready var mesh_node: MeshInstance3D = $BoulderMesh
|
||||||
var boulder_mat: StandardMaterial3D
|
var boulder_mat: StandardMaterial3D
|
||||||
|
var _tooltip: Label3D
|
||||||
|
|
||||||
const COLOR_IDLE := Color(0.32, 0.28, 0.22)
|
const COLOR_IDLE := Color(0.32, 0.28, 0.22)
|
||||||
const COLOR_IMPACT := Color(1.0, 1.0, 1.0)
|
const COLOR_IMPACT := Color(1.0, 1.0, 1.0)
|
||||||
@@ -27,6 +29,23 @@ func _ready() -> void:
|
|||||||
add_to_group("kickable")
|
add_to_group("kickable")
|
||||||
boulder_mat = mesh_node.material_override.duplicate() as StandardMaterial3D
|
boulder_mat = mesh_node.material_override.duplicate() as StandardMaterial3D
|
||||||
mesh_node.material_override = boulder_mat
|
mesh_node.material_override = boulder_mat
|
||||||
|
_tooltip = Label3D.new()
|
||||||
|
_tooltip.text = "Boulder\nRock+Rock\nVery heavy. High damage"
|
||||||
|
_tooltip.billboard = BaseMaterial3D.BILLBOARD_ENABLED
|
||||||
|
_tooltip.font_size = 56
|
||||||
|
_tooltip.outline_size = 6
|
||||||
|
_tooltip.position = Vector3(0, 1.4, 0)
|
||||||
|
_tooltip.modulate = Color(1.0, 0.95, 0.8)
|
||||||
|
_tooltip.visible = false
|
||||||
|
add_child(_tooltip)
|
||||||
|
|
||||||
|
func _process(_delta: float) -> void:
|
||||||
|
if dead or state != State.IDLE:
|
||||||
|
_tooltip.visible = false
|
||||||
|
return
|
||||||
|
var players := get_tree().get_nodes_in_group("player")
|
||||||
|
_tooltip.visible = not players.is_empty() and \
|
||||||
|
(players[0] as Node3D).global_position.distance_to(global_position) < 2.5
|
||||||
|
|
||||||
func apply_collision_damage(dmg: float) -> void:
|
func apply_collision_damage(dmg: float) -> void:
|
||||||
_take_damage(dmg)
|
_take_damage(dmg)
|
||||||
@@ -64,7 +83,7 @@ func _fly(delta: float) -> void:
|
|||||||
handled = true
|
handled = true
|
||||||
break
|
break
|
||||||
elif col3d.is_in_group("player"):
|
elif col3d.is_in_group("player"):
|
||||||
col3d.call("take_damage", int(speed_now * damage_modifier))
|
col3d.call("take_damage", int(speed_now * damage_modifier), toughness_tier)
|
||||||
fly_vel *= 0.3
|
fly_vel *= 0.3
|
||||||
handled = true
|
handled = true
|
||||||
break
|
break
|
||||||
|
|||||||
@@ -16,7 +16,8 @@ static var first_iron_spawned: bool = false
|
|||||||
static var first_essence_spawned: bool = false
|
static var first_essence_spawned: bool = false
|
||||||
|
|
||||||
var kickable_type: String = ""
|
var kickable_type: String = ""
|
||||||
var tier: int = 1
|
var kick_tier: int = 1
|
||||||
|
var toughness_tier: int = 1
|
||||||
var move_speed: float = 3.0
|
var move_speed: float = 3.0
|
||||||
var health: int = 30
|
var health: int = 30
|
||||||
var damage_to_player: int = 8
|
var damage_to_player: int = 8
|
||||||
@@ -44,7 +45,14 @@ var merge_partner: Node = null
|
|||||||
var is_upgrading: bool = false
|
var is_upgrading: bool = false
|
||||||
|
|
||||||
@onready var mesh_node: MeshInstance3D = $BodyMesh
|
@onready var mesh_node: MeshInstance3D = $BodyMesh
|
||||||
|
@onready var mesh_node1: MeshInstance3D = $BodyMesh1
|
||||||
|
@onready var mesh_node2: MeshInstance3D = $BodyMesh2
|
||||||
|
@onready var anim_player: AnimationPlayer = $AnimationPlayer
|
||||||
|
|
||||||
var mat: StandardMaterial3D
|
var mat: StandardMaterial3D
|
||||||
|
var type_label: Label3D
|
||||||
|
var active_mesh: MeshInstance3D
|
||||||
|
|
||||||
|
|
||||||
var COLOR_CHASE = Color(1.0, 0.28, 0.18)
|
var COLOR_CHASE = Color(1.0, 0.28, 0.18)
|
||||||
var COLOR_FLY = Color(1.0, 0.85, 0.1)
|
var COLOR_FLY = Color(1.0, 0.85, 0.1)
|
||||||
@@ -54,10 +62,30 @@ const CONTACT_CD = 0.7
|
|||||||
const AIR_FRICTION = 0.86
|
const AIR_FRICTION = 0.86
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
|
process_mode = Node.PROCESS_MODE_PAUSABLE
|
||||||
add_to_group("enemies")
|
add_to_group("enemies")
|
||||||
mat = mesh_node.material_override.duplicate() as StandardMaterial3D
|
active_mesh = mesh_node
|
||||||
|
var orig := mesh_node.material_override
|
||||||
|
mat = (orig.duplicate() if orig != null else StandardMaterial3D.new()) as StandardMaterial3D
|
||||||
mesh_node.material_override = mat
|
mesh_node.material_override = mat
|
||||||
|
#mesh_node1.set_visible(false)
|
||||||
|
#mesh_node2.set_visible(false)
|
||||||
COLOR_CHASE = mat.albedo_color
|
COLOR_CHASE = mat.albedo_color
|
||||||
|
type_label = Label3D.new()
|
||||||
|
type_label.billboard = BaseMaterial3D.BILLBOARD_ENABLED
|
||||||
|
type_label.position = Vector3(0, 1.6, 0)
|
||||||
|
type_label.font_size = 28
|
||||||
|
type_label.outline_size = 5
|
||||||
|
type_label.modulate = Color.WHITE
|
||||||
|
add_child(type_label)
|
||||||
|
|
||||||
|
func _update_label() -> void:
|
||||||
|
if type_label == null:
|
||||||
|
return
|
||||||
|
var stars := ""
|
||||||
|
for i in range(enemy_level - 1):
|
||||||
|
stars += "★"
|
||||||
|
type_label.text = enemy_type + (" " + stars if stars != "" else "")
|
||||||
|
|
||||||
func setup(type: String, wave: int) -> void:
|
func setup(type: String, wave: int) -> void:
|
||||||
enemy_type = type
|
enemy_type = type
|
||||||
@@ -66,31 +94,69 @@ func setup(type: String, wave: int) -> void:
|
|||||||
match type:
|
match type:
|
||||||
"slime":
|
"slime":
|
||||||
move_speed = 2.8 + wave * 0.12
|
move_speed = 2.8 + wave * 0.12
|
||||||
health = 28 + wave * 4
|
health = 40 + wave * 4
|
||||||
score_value = 10
|
score_value = 10
|
||||||
damage_to_player = 8
|
damage_to_player = 8
|
||||||
enemy_level = 1
|
enemy_level = 1
|
||||||
"bat":
|
"bat":
|
||||||
move_speed = 5.5 + wave * 0.15
|
move_speed = 5 + wave * 0.15
|
||||||
health = 14 + wave * 2
|
health = 100 + wave * 2
|
||||||
score_value = 15
|
score_value = 20
|
||||||
damage_to_player = 6
|
damage_to_player = 6
|
||||||
base_scale = 0.7
|
base_scale = 0.7
|
||||||
mesh_node.scale = Vector3(0.7, 0.7, 0.7)
|
mesh_node.scale = Vector3(0.7, 0.7, 0.7)
|
||||||
COLOR_CHASE = Color(0.6, 0.2, 0.8)
|
COLOR_CHASE = Color(0.6, 0.2, 0.8)
|
||||||
mat.albedo_color = COLOR_CHASE
|
mat.albedo_color = COLOR_CHASE
|
||||||
enemy_level = 2
|
enemy_level = 2
|
||||||
|
#mesh_node.set_visible(false)
|
||||||
|
#mesh_node1.set_visible(true)
|
||||||
"ogre":
|
"ogre":
|
||||||
move_speed = 1.8 + wave * 0.08
|
move_speed = 3 + wave * 0.08
|
||||||
health = 80 + wave * 12
|
health = 200 + wave * 12
|
||||||
score_value = 25
|
score_value = 50
|
||||||
damage_to_player = 18
|
damage_to_player = 18
|
||||||
base_scale = 1.5
|
base_scale = 1.5
|
||||||
mesh_node.scale = Vector3(1.5, 1.5, 1.5)
|
mesh_node.scale = Vector3(1.5, 1.5, 1.5)
|
||||||
COLOR_CHASE = Color(0.3, 0.7, 0.3)
|
COLOR_CHASE = Color(0.3, 0.7, 0.3)
|
||||||
mat.albedo_color = COLOR_CHASE
|
mat.albedo_color = COLOR_CHASE
|
||||||
enemy_level = 3
|
enemy_level = 3
|
||||||
tier = enemy_level
|
#mesh_node1.set_visible(false)
|
||||||
|
#mesh_node2.set_visible(true)
|
||||||
|
kick_tier = enemy_level
|
||||||
|
toughness_tier = enemy_level
|
||||||
|
_update_label()
|
||||||
|
_apply_mesh(enemy_level)
|
||||||
|
|
||||||
|
func _apply_mesh(level: int) -> void:
|
||||||
|
var idx := clampi(level, 1, 3)
|
||||||
|
var scene := load("res://assets/gnome%d.glb" % idx) as PackedScene
|
||||||
|
if scene == null:
|
||||||
|
return
|
||||||
|
var root := scene.instantiate()
|
||||||
|
var src: MeshInstance3D = null
|
||||||
|
for child in root.get_children():
|
||||||
|
var mi := child as MeshInstance3D
|
||||||
|
if mi != null:
|
||||||
|
src = mi
|
||||||
|
break
|
||||||
|
if src == null:
|
||||||
|
root.queue_free()
|
||||||
|
return
|
||||||
|
mesh_node.mesh = src.mesh
|
||||||
|
var new_mat: StandardMaterial3D
|
||||||
|
if src.get_surface_override_material(0) != null:
|
||||||
|
new_mat = src.get_surface_override_material(0).duplicate() as StandardMaterial3D
|
||||||
|
else:
|
||||||
|
new_mat = StandardMaterial3D.new()
|
||||||
|
var tex := load("res://assets/gnome%d.png" % idx) as Texture2D
|
||||||
|
if tex != null:
|
||||||
|
new_mat.albedo_texture = tex
|
||||||
|
new_mat.albedo_color = Color.WHITE
|
||||||
|
mesh_node.material_override = new_mat
|
||||||
|
root.queue_free()
|
||||||
|
mat = new_mat
|
||||||
|
COLOR_CHASE = Color.WHITE
|
||||||
|
active_mesh = mesh_node
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
match state:
|
match state:
|
||||||
@@ -110,15 +176,34 @@ func _chase(delta: float) -> void:
|
|||||||
var dist := diff.length()
|
var dist := diff.length()
|
||||||
if dist < 1.0 and contact_timer <= 0.0:
|
if dist < 1.0 and contact_timer <= 0.0:
|
||||||
contact_timer = CONTACT_CD
|
contact_timer = CONTACT_CD
|
||||||
|
_play_kick_blend()
|
||||||
if target.has_method("take_damage"):
|
if target.has_method("take_damage"):
|
||||||
target.take_damage(damage_to_player)
|
target.take_damage(damage_to_player)
|
||||||
|
FX.hit_spark(target.global_position + Vector3(0, 0.5, 0), get_parent(), Color(0.95, 0.18, 0.08))
|
||||||
|
#if randf() < 0.3:
|
||||||
|
var knock_dir := diff.normalized() if dist > 0.01 else -global_transform.basis.z
|
||||||
|
knock_dir.y = 0.0
|
||||||
|
target.call("receive_kick", knock_dir, 12.0 + kick_tier * 10.0)
|
||||||
if enemy_kick_timer <= 0.0:
|
if enemy_kick_timer <= 0.0:
|
||||||
_try_enemy_kick()
|
_try_enemy_kick()
|
||||||
|
var sep := Vector3.ZERO
|
||||||
|
for e in get_tree().get_nodes_in_group("enemies"):
|
||||||
|
if e == self:
|
||||||
|
continue
|
||||||
|
var en := e as Node3D
|
||||||
|
if en == null:
|
||||||
|
continue
|
||||||
|
var away := global_position - en.global_position
|
||||||
|
away.y = 0.0
|
||||||
|
var away_dist := away.length()
|
||||||
|
if away_dist < 2.2 and away_dist > 0.01:
|
||||||
|
sep += away.normalized() * (2.2 - away_dist)
|
||||||
if dist > 0.05:
|
if dist > 0.05:
|
||||||
var dir := diff.normalized()
|
var dir := diff.normalized()
|
||||||
velocity.x = dir.x * move_speed
|
var move_dir := (dir + sep * 0.6).normalized()
|
||||||
velocity.z = dir.z * move_speed
|
velocity.x = move_dir.x * move_speed
|
||||||
rotation.y = lerp_angle(rotation.y, atan2(dir.x, dir.z), 8.0 * delta)
|
velocity.z = move_dir.z * move_speed
|
||||||
|
rotation.y = lerp_angle(rotation.y, atan2(move_dir.x, move_dir.z), 8.0 * delta)
|
||||||
velocity.y = 0.0
|
velocity.y = 0.0
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
|
|
||||||
@@ -138,25 +223,32 @@ func _try_enemy_kick() -> void:
|
|||||||
var k := node as Node3D
|
var k := node as Node3D
|
||||||
if k == null or not is_instance_valid(k):
|
if k == null or not is_instance_valid(k):
|
||||||
continue
|
continue
|
||||||
|
#if k.get("kickable_type") == "stick":
|
||||||
|
#continue
|
||||||
|
var kfv = k.get("fly_vel")
|
||||||
|
if kfv != null and Vector2((kfv as Vector3).x, (kfv as Vector3).z).length() > 15.0:
|
||||||
|
continue
|
||||||
var d := (k.global_position - global_position)
|
var d := (k.global_position - global_position)
|
||||||
d.y = 0.0
|
d.y = 0.0
|
||||||
if d.length() < nearest_dist:
|
if d.length() < nearest_dist:
|
||||||
nearest_dist = d.length()
|
nearest_dist = d.length()
|
||||||
nearest_kickable = k
|
nearest_kickable = k
|
||||||
if nearest_kickable != null:
|
if nearest_kickable != null:
|
||||||
nearest_kickable.call("receive_kick", kick_dir, 35.0 + tier * 8.0)
|
_play_kick_blend()
|
||||||
|
nearest_kickable.call("receive_kick", kick_dir, 35.0 + kick_tier * 8.0)
|
||||||
|
FX.hit_spark(nearest_kickable.global_position + Vector3(0, 0.4, 0), get_parent(), Color(1.0, 0.72, 0.1))
|
||||||
kickable_kick_timer = KICKABLE_KICK_COOLDOWN
|
kickable_kick_timer = KICKABLE_KICK_COOLDOWN
|
||||||
return
|
return
|
||||||
|
|
||||||
# 2. Kick lower-tier enemy nearest to player direction
|
# 2. Kick lower-toughness enemy nearest to player direction
|
||||||
if tier > 0:
|
if kick_tier > 0:
|
||||||
var nearest_enemy: Node3D = null
|
var nearest_enemy: Node3D = null
|
||||||
var nearest_enemy_dist := ENEMY_KICK_RANGE
|
var nearest_enemy_dist := ENEMY_KICK_RANGE
|
||||||
for node in get_tree().get_nodes_in_group("enemies"):
|
for node in get_tree().get_nodes_in_group("enemies"):
|
||||||
var en := node as Node3D
|
var en := node as Node3D
|
||||||
if en == null or en == self or not is_instance_valid(en):
|
if en == null or en == self or not is_instance_valid(en):
|
||||||
continue
|
continue
|
||||||
if (en.get("tier") if en.get("tier") != null else 0) >= tier:
|
if (en.get("toughness_tier") if en.get("toughness_tier") != null else 0) >= kick_tier:
|
||||||
continue
|
continue
|
||||||
var d := (en.global_position - global_position)
|
var d := (en.global_position - global_position)
|
||||||
d.y = 0.0
|
d.y = 0.0
|
||||||
@@ -164,15 +256,19 @@ func _try_enemy_kick() -> void:
|
|||||||
nearest_enemy_dist = d.length()
|
nearest_enemy_dist = d.length()
|
||||||
nearest_enemy = en
|
nearest_enemy = en
|
||||||
if nearest_enemy != null:
|
if nearest_enemy != null:
|
||||||
nearest_enemy.call("receive_kick", kick_dir, 40.0 + tier * 10.0)
|
_play_kick_blend()
|
||||||
|
nearest_enemy.call("receive_kick", kick_dir, 40.0 + kick_tier * 10.0)
|
||||||
enemy_kick_timer = ENEMY_KICK_COOLDOWN
|
enemy_kick_timer = ENEMY_KICK_COOLDOWN
|
||||||
return
|
return
|
||||||
|
|
||||||
# 3. Kick player directly if lower tier and in range
|
# 3. Kick player directly if lower toughness and in range
|
||||||
if tier > 0 and to_player.length() < ENEMY_KICK_RANGE:
|
#if kick_tier > 0 and to_player.length() < ENEMY_KICK_RANGE:
|
||||||
var player_tier: int = target.get("tier") if target.get("tier") != null else 0
|
if to_player.length() < ENEMY_KICK_RANGE:
|
||||||
if player_tier < tier:
|
var player_toughness: int = target.get("toughness_tier") if target.get("toughness_tier") != null else 0
|
||||||
target.call("receive_kick", kick_dir, 35.0 + tier * 8.0)
|
if player_toughness < kick_tier:
|
||||||
|
_play_kick_blend()
|
||||||
|
target.call("receive_kick", kick_dir, 35.0 + kick_tier * 8.0)
|
||||||
|
FX.hit_spark(target.global_position + Vector3(0, 0.5, 0), get_parent(), Color(0.95, 0.18, 0.08))
|
||||||
enemy_kick_timer = ENEMY_KICK_COOLDOWN
|
enemy_kick_timer = ENEMY_KICK_COOLDOWN
|
||||||
|
|
||||||
func _fly(delta: float) -> void:
|
func _fly(delta: float) -> void:
|
||||||
@@ -265,14 +361,22 @@ func _start_merge(other: Node) -> void:
|
|||||||
tw.tween_property(other, "global_position", global_position, 0.2)
|
tw.tween_property(other, "global_position", global_position, 0.2)
|
||||||
tw.tween_callback(_on_merge_complete)
|
tw.tween_callback(_on_merge_complete)
|
||||||
|
|
||||||
|
static func _next_enemy_type(current: String) -> String:
|
||||||
|
match current:
|
||||||
|
"slime": return "bat"
|
||||||
|
"bat": return "ogre"
|
||||||
|
_: return "titan"
|
||||||
|
|
||||||
func _on_merge_complete() -> void:
|
func _on_merge_complete() -> void:
|
||||||
var merge_pos := global_position
|
var merge_pos := global_position
|
||||||
var merge_type := enemy_type
|
var merge_type := _next_enemy_type(enemy_type)
|
||||||
var new_level: int = enemy_level + 1
|
var new_level: int = enemy_level + 1
|
||||||
var new_wave: int = wave_num
|
var new_wave: int = wave_num
|
||||||
|
var par := get_parent()
|
||||||
if is_instance_valid(merge_partner):
|
if is_instance_valid(merge_partner):
|
||||||
merge_pos = (global_position + merge_partner.global_position) / 2.0
|
merge_pos = (global_position + merge_partner.global_position) / 2.0
|
||||||
merge_partner.queue_free()
|
merge_partner.queue_free()
|
||||||
|
FX.merge_smoke(merge_pos + Vector3(0, 0.3, 0), par)
|
||||||
queue_free()
|
queue_free()
|
||||||
emit_signal("merged", true)
|
emit_signal("merged", true)
|
||||||
var tree := get_tree()
|
var tree := get_tree()
|
||||||
@@ -292,6 +396,9 @@ func _enter_stun() -> void:
|
|||||||
func _enter_chase() -> void:
|
func _enter_chase() -> void:
|
||||||
state = State.CHASING
|
state = State.CHASING
|
||||||
mat.albedo_color = COLOR_CHASE
|
mat.albedo_color = COLOR_CHASE
|
||||||
|
mesh_node.rotation.y = 0.0
|
||||||
|
mesh_node1.rotation.y = 0.0
|
||||||
|
mesh_node2.rotation.y = 0.0
|
||||||
|
|
||||||
func _take_hit(dmg: int) -> void:
|
func _take_hit(dmg: int) -> void:
|
||||||
if state == State.DEAD:
|
if state == State.DEAD:
|
||||||
@@ -300,6 +407,12 @@ func _take_hit(dmg: int) -> void:
|
|||||||
if health <= 0:
|
if health <= 0:
|
||||||
_die()
|
_die()
|
||||||
|
|
||||||
|
func _play_kick_blend() -> void:
|
||||||
|
SFX.kick_enemy(get_parent())
|
||||||
|
if anim_player != null and anim_player.has_animation("kick"):
|
||||||
|
anim_player.stop()
|
||||||
|
anim_player.play("kick")
|
||||||
|
|
||||||
func _wall_impact_effect() -> void:
|
func _wall_impact_effect() -> void:
|
||||||
var tw := create_tween()
|
var tw := create_tween()
|
||||||
tw.tween_property(mat, "albedo_color", Color.WHITE, 0.04)
|
tw.tween_property(mat, "albedo_color", Color.WHITE, 0.04)
|
||||||
|
|||||||
@@ -12,7 +12,8 @@ const WALL_BOUNCE := 0.6
|
|||||||
const WALL_SELF_DMG := 0.0
|
const WALL_SELF_DMG := 0.0
|
||||||
|
|
||||||
var kickable_type: String = "essence"
|
var kickable_type: String = "essence"
|
||||||
var tier: int = 3
|
var kick_tier: int = 0
|
||||||
|
var toughness_tier: int = 3
|
||||||
var state: State = State.IDLE
|
var state: State = State.IDLE
|
||||||
var fly_vel: Vector3 = Vector3.ZERO
|
var fly_vel: Vector3 = Vector3.ZERO
|
||||||
var health: float = 999.0
|
var health: float = 999.0
|
||||||
@@ -21,6 +22,7 @@ var damage_modifier: float = 0.0
|
|||||||
|
|
||||||
@onready var mesh_node: MeshInstance3D = $EssenceMesh
|
@onready var mesh_node: MeshInstance3D = $EssenceMesh
|
||||||
var essence_mat: StandardMaterial3D
|
var essence_mat: StandardMaterial3D
|
||||||
|
var _tooltip: Label3D
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
add_to_group("kickable")
|
add_to_group("kickable")
|
||||||
@@ -29,6 +31,23 @@ func _ready() -> void:
|
|||||||
var tw := create_tween().set_loops()
|
var tw := create_tween().set_loops()
|
||||||
tw.tween_property(self, "position:y", 0.35, 0.6)
|
tw.tween_property(self, "position:y", 0.35, 0.6)
|
||||||
tw.tween_property(self, "position:y", 0.15, 0.6)
|
tw.tween_property(self, "position:y", 0.15, 0.6)
|
||||||
|
_tooltip = Label3D.new()
|
||||||
|
_tooltip.text = "Magic Essence\nKick into\nEnchanting Table → Sphere"
|
||||||
|
_tooltip.billboard = BaseMaterial3D.BILLBOARD_ENABLED
|
||||||
|
_tooltip.font_size = 56
|
||||||
|
_tooltip.outline_size = 6
|
||||||
|
_tooltip.position = Vector3(0, 1.2, 0)
|
||||||
|
_tooltip.modulate = Color(0.85, 0.7, 1.0)
|
||||||
|
_tooltip.visible = false
|
||||||
|
add_child(_tooltip)
|
||||||
|
|
||||||
|
func _process(_delta: float) -> void:
|
||||||
|
if dead or state != State.IDLE:
|
||||||
|
_tooltip.visible = false
|
||||||
|
return
|
||||||
|
var players := get_tree().get_nodes_in_group("player")
|
||||||
|
_tooltip.visible = not players.is_empty() and \
|
||||||
|
(players[0] as Node3D).global_position.distance_to(global_position) < 2.5
|
||||||
|
|
||||||
func apply_collision_damage(_dmg: float) -> void:
|
func apply_collision_damage(_dmg: float) -> void:
|
||||||
pass
|
pass
|
||||||
|
|||||||