mouse save

This commit is contained in:
2026-04-23 18:14:14 +03:00
parent c201a67bb8
commit 187fe7a9ce
+2
View File
@@ -384,6 +384,7 @@ func _pick_upgrade(id: String) -> void:
_update_labels()
func _show_gameover() -> void:
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
gameover_panel.visible = true
var lbl := gameover_panel.get_node("VBox/ScoreLabel") as Label
lbl.text = "Score: %d\nWave: %d" % [score, wave]
@@ -495,6 +496,7 @@ func _trigger_win() -> void:
boss_hint_label.visible = false
if is_instance_valid(portal_node):
portal_node.queue_free()
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
get_tree().paused = true
win_panel.visible = true
(win_panel.get_node("VBox/ScoreLabel") as Label).text = "Score: %d\nWave: %d" % [score, wave]