From 187fe7a9ce599d3bd2cb27cb7eb68a51119271b2 Mon Sep 17 00:00:00 2001 From: Nikolai Fedorov Date: Thu, 23 Apr 2026 18:14:14 +0300 Subject: [PATCH] mouse save --- scripts/Main.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scripts/Main.gd b/scripts/Main.gd index 24946f1..2c26fd9 100644 --- a/scripts/Main.gd +++ b/scripts/Main.gd @@ -384,6 +384,7 @@ func _pick_upgrade(id: String) -> void: _update_labels() func _show_gameover() -> void: + Input.mouse_mode = Input.MOUSE_MODE_VISIBLE gameover_panel.visible = true var lbl := gameover_panel.get_node("VBox/ScoreLabel") as Label lbl.text = "Score: %d\nWave: %d" % [score, wave] @@ -495,6 +496,7 @@ func _trigger_win() -> void: boss_hint_label.visible = false if is_instance_valid(portal_node): portal_node.queue_free() + Input.mouse_mode = Input.MOUSE_MODE_VISIBLE get_tree().paused = true win_panel.visible = true (win_panel.get_node("VBox/ScoreLabel") as Label).text = "Score: %d\nWave: %d" % [score, wave]