update game name
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@@ -3,15 +3,15 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://baeea1yfs0cnn"
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path="res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex"
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path="res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Tutorial_shield.jpeg"
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dest_files=["res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex"]
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source_file="res://assets/Tutorial_Shield.jpeg"
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dest_files=["res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"]
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[params]
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+1
-1
@@ -8,7 +8,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter="*jpeg"
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exclude_filter=""
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export_path="../Kick/KickSurvivors.exe"
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export_path="../Kick/CraftKick.exe"
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patches=PackedStringArray()
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patch_delta_encoding=false
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patch_delta_compression_level_zstd=19
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@@ -1,8 +1,10 @@
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[gd_scene format=3 uid="uid://mainmenu2024"]
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[gd_scene format=3 uid="uid://jgfauchpwiii"]
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[ext_resource type="Script" path="res://scripts/MainMenu.gd" id="1_menu"]
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[ext_resource type="Script" uid="uid://on1o20vpycgm" path="res://scripts/MainMenu.gd" id="1_menu"]
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[node name="MainMenu" type="Control"]
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[node name="MainMenu" type="Control" unique_id=495626975]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource("1_menu")
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+1
-1
@@ -18,7 +18,7 @@ func _build_ui() -> void:
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add_child(bg)
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var title := Label.new()
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title.text = "KickSurvivors"
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title.text = "CraftKick"
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title.add_theme_font_size_override("font_size", 52)
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title.add_theme_color_override("font_color", Color.WHITE)
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title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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