76 lines
1.6 KiB
INI
76 lines
1.6 KiB
INI
[docks]
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=0
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dock_floating={}
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dock_closed=[]
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dock_split_2=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=0
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dock_hsplit_3=0
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dock_hsplit_4=0
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dock_9_selected_tab_idx=0
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dock_3="Scene,Import"
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dock_4="FileSystem,History"
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dock_5="Inspector,Signals,Groups"
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dock_9="Output,Debugger,Audio,Animation,Shader Editor,Search Results,AnimationTree,ResourcePreloader,ShaderFile,SpriteFrames,Theme,Polygon,TileSet,TileMap,Replication,GridMap"
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[docks/FileSystem]
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h_split_offset=480
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v_split_offset=0
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display_mode=0
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file_sort=0
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file_list_display_mode=1
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selected_paths=PackedStringArray("res://scripts/Main.gd")
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uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
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[docks/History]
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include_scene=true
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include_global=true
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/Main.tscn", "res://scenes/Enemy.tscn", "res://scenes/Player.tscn")
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current_scene="res://scenes/Enemy.tscn"
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bottom_panel_offsets={
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"Audio": -450,
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"Debugger": 0,
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"Output": 0
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}
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selected_default_debugger_tab_idx=1
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selected_main_editor_idx=1
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[EditorWindow]
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screen=0
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mode="maximized"
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position=Vector2i(0, 60)
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[ScriptEditor]
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open_scripts=["res://scripts/Enemy.gd", "res://scripts/Main.gd", "res://scripts/Player.gd"]
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selected_script="res://scripts/Player.gd"
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open_help=[]
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script_split_offset=400
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list_split_offset=0
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zoom_factor=1.0
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window_rect=Rect2i(0, 0, 2880, 1800)
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window_screen=0
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window_screen_rect=Rect2i(0, 60, 2880, 1740)
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[GameView]
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floating_window_rect=Rect2i(854, 458, 1172, 806)
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floating_window_screen=0
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[ShaderEditor]
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open_shaders=[]
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split_offset=400
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selected_shader=""
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text_shader_zoom_factor=1.0
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