35 lines
1.3 KiB
Markdown
35 lines
1.3 KiB
Markdown
# Changelog
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All notable changes to NXST follow [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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Version numbers are calendar-based (`MM.DD.YYYY`) until the protocol stabilises.
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---
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## [Unreleased]
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### Changed
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- Full architectural refactor (8 phases):
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- Layered directory structure: `src/` + `include/nxst/` mirroring domain / infra / service / ui
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- CMake build system replacing Makefile
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- `nxst::TransferService` — all network state and threads moved out of UI layer
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- `nxst::Result<T>` tagged-union type replacing `std::tuple<bool, Result, std::string>`
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- RAII handles: `FsFileSystemHandle`, `FileHandle`
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- Logger rewritten with `nxst::log` namespace and compile-time format checking
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- snake_case filenames and identifiers throughout
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### Fixed
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- `mkdir(path, 777)` was decimal (octal `01411`) — corrected to `0777`
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- Logger format args were silently dropped (double-substitution bug)
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- `new u8[]` / `malloc` in IO paths replaced with `std::vector`
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---
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## [04.26.2026]
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### Added
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- Initial public release: save transfer between two Nintendo Switch consoles over local Wi-Fi
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- Multicast discovery (UDP `239.0.0.1:8081`) + TCP file transfer (`:8080`)
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- Send and Receive modes with progress overlay and cancel support
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- Automatic save backup before transfer
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- Restore replaces live save data and commits to the save device
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