redesign, broadcast server crash fix

This commit is contained in:
2026-04-26 12:41:58 +03:00
parent 4ffa6ed970
commit 64b30e9835
20 changed files with 771 additions and 167 deletions
+5 -4
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@@ -37,7 +37,7 @@ INCLUDES := include include/net lib/Plutonium/include
EXEFS_SRC := exefs_src
APP_TITLE := NXST
APP_AUTHOR := DragonSpirit
APP_VERSION := 04.24.2026
APP_VERSION := 04.26.2026
ICON := icon.png
#---------------------------------------------------------------------------------
@@ -45,8 +45,7 @@ ICON := icon.png
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS += -g -O2 -ffunction-sections \
$(ARCH) $(DEFINES)
CFLAGS += -g -O2 -ffunction-sections $(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -D__SWITCH__ -D_GNU_SOURCE=1
@@ -55,7 +54,9 @@ CXXFLAGS:= $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++17 -g
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lpu -lz -lminizip -lfreetype -lSDL2_mixer -lopusfile -lopus -lmodplug -lmpg123 -lvorbisidec -logg -lSDL2_ttf -lSDL2_gfx -lSDL2_image -lSDL2 -lEGL -lGLESv2 -lglapi -ldrm_nouveau -lwebp -lpng -ljpeg `sdl2-config --libs` `freetype-config --libs` -lnx
PKGCONF := $(DEVKITPRO)/portlibs/switch/bin/aarch64-none-elf-pkg-config
PKG_LIBS := SDL2_ttf SDL2_gfx SDL2_image SDL2_mixer freetype2 harfbuzz minizip libpng libjpeg libwebp glesv2 egl glapi zlib
LIBS := -lpu $(shell $(PKGCONF) --libs $(PKG_LIBS)) -ldrm_nouveau -lharfbuzz -lfreetype -lz
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
+78
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@@ -0,0 +1,78 @@
#pragma once
#include <pu/Plutonium>
#include <string>
namespace theme {
using pu::ui::Color;
namespace color {
constexpr Color BgBase{0x10, 0x14, 0x1C, 0xFF};
constexpr Color BgSurface{0x18, 0x1F, 0x2A, 0xFF};
constexpr Color BgSurface2{0x22, 0x2B, 0x39, 0xFF};
constexpr Color Scrim{0x00, 0x00, 0x00, 0xB8};
constexpr Color Primary{0xE2, 0x4B, 0x55, 0xFF};
constexpr Color PrimaryDim{0x9C, 0x33, 0x3A, 0xFF};
constexpr Color Accent{0x4A, 0xC2, 0xE0, 0xFF};
constexpr Color TextPrimary{0xF2, 0xF4, 0xF8, 0xFF};
constexpr Color TextSecondary{0xB6, 0xBE, 0xCB, 0xFF};
constexpr Color TextMuted{0x70, 0x7A, 0x8C, 0xFF};
constexpr Color Success{0x55, 0xC8, 0x8A, 0xFF};
constexpr Color Error{0xE0, 0x6C, 0x6C, 0xFF};
constexpr Color Warning{0xE6, 0xB4, 0x55, 0xFF};
constexpr Color Divider{0x2A, 0x33, 0x42, 0xFF};
constexpr Color FocusRing{0xE2, 0x4B, 0x55, 0xFF};
}
namespace space {
constexpr int xs = 4;
constexpr int sm = 8;
constexpr int md = 16;
constexpr int lg = 24;
constexpr int xl = 32;
constexpr int xxl = 48;
}
namespace radius {
constexpr int sm = 6;
constexpr int md = 12;
constexpr int lg = 20;
constexpr int pill = 9999;
}
namespace type {
constexpr int Display = 38;
constexpr int Title = 30;
constexpr int Body = 25;
constexpr int Label = 20;
constexpr int Caption = 18;
inline std::string font(int size) {
return "DefaultFont@" + std::to_string(size);
}
}
namespace layout {
constexpr int ScreenW = 1280;
constexpr int ScreenH = 720;
constexpr int HeaderH = 72;
constexpr int HintH = 56;
constexpr int ContentTop = HeaderH;
constexpr int ContentH = ScreenH - HeaderH - HintH;
}
namespace motion {
constexpr int FadeFrames = 20;
constexpr int SlideFrames = 14;
constexpr int SpinnerFrames = 72;
}
namespace font {
constexpr const char* Default = "Inter";
constexpr const char* Medium = "InterMedium";
}
}
+33 -1
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@@ -3,17 +3,49 @@
#include <title.hpp>
#include <account.hpp>
#include <unordered_map>
#include <vector>
#include <memory>
#include <ui/HeaderBar.hpp>
#include <ui/HintBar.hpp>
namespace ui {
enum class TitlesFocus { List, Actions };
enum class TitlesAction { Transfer, Receive };
class TitlesLayout : public pu::ui::Layout {
private:
pu::ui::elm::Menu::Ref titlesMenu;
std::unordered_map<AccountUid, pu::ui::elm::Menu::Ref> menuCache;
std::unordered_map<AccountUid, std::vector<pu::ui::elm::MenuItem::Ref>> menuCache;
bool m_inputLocked = false;
std::unique_ptr<HeaderBar> header;
std::unique_ptr<HintBar> hints;
pu::ui::elm::Rectangle::Ref panelBg;
pu::ui::elm::TextBlock::Ref panelTitle;
pu::ui::elm::TextBlock::Ref panelHint;
pu::ui::elm::Rectangle::Ref btnTransferBg;
pu::ui::elm::TextBlock::Ref btnTransferText;
pu::ui::elm::Rectangle::Ref btnReceiveBg;
pu::ui::elm::TextBlock::Ref btnReceiveText;
pu::ui::elm::TextBlock::Ref panelFooter;
pu::ui::elm::TextBlock::Ref emptyText;
pu::ui::elm::TextBlock::Ref emptySub;
TitlesFocus focus = TitlesFocus::List;
TitlesAction action = TitlesAction::Transfer;
int lockedListIndex = 0;
void refreshPanel();
void refreshButtons();
void updateHints();
void runTransfer(int index, Title& title);
void runReceive(int index, Title& title);
public:
TitlesLayout();
void InitTitles();
void LockInput() { m_inputLocked = true; }
void UnlockInput() { m_inputLocked = false; }
+55 -31
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@@ -1,51 +1,83 @@
#pragma once
#include <pu/Plutonium>
#include <Theme.hpp>
#include <util.hpp>
namespace ui {
class TransferOverlay : public pu::ui::Overlay {
private:
pu::ui::elm::Rectangle::Ref card;
pu::ui::elm::TextBlock::Ref titleText;
pu::ui::elm::TextBlock::Ref statusText;
pu::ui::elm::Rectangle::Ref progressTrack;
pu::ui::elm::ProgressBar::Ref progressBar;
pu::ui::elm::TextBlock::Ref indeterminateText;
pu::ui::elm::TextBlock::Ref hintText;
static constexpr int CardW = 720;
static constexpr int CardH = 360;
static constexpr int CardX = (theme::layout::ScreenW - CardW) / 2;
static constexpr int CardY = (theme::layout::ScreenH - CardH) / 2;
public:
static constexpr int OvlX = 200;
static constexpr int OvlY = 240;
static constexpr int OvlW = 880;
static constexpr int OvlH = 240;
TransferOverlay(const std::string &title)
: Overlay(OvlX, OvlY, OvlW, OvlH, pu::ui::Color(30, 30, 30, 220))
: Overlay(0, 0, theme::layout::ScreenW, theme::layout::ScreenH, theme::color::Scrim)
{
titleText = pu::ui::elm::TextBlock::New(40, 30, title);
titleText->SetColor(pu::ui::Color(255, 255, 255, 255));
using namespace theme;
statusText = pu::ui::elm::TextBlock::New(40, 90, "");
statusText->SetColor(pu::ui::Color(180, 180, 180, 255));
card = pu::ui::elm::Rectangle::New(
CardX, CardY, CardW, CardH, color::BgSurface, radius::lg);
progressBar = pu::ui::elm::ProgressBar::New(40, 140, OvlW - 80, 20, 100.0);
progressBar->SetProgressColor(pu::ui::Color(100, 180, 255, 255));
progressBar->SetBackgroundColor(pu::ui::Color(70, 70, 70, 255));
titleText = pu::ui::elm::TextBlock::New(
CardX + space::lg, CardY + space::lg, title);
titleText->SetFont(type::font(type::Title));
titleText->SetColor(color::TextPrimary);
hintText = pu::ui::elm::TextBlock::New(40, 195, "Press B to cancel");
hintText->SetColor(pu::ui::Color(130, 130, 130, 255));
statusText = pu::ui::elm::TextBlock::New(
CardX + space::lg,
CardY + space::lg + 56,
"");
statusText->SetFont(type::font(type::Body));
statusText->SetColor(color::TextSecondary);
int barX = CardX + space::lg;
int barY = CardY + space::lg + 56 + 56;
int barW = CardW - 2 * space::lg;
progressTrack = pu::ui::elm::Rectangle::New(
barX, barY, barW, 8, color::Divider, radius::sm);
progressBar = pu::ui::elm::ProgressBar::New(
barX, barY, barW, 8, 100.0);
progressBar->SetProgressColor(color::Primary);
progressBar->SetBackgroundColor(color::Divider);
indeterminateText = pu::ui::elm::TextBlock::New(
barX, barY - 4, "Preparing transfer...");
indeterminateText->SetFont(type::font(type::Body));
indeterminateText->SetColor(color::TextMuted);
indeterminateText->SetVisible(false);
hintText = pu::ui::elm::TextBlock::New(
CardX + space::lg,
CardY + CardH - space::lg - 18,
"B to cancel");
hintText->SetFont(type::font(type::Caption));
hintText->SetColor(color::TextMuted);
this->Add(card);
this->Add(titleText);
this->Add(statusText);
this->Add(progressTrack);
this->Add(progressBar);
this->Add(indeterminateText);
this->Add(hintText);
}
PU_SMART_CTOR(TransferOverlay)
void SetStatus(const std::string &status) {
static constexpr size_t MaxChars = 48;
if (status.size() > MaxChars) {
statusText->SetText(status.substr(0, MaxChars - 3) + "...");
} else {
statusText->SetText(status);
}
statusText->SetText(StringUtils::elide(status, 56));
}
void SetProgress(double val) {
@@ -53,17 +85,9 @@ namespace ui {
}
void SetProgressVisible(bool visible) {
progressTrack->SetVisible(visible);
progressBar->SetVisible(visible);
if (visible) {
this->SetHeight(OvlH);
this->SetY(OvlY);
hintText->SetY(195);
} else {
static constexpr int SmallH = 160;
this->SetHeight(SmallH);
this->SetY((720 - SmallH) / 2);
hintText->SetY(120);
}
indeterminateText->SetVisible(!visible);
}
};
+5
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@@ -1,5 +1,8 @@
#include <pu/Plutonium>
#include <const.h>
#include <ui/HeaderBar.hpp>
#include <ui/HintBar.hpp>
#include <memory>
namespace ui {
@@ -9,6 +12,8 @@ namespace ui {
pu::ui::elm::Menu::Ref usersMenu;
pu::ui::elm::Rectangle::Ref loadingBg;
pu::ui::elm::TextBlock::Ref loadingText;
std::unique_ptr<HeaderBar> header;
std::unique_ptr<HintBar> hints;
public:
+1
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@@ -70,6 +70,7 @@ namespace Account {
std::vector<AccountUid> ids(void);
AccountUid selectAccount(void);
std::string username(AccountUid id);
std::string iconPath(AccountUid id);
}
#endif
+5 -1
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@@ -1,2 +1,6 @@
#define BACKGROUND_COLOR COLOR("00FFFFFF")
#pragma once
#include <Theme.hpp>
#define COLOR(hex) pu::ui::Color::FromHex(hex)
#define BACKGROUND_COLOR theme::color::BgBase
+1
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@@ -2,6 +2,7 @@
int startSendingThread();
bool isServerTransferDone();
bool isServerTransferCancelled();
bool isServerWorkersIdle();
void cancelServerTransfer();
double getServerProgress();
std::string getServerStatusText();
+18
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@@ -0,0 +1,18 @@
#pragma once
#include <pu/Plutonium>
#include <Theme.hpp>
namespace ui {
class Card {
public:
pu::ui::elm::Rectangle::Ref bg;
Card(pu::ui::Layout* parent, int x, int y, int w, int h,
pu::ui::Color color = theme::color::BgSurface,
int rad = theme::radius::lg) {
bg = pu::ui::elm::Rectangle::New(x, y, w, h, color, rad);
parent->Add(bg);
}
};
}
+86
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@@ -0,0 +1,86 @@
#pragma once
#include <pu/Plutonium>
#include <Theme.hpp>
#include <ui/UiContext.hpp>
#include <account.hpp>
namespace ui {
class HeaderBar {
private:
pu::ui::elm::Rectangle::Ref bg;
pu::ui::elm::Rectangle::Ref divider;
pu::ui::elm::TextBlock::Ref appName;
pu::ui::elm::TextBlock::Ref subtitle;
pu::ui::elm::Rectangle::Ref chipBg;
pu::ui::elm::Image::Ref avatar;
pu::ui::elm::TextBlock::Ref userName;
public:
HeaderBar(pu::ui::Layout* parent, const std::string& sub = "Save Transfer") {
using namespace theme;
bg = pu::ui::elm::Rectangle::New(
0, 0, layout::ScreenW, layout::HeaderH, color::BgSurface);
divider = pu::ui::elm::Rectangle::New(
0, layout::HeaderH - 1, layout::ScreenW, 1, color::Divider);
appName = pu::ui::elm::TextBlock::New(space::lg, 8, "NXST");
appName->SetFont(type::font(type::Title));
appName->SetColor(color::TextPrimary);
subtitle = pu::ui::elm::TextBlock::New(space::lg, 46, sub);
subtitle->SetFont(type::font(type::Caption));
subtitle->SetColor(color::TextMuted);
const int chipW = 280;
const int chipX = layout::ScreenW - chipW - space::lg;
chipBg = pu::ui::elm::Rectangle::New(
chipX, 16, chipW, 40,
color::BgSurface2, radius::pill);
chipBg->SetVisible(false);
avatar = pu::ui::elm::Image::New(chipX + 4, 20, "");
avatar->SetWidth(32);
avatar->SetHeight(32);
avatar->SetVisible(false);
userName = pu::ui::elm::TextBlock::New(chipX + 44, 24, "");
userName->SetFont(type::font(type::Body));
userName->SetColor(color::TextPrimary);
userName->SetVisible(false);
parent->Add(bg);
parent->Add(divider);
parent->Add(appName);
parent->Add(subtitle);
parent->Add(chipBg);
parent->Add(avatar);
parent->Add(userName);
}
void SetUser(const std::optional<AccountUid>& uid, const std::string& name) {
const bool show = uid.has_value();
chipBg->SetVisible(show);
userName->SetVisible(show);
if (show) {
userName->SetText(name);
std::string path = Account::iconPath(*uid);
if (!path.empty()) {
avatar->SetImage(path);
avatar->SetWidth(32);
avatar->SetHeight(32);
avatar->SetVisible(avatar->IsImageValid());
} else {
avatar->SetVisible(false);
}
} else {
avatar->SetVisible(false);
}
}
void SetSubtitle(const std::string& text) {
subtitle->SetText(text);
}
};
}
+55
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@@ -0,0 +1,55 @@
#pragma once
#include <pu/Plutonium>
#include <Theme.hpp>
#include <vector>
#include <string>
namespace ui {
struct Hint {
std::string glyph;
std::string label;
};
class HintBar {
private:
pu::ui::Layout* parent;
pu::ui::elm::Rectangle::Ref bg;
pu::ui::elm::Rectangle::Ref divider;
std::vector<pu::ui::elm::TextBlock::Ref> labels;
public:
HintBar(pu::ui::Layout* p) : parent(p) {
using namespace theme;
bg = pu::ui::elm::Rectangle::New(
0, layout::ScreenH - layout::HintH,
layout::ScreenW, layout::HintH, color::BgSurface);
divider = pu::ui::elm::Rectangle::New(
0, layout::ScreenH - layout::HintH,
layout::ScreenW, 1, color::Divider);
parent->Add(bg);
parent->Add(divider);
}
void SetHints(const std::vector<Hint>& hints) {
using namespace theme;
for (auto& l : labels) l->SetVisible(false);
labels.clear();
int x = layout::ScreenW - space::lg;
int y = layout::ScreenH - layout::HintH + 18;
for (auto it = hints.rbegin(); it != hints.rend(); ++it) {
std::string text = it->glyph + " " + it->label;
auto tb = pu::ui::elm::TextBlock::New(0, y, text);
tb->SetFont(type::font(type::Label));
tb->SetColor(color::TextSecondary);
int w = tb->GetWidth();
x -= w;
tb->SetX(x);
x -= space::xl;
parent->Add(tb);
labels.push_back(tb);
}
}
};
}
+12
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@@ -0,0 +1,12 @@
#pragma once
#include <string>
#include <optional>
#include <switch.h>
#include <account.hpp>
namespace ui {
struct UiContext {
std::optional<AccountUid> selectedUser;
std::string selectedUserName;
};
}
+1
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@@ -47,6 +47,7 @@ namespace StringUtils {
std::string removeAccents(std::string str);
std::string removeNotAscii(std::string str);
std::u16string UTF8toUTF16(const char* src);
std::string elide(const std::string& s, size_t maxChars);
}
#endif
+11
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@@ -1,6 +1,8 @@
#include <MainApplication.hpp>
#include "util.hpp"
#include "main.hpp"
#include <server.hpp>
#include <unistd.h>
static int nxlink_sock = -1;
@@ -19,6 +21,10 @@ extern "C" void userAppInit() {
}
extern "C" void userAppExit() {
cancelServerTransfer();
for (int i = 0; i < 150 && !isServerWorkersIdle(); i++) {
usleep(10000);
}
if (nxlink_sock != -1) {
close(nxlink_sock);
}
@@ -50,6 +56,11 @@ int main() {
renderer_opts.UseImage(pu::ui::render::IMGAllFlags);
renderer_opts.UseAudio(pu::ui::render::MixerAllFlags);
renderer_opts.UseTTF();
renderer_opts.SetExtraDefaultFontSize(theme::type::Caption);
renderer_opts.SetExtraDefaultFontSize(theme::type::Label);
renderer_opts.SetExtraDefaultFontSize(theme::type::Body);
renderer_opts.SetExtraDefaultFontSize(theme::type::Title);
renderer_opts.SetExtraDefaultFontSize(theme::type::Display);
auto renderer = pu::ui::render::Renderer::New(renderer_opts);
+223 -47
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@@ -6,62 +6,185 @@
#include <server.hpp>
#include <TransferOverlay.hpp>
static std::vector<uint64_t> accSids, devSids, bcatSids, cacheSids;
namespace ui {
extern MainApplication *mainApp;
namespace {
constexpr int ListX = theme::space::lg;
constexpr int ListW = 760;
constexpr int PanelX = ListX + ListW + theme::space::xl;
constexpr int PanelW = theme::layout::ScreenW - PanelX - theme::space::lg;
constexpr int ContentY = theme::layout::ContentTop + theme::space::md;
constexpr int ContentH = theme::layout::ContentH - 2 * theme::space::md;
constexpr int BtnH = 56;
constexpr int BtnW = PanelW - 2 * theme::space::lg;
}
TitlesLayout::TitlesLayout() : Layout::Layout() {
using namespace theme;
this->titlesMenu = pu::ui::elm::Menu::New(
ListX, ContentY, ListW,
color::BgBase, color::BgSurface2,
88, 6);
this->titlesMenu->SetScrollbarColor(color::Primary);
this->titlesMenu->SetItemsFocusColor(color::BgSurface2);
this->titlesMenu->SetOnSelectionChanged([this]() { this->refreshPanel(); });
this->SetBackgroundColor(color::BgBase);
this->Add(this->titlesMenu);
this->panelBg = pu::ui::elm::Rectangle::New(
PanelX, ContentY, PanelW, ContentH, color::BgSurface, radius::lg);
this->Add(this->panelBg);
this->panelTitle = pu::ui::elm::TextBlock::New(
PanelX + space::lg, ContentY + space::lg, "");
this->panelTitle->SetFont(type::font(type::Title));
this->panelTitle->SetColor(color::TextPrimary);
this->Add(this->panelTitle);
this->panelHint = pu::ui::elm::TextBlock::New(
PanelX + space::lg, ContentY + space::lg + 48, "Pick an action:");
this->panelHint->SetFont(type::font(type::Body));
this->panelHint->SetColor(color::TextSecondary);
this->Add(this->panelHint);
int btnY = ContentY + 200;
this->btnTransferBg = pu::ui::elm::Rectangle::New(
PanelX + space::lg, btnY, BtnW, BtnH, color::BgSurface2, radius::md);
this->Add(this->btnTransferBg);
this->btnTransferText = pu::ui::elm::TextBlock::New(
PanelX + space::lg + space::md, btnY + 14, "Transfer to PC");
this->btnTransferText->SetFont(type::font(type::Body));
this->btnTransferText->SetColor(color::TextSecondary);
this->Add(this->btnTransferText);
int btnY2 = btnY + BtnH + space::md;
this->btnReceiveBg = pu::ui::elm::Rectangle::New(
PanelX + space::lg, btnY2, BtnW, BtnH, color::BgSurface2, radius::md);
this->Add(this->btnReceiveBg);
this->btnReceiveText = pu::ui::elm::TextBlock::New(
PanelX + space::lg + space::md, btnY2 + 14, "Receive from PC");
this->btnReceiveText->SetFont(type::font(type::Body));
this->btnReceiveText->SetColor(color::TextSecondary);
this->Add(this->btnReceiveText);
this->panelFooter = pu::ui::elm::TextBlock::New(
PanelX + space::lg,
ContentY + ContentH - space::lg - 18,
"Save data only");
this->panelFooter->SetFont(type::font(type::Caption));
this->panelFooter->SetColor(color::TextMuted);
this->Add(this->panelFooter);
this->emptyText = pu::ui::elm::TextBlock::New(
ListX + ListW / 2 - 280, ContentY + ContentH / 2 - 40,
"No save data on this profile");
this->emptyText->SetFont(type::font(type::Display));
this->emptyText->SetColor(color::TextPrimary);
this->emptyText->SetVisible(false);
this->Add(this->emptyText);
this->emptySub = pu::ui::elm::TextBlock::New(
ListX + ListW / 2 - 220, ContentY + ContentH / 2 + 16,
"Play something first, then come back.");
this->emptySub->SetFont(type::font(type::Body));
this->emptySub->SetColor(color::TextMuted);
this->emptySub->SetVisible(false);
this->Add(this->emptySub);
this->header = std::make_unique<HeaderBar>(this, "Save Transfer");
this->hints = std::make_unique<HintBar>(this);
this->updateHints();
}
void TitlesLayout::InitTitles() {
using namespace theme;
Logger::getInstance().log(Logger::INFO, "InitTitles");
auto it = this->menuCache.find(g_currentUId);
std::vector<pu::ui::elm::MenuItem::Ref>* items;
if (it != this->menuCache.end()) {
this->titlesMenu = it->second;
items = &it->second;
} else {
auto menu = pu::ui::elm::Menu::New(0, 0, 1280, COLOR("#67000000"), COLOR("#170909FF"), 94, 7);
std::vector<pu::ui::elm::MenuItem::Ref> built;
for (size_t i = 0; i < getTitleCount(g_currentUId); i++) {
Title title;
getTitle(title, g_currentUId, i);
auto titleItem = pu::ui::elm::MenuItem::New(title.name().c_str());
titleItem->SetColor(COLOR("#FFFFFFFF"));
menu->AddItem(titleItem);
titleItem->SetColor(color::TextPrimary);
built.push_back(titleItem);
}
this->menuCache.emplace(g_currentUId, menu);
this->titlesMenu = menu;
auto inserted = this->menuCache.emplace(g_currentUId, std::move(built));
items = &inserted.first->second;
}
this->Clear();
this->Add(this->titlesMenu);
this->titlesMenu->ClearItems();
for (auto& item : *items) {
this->titlesMenu->AddItem(item);
}
this->titlesMenu->SetSelectedIndex(0);
this->SetBackgroundColor(BACKGROUND_COLOR);
const bool empty = items->empty();
this->titlesMenu->SetVisible(!empty);
this->panelBg->SetVisible(!empty);
this->panelTitle->SetVisible(!empty);
this->panelHint->SetVisible(!empty);
this->btnTransferBg->SetVisible(!empty);
this->btnTransferText->SetVisible(!empty);
this->btnReceiveBg->SetVisible(!empty);
this->btnReceiveText->SetVisible(!empty);
this->panelFooter->SetVisible(!empty);
this->emptyText->SetVisible(empty);
this->emptySub->SetVisible(empty);
this->focus = TitlesFocus::List;
this->action = TitlesAction::Transfer;
this->refreshPanel();
this->refreshButtons();
this->updateHints();
this->header->SetUser(g_currentUId, Account::username(g_currentUId));
}
void TitlesLayout::onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos) {
if (m_inputLocked) return;
if (Down & HidNpadButton_B) {
mainApp->LoadLayout(mainApp->usersLayout);
return;
}
if (Down & HidNpadButton_Plus) {
cancelClientTransfer();
cancelServerTransfer();
mainApp->Close();
return;
}
if (Down & HidNpadButton_A) {
auto index = this->titlesMenu->GetSelectedIndex();
void TitlesLayout::refreshPanel() {
if (this->titlesMenu->GetItems().empty()) return;
int idx = this->titlesMenu->GetSelectedIndex();
Title title;
getTitle(title, g_currentUId, index);
printf("userid is 0x%lX%lX\n", title.userId().uid[1], title.userId().uid[0]);
// printf("current game index is %i\n", index);
int opt = mainApp->CreateShowDialog(title.name().c_str(), "What do you want?", { "Transfer", "Receive" }, false);
printf("opt is %i\n", opt);
switch (opt) {
case 0: {
// Transfer selected
{
getTitle(title, g_currentUId, idx);
this->panelTitle->SetText(StringUtils::elide(title.name(), 24));
}
void TitlesLayout::refreshButtons() {
using namespace theme;
const bool active = (focus == TitlesFocus::Actions);
if (active && action == TitlesAction::Transfer) {
this->btnTransferBg->SetColor(color::Primary);
this->btnTransferText->SetColor(color::TextPrimary);
this->btnReceiveBg->SetColor(color::BgSurface2);
this->btnReceiveText->SetColor(color::TextSecondary);
} else if (active && action == TitlesAction::Receive) {
this->btnTransferBg->SetColor(color::BgSurface2);
this->btnTransferText->SetColor(color::TextSecondary);
this->btnReceiveBg->SetColor(color::Accent);
this->btnReceiveText->SetColor(color::BgBase);
} else {
this->btnTransferBg->SetColor(color::BgSurface2);
this->btnTransferText->SetColor(color::TextSecondary);
this->btnReceiveBg->SetColor(color::BgSurface2);
this->btnReceiveText->SetColor(color::TextSecondary);
}
}
void TitlesLayout::updateHints() {
if (focus == TitlesFocus::List) {
this->hints->SetHints({{"A", "Choose action"}, {"B", "Back"}, {"+", "Quit"}});
} else {
this->hints->SetHints({{"A", "Confirm"}, {"B", "Back"}});
}
}
void TitlesLayout::runTransfer(int index, Title& title) {
auto ovl = TransferOverlay::New("Transferring save data...");
this->titlesMenu->SetVisible(false);
mainApp->StartOverlay(ovl);
@@ -71,7 +194,7 @@ namespace ui {
this->titlesMenu->SetVisible(true);
this->UnlockInput();
mainApp->CreateShowDialog("Transfer", "Failed to start transfer.", {"OK"}, true);
break;
return;
}
while (!isClientTransferDone()) {
ovl->SetStatus(getClientStatusText());
@@ -86,7 +209,7 @@ namespace ui {
mainApp->EndOverlay();
this->titlesMenu->SetVisible(true);
this->UnlockInput();
}
if (isClientConnectionFailed()) {
mainApp->CreateShowDialog("Transfer", getClientFailReason(), {"OK"}, true);
} else if (isClientTransferCancelled()) {
@@ -94,15 +217,13 @@ namespace ui {
} else {
mainApp->CreateShowDialog("Transfer", "Save data sent successfully!", {"OK"}, true);
}
break;
}
case 1: {
// Receive selected
void TitlesLayout::runReceive(int index, Title& title) {
if (startSendingThread() != 0) {
mainApp->CreateShowDialog("Receive", "Failed to start receiver.\nCheck network connection.", {"OK"}, true);
break;
return;
}
{
auto ovl = TransferOverlay::New("Receiving save data...");
this->titlesMenu->SetVisible(false);
mainApp->StartOverlay(ovl);
@@ -119,10 +240,10 @@ namespace ui {
mainApp->EndOverlay();
this->titlesMenu->SetVisible(true);
this->UnlockInput();
}
if (isServerTransferCancelled()) {
mainApp->CreateShowDialog("Receive", "Transfer cancelled.", {"OK"}, true);
break;
return;
}
auto restoreResult = io::restore(index, g_currentUId, 0, title.name());
if (std::get<0>(restoreResult)) {
@@ -130,7 +251,62 @@ namespace ui {
} else {
mainApp->CreateShowDialog("Receive", "Restore failed:\n" + std::get<2>(restoreResult), {"OK"}, true);
}
break;
}
void TitlesLayout::onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos) {
if (m_inputLocked) return;
if (Down & HidNpadButton_Plus) {
cancelClientTransfer();
cancelServerTransfer();
mainApp->Close();
return;
}
if (focus == TitlesFocus::List) {
if (Down & HidNpadButton_B) {
this->header->SetUser(std::nullopt, "");
mainApp->LoadLayout(mainApp->usersLayout);
return;
}
if (Down & HidNpadButton_A) {
if (this->titlesMenu->GetItems().empty()) return;
this->lockedListIndex = this->titlesMenu->GetSelectedIndex();
this->focus = TitlesFocus::Actions;
this->action = TitlesAction::Transfer;
this->refreshButtons();
this->updateHints();
return;
}
} else {
if (this->titlesMenu->GetSelectedIndex() != this->lockedListIndex) {
this->titlesMenu->SetSelectedIndex(this->lockedListIndex);
}
if (Down & HidNpadButton_B) {
this->focus = TitlesFocus::List;
this->refreshButtons();
this->updateHints();
return;
}
if (Down & (HidNpadButton_Up | HidNpadButton_Down |
HidNpadButton_StickLUp | HidNpadButton_StickLDown)) {
this->action = (action == TitlesAction::Transfer)
? TitlesAction::Receive : TitlesAction::Transfer;
this->refreshButtons();
return;
}
if (Down & HidNpadButton_A) {
int idx = this->titlesMenu->GetSelectedIndex();
Title title;
getTitle(title, g_currentUId, idx);
TitlesAction chosen = action;
this->focus = TitlesFocus::List;
this->refreshButtons();
this->updateHints();
if (chosen == TitlesAction::Transfer) {
this->runTransfer(idx, title);
} else {
this->runReceive(idx, title);
}
}
}
+24 -9
View File
@@ -6,26 +6,42 @@ namespace ui {
extern MainApplication *mainApp;
UsersLayout::UsersLayout() : Layout::Layout() {
this->usersMenu = pu::ui::elm::Menu::New(0, 0, 1280, COLOR("#67000000"), COLOR("#170909FF"), 94, 7);
this->usersMenu->SetScrollbarColor(COLOR("#170909FF"));
using namespace theme;
this->usersMenu = pu::ui::elm::Menu::New(
0, layout::ContentTop + space::md,
layout::ScreenW,
color::BgBase, color::BgSurface2,
88, 6);
this->usersMenu->SetScrollbarColor(color::Primary);
this->usersMenu->SetItemsFocusColor(color::BgSurface2);
for (AccountUid const& uid : Account::ids()) {
auto item = pu::ui::elm::MenuItem::New(Account::username(uid));
item->SetColor(COLOR("#FFFFFFFF"));
item->SetColor(color::TextPrimary);
this->usersMenu->AddItem(item);
}
this->loadingBg = pu::ui::elm::Rectangle::New(0, 0, 1280, 720, pu::ui::Color(30, 30, 30, 220));
this->loadingBg = pu::ui::elm::Rectangle::New(
0, 0, layout::ScreenW, layout::ScreenH, color::Scrim);
this->loadingBg->SetVisible(false);
this->loadingText = pu::ui::elm::TextBlock::New(480, 340, "Reading game list...");
this->loadingText->SetColor(pu::ui::Color(255, 255, 255, 255));
this->loadingText = pu::ui::elm::TextBlock::New(
layout::ScreenW / 2 - 120,
layout::ScreenH / 2 - 12,
"Loading saves...");
this->loadingText->SetFont(type::font(type::Body));
this->loadingText->SetColor(color::TextSecondary);
this->loadingText->SetVisible(false);
this->SetBackgroundColor(BACKGROUND_COLOR);
this->SetBackgroundColor(color::BgBase);
this->Add(this->usersMenu);
this->Add(this->loadingBg);
this->Add(this->loadingText);
this->header = std::make_unique<HeaderBar>(this, "Select a user");
this->hints = std::make_unique<HintBar>(this);
this->hints->SetHints({{"A", "Select"}, {"+", "Quit"}});
}
int32_t UsersLayout::GetCurrentIndex() {
@@ -34,8 +50,7 @@ namespace ui {
void UsersLayout::onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos) {
if (Down & HidNpadButton_Plus) {
mainApp->Close();
return;
svcExitProcess();
}
if (Down & HidNpadButton_A) {
+37
View File
@@ -26,6 +26,8 @@
#include "account.hpp"
#include <main.hpp>
#include <sys/stat.h>
#include <cstdio>
static std::map<AccountUid, User> mUsers;
@@ -85,6 +87,41 @@ std::string Account::username(AccountUid id)
return got->second.name;
}
std::string Account::iconPath(AccountUid id)
{
char path[128];
snprintf(path, sizeof(path), "sdmc:/switch/NXST/cache/%016lX%016lX.jpg",
id.uid[0], id.uid[1]);
struct stat st;
if (stat(path, &st) == 0 && st.st_size > 0) return std::string(path);
mkdir("sdmc:/switch", 0755);
mkdir("sdmc:/switch/NXST", 0755);
mkdir("sdmc:/switch/NXST/cache", 0755);
AccountProfile profile;
if (R_FAILED(accountGetProfile(&profile, id))) return "";
u32 imgSize = 0;
if (R_FAILED(accountProfileGetImageSize(&profile, &imgSize)) || imgSize == 0) {
accountProfileClose(&profile);
return "";
}
std::vector<u8> buf(imgSize);
u32 outSize = 0;
Result r = accountProfileLoadImage(&profile, buf.data(), imgSize, &outSize);
accountProfileClose(&profile);
if (R_FAILED(r) || outSize == 0) return "";
FILE* f = fopen(path, "wb");
if (!f) return "";
fwrite(buf.data(), 1, outSize, f);
fclose(f);
return std::string(path);
}
AccountUid Account::selectAccount(void)
{
LibAppletArgs args;
+55 -18
View File
@@ -26,20 +26,36 @@ static TransferState g_server_state;
static std::atomic<int> g_server_client_sock{-1};
static std::atomic<int> g_server_listen_sock{-1};
static std::atomic<int> g_broadcast_sock{-1};
static std::atomic<bool> g_accept_thread_active{false};
static std::atomic<bool> g_broadcast_thread_active{false};
static pthread_t g_broadcast_thread{};
bool isServerTransferDone() { return g_server_state.done.load(); }
bool isServerTransferCancelled() { return g_server_state.cancelled.load(); }
bool isServerWorkersIdle() { return !g_accept_thread_active.load() && !g_broadcast_thread_active.load(); }
double getServerProgress() { return g_server_state.progress(); }
std::string getServerStatusText() { return g_server_state.getStatus(); }
void cancelServerTransfer() {
g_server_state.cancelled.store(true);
int sock = g_server_client_sock.load();
if (sock >= 0) shutdown(sock, SHUT_RDWR);
int lsock = g_server_listen_sock.load();
if (lsock >= 0) shutdown(lsock, SHUT_RDWR);
int bsock = g_broadcast_sock.load();
if (bsock >= 0) shutdown(bsock, SHUT_RDWR);
int sock = g_server_client_sock.exchange(-1);
if (sock >= 0) {
shutdown(sock, SHUT_RDWR);
close(sock);
}
int lsock = g_server_listen_sock.exchange(-1);
if (lsock >= 0) {
shutdown(lsock, SHUT_RDWR);
close(lsock);
}
int bsock = g_broadcast_sock.exchange(-1);
if (bsock >= 0) {
shutdown(bsock, SHUT_RDWR);
close(bsock);
}
if (g_broadcast_thread_active.load()) {
pthread_cancel(g_broadcast_thread);
}
}
#ifdef __SWITCH__
@@ -166,13 +182,17 @@ static void* handle_client(void* socket_desc) {
receive_file(client_socket, filename_str, file_size);
}
int owned_client = g_server_client_sock.exchange(-1);
if (owned_client == client_socket) {
close(client_socket);
}
return nullptr;
}
struct AcceptArgs { int server_fd; };
static void* accept_and_handle(void* arg) {
g_accept_thread_active.store(true);
int server_fd = static_cast<AcceptArgs*>(arg)->server_fd;
delete static_cast<AcceptArgs*>(arg);
@@ -180,8 +200,10 @@ static void* accept_and_handle(void* arg) {
sockaddr_in client_addr{};
socklen_t client_len = sizeof(client_addr);
int client_socket = accept(server_fd, (sockaddr*)&client_addr, &client_len);
g_server_listen_sock.store(-1);
int owned_listen = g_server_listen_sock.exchange(-1);
if (owned_listen == server_fd) {
close(server_fd);
}
if (client_socket >= 0) {
g_server_client_sock.store(client_socket);
@@ -191,23 +213,27 @@ static void* accept_and_handle(void* arg) {
} else {
close(client_socket);
}
g_server_client_sock.store(-1);
}
g_server_state.done.store(true);
g_accept_thread_active.store(false);
return nullptr;
}
static void* broadcast_listener(void* arg) {
Socket udp(socket(AF_INET, SOCK_DGRAM, 0));
if (!udp.valid()) {
g_broadcast_thread_active.store(true);
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, nullptr);
pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, nullptr);
int udp = socket(AF_INET, SOCK_DGRAM, 0);
if (udp < 0) {
perror("broadcast_listener: socket");
g_broadcast_thread_active.store(false);
return nullptr;
}
g_broadcast_sock.store(udp.fd);
g_broadcast_sock.store(udp);
struct timeval tv{0, 100000}; // 100ms poll so cancel is detected quickly
struct timeval tv{0, 20000}; // 20ms poll so cancel/exit wins race with socketExit
setsockopt(udp, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
sockaddr_in addr{};
@@ -217,7 +243,9 @@ static void* broadcast_listener(void* arg) {
if (bind(udp, (sockaddr*)&addr, sizeof(addr)) < 0) {
perror("broadcast_listener: bind");
g_broadcast_sock.store(-1);
int owned = g_broadcast_sock.exchange(-1);
if (owned == udp) close(udp);
g_broadcast_thread_active.store(false);
return nullptr;
}
@@ -226,7 +254,9 @@ static void* broadcast_listener(void* arg) {
group.imr_interface.s_addr = htonl(INADDR_ANY);
if (setsockopt(udp, IPPROTO_IP, IP_ADD_MEMBERSHIP, &group, sizeof(group)) < 0) {
perror("broadcast_listener: setsockopt");
g_broadcast_sock.store(-1);
int owned = g_broadcast_sock.exchange(-1);
if (owned == udp) close(udp);
g_broadcast_thread_active.store(false);
return nullptr;
}
@@ -250,21 +280,28 @@ static void* broadcast_listener(void* arg) {
}
}
g_broadcast_sock.store(-1);
int owned = g_broadcast_sock.exchange(-1);
if (owned == udp) close(udp);
g_broadcast_thread_active.store(false);
return nullptr;
}
int startSendingThread() {
g_server_state.reset();
g_server_state.setStatus("Waiting for connection...");
pthread_t broadcast_thread;
if (pthread_create(&broadcast_thread, nullptr, broadcast_listener, nullptr) != 0) {
perror("startSendingThread: broadcast thread");
return 1;
}
g_broadcast_thread = broadcast_thread;
pthread_detach(broadcast_thread);
Socket server(socket(AF_INET, SOCK_STREAM, 0));
if (!server.valid()) {
perror("startSendingThread: socket");
cancelServerTransfer();
return 1;
}
@@ -278,20 +315,20 @@ int startSendingThread() {
if (bind(server, (sockaddr*)&addr, sizeof(addr)) < 0) {
perror("startSendingThread: bind");
cancelServerTransfer();
return 1;
}
if (listen(server, 3) < 0) {
perror("startSendingThread: listen");
cancelServerTransfer();
return 1;
}
g_server_state.reset();
g_server_state.setStatus("Waiting for connection...");
AcceptArgs* acc_args = new AcceptArgs{server.fd};
pthread_t accept_thread;
if (pthread_create(&accept_thread, nullptr, accept_and_handle, acc_args) != 0) {
delete acc_args;
cancelServerTransfer();
return 1;
}
pthread_detach(accept_thread);
+10
View File
@@ -126,6 +126,16 @@ std::string StringUtils::removeNotAscii(std::string str)
return str;
}
std::string StringUtils::elide(const std::string& s, size_t maxChars)
{
if (s.size() <= maxChars || maxChars < 6) return s;
constexpr const char* dots = "...";
size_t budget = maxChars - 3;
size_t head = (budget + 1) / 2;
size_t tail = budget - head;
return s.substr(0, head) + dots + s.substr(s.size() - tail);
}
HidsysNotificationLedPattern blinkLedPattern(u8 times)
{
HidsysNotificationLedPattern pattern;