Files
NXST/source/TitlesLayout.cpp
T

315 lines
13 KiB
C++

#include <MainApplication.hpp>
#include <stdio.h>
#include <main.hpp>
#include <const.h>
#include <client.hpp>
#include <server.hpp>
#include <TransferOverlay.hpp>
namespace ui {
extern MainApplication *mainApp;
namespace {
constexpr int ListX = theme::space::lg;
constexpr int ListW = 760;
constexpr int PanelX = ListX + ListW + theme::space::xl;
constexpr int PanelW = theme::layout::ScreenW - PanelX - theme::space::lg;
constexpr int ContentY = theme::layout::ContentTop + theme::space::md;
constexpr int ContentH = theme::layout::ContentH - 2 * theme::space::md;
constexpr int BtnH = 56;
constexpr int BtnW = PanelW - 2 * theme::space::lg;
}
TitlesLayout::TitlesLayout() : Layout::Layout() {
using namespace theme;
this->titlesMenu = pu::ui::elm::Menu::New(
ListX, ContentY, ListW,
color::BgBase, color::BgSurface2,
88, 6);
this->titlesMenu->SetScrollbarColor(color::Primary);
this->titlesMenu->SetItemsFocusColor(color::BgSurface2);
this->titlesMenu->SetOnSelectionChanged([this]() { this->refreshPanel(); });
this->SetBackgroundColor(color::BgBase);
this->Add(this->titlesMenu);
this->panelBg = pu::ui::elm::Rectangle::New(
PanelX, ContentY, PanelW, ContentH, color::BgSurface, radius::lg);
this->Add(this->panelBg);
this->panelTitle = pu::ui::elm::TextBlock::New(
PanelX + space::lg, ContentY + space::lg, "");
this->panelTitle->SetFont(type::font(type::Title));
this->panelTitle->SetColor(color::TextPrimary);
this->Add(this->panelTitle);
this->panelHint = pu::ui::elm::TextBlock::New(
PanelX + space::lg, ContentY + space::lg + 48, "Pick an action:");
this->panelHint->SetFont(type::font(type::Body));
this->panelHint->SetColor(color::TextSecondary);
this->Add(this->panelHint);
int btnY = ContentY + 200;
this->btnTransferBg = pu::ui::elm::Rectangle::New(
PanelX + space::lg, btnY, BtnW, BtnH, color::BgSurface2, radius::md);
this->Add(this->btnTransferBg);
this->btnTransferText = pu::ui::elm::TextBlock::New(
PanelX + space::lg + space::md, btnY + 14, "Transfer to PC");
this->btnTransferText->SetFont(type::font(type::Body));
this->btnTransferText->SetColor(color::TextSecondary);
this->Add(this->btnTransferText);
int btnY2 = btnY + BtnH + space::md;
this->btnReceiveBg = pu::ui::elm::Rectangle::New(
PanelX + space::lg, btnY2, BtnW, BtnH, color::BgSurface2, radius::md);
this->Add(this->btnReceiveBg);
this->btnReceiveText = pu::ui::elm::TextBlock::New(
PanelX + space::lg + space::md, btnY2 + 14, "Receive from PC");
this->btnReceiveText->SetFont(type::font(type::Body));
this->btnReceiveText->SetColor(color::TextSecondary);
this->Add(this->btnReceiveText);
this->panelFooter = pu::ui::elm::TextBlock::New(
PanelX + space::lg,
ContentY + ContentH - space::lg - 18,
"Save data only");
this->panelFooter->SetFont(type::font(type::Caption));
this->panelFooter->SetColor(color::TextMuted);
this->Add(this->panelFooter);
this->emptyText = pu::ui::elm::TextBlock::New(
ListX + ListW / 2 - 280, ContentY + ContentH / 2 - 40,
"No save data on this profile");
this->emptyText->SetFont(type::font(type::Display));
this->emptyText->SetColor(color::TextPrimary);
this->emptyText->SetVisible(false);
this->Add(this->emptyText);
this->emptySub = pu::ui::elm::TextBlock::New(
ListX + ListW / 2 - 220, ContentY + ContentH / 2 + 16,
"Play something first, then come back.");
this->emptySub->SetFont(type::font(type::Body));
this->emptySub->SetColor(color::TextMuted);
this->emptySub->SetVisible(false);
this->Add(this->emptySub);
this->header = std::make_unique<HeaderBar>(this, "Save Transfer");
this->hints = std::make_unique<HintBar>(this);
this->updateHints();
}
void TitlesLayout::InitTitles() {
using namespace theme;
Logger::getInstance().log(Logger::INFO, "InitTitles");
auto it = this->menuCache.find(g_currentUId);
std::vector<pu::ui::elm::MenuItem::Ref>* items;
if (it != this->menuCache.end()) {
items = &it->second;
} else {
std::vector<pu::ui::elm::MenuItem::Ref> built;
for (size_t i = 0; i < getTitleCount(g_currentUId); i++) {
Title title;
getTitle(title, g_currentUId, i);
auto titleItem = pu::ui::elm::MenuItem::New(title.name().c_str());
titleItem->SetColor(color::TextPrimary);
built.push_back(titleItem);
}
auto inserted = this->menuCache.emplace(g_currentUId, std::move(built));
items = &inserted.first->second;
}
this->titlesMenu->ClearItems();
for (auto& item : *items) {
this->titlesMenu->AddItem(item);
}
this->titlesMenu->SetSelectedIndex(0);
const bool empty = items->empty();
this->titlesMenu->SetVisible(!empty);
this->panelBg->SetVisible(!empty);
this->panelTitle->SetVisible(!empty);
this->panelHint->SetVisible(!empty);
this->btnTransferBg->SetVisible(!empty);
this->btnTransferText->SetVisible(!empty);
this->btnReceiveBg->SetVisible(!empty);
this->btnReceiveText->SetVisible(!empty);
this->panelFooter->SetVisible(!empty);
this->emptyText->SetVisible(empty);
this->emptySub->SetVisible(empty);
this->focus = TitlesFocus::List;
this->action = TitlesAction::Transfer;
this->refreshPanel();
this->refreshButtons();
this->updateHints();
this->header->SetUser(g_currentUId, Account::username(g_currentUId));
}
void TitlesLayout::refreshPanel() {
if (this->titlesMenu->GetItems().empty()) return;
int idx = this->titlesMenu->GetSelectedIndex();
Title title;
getTitle(title, g_currentUId, idx);
this->panelTitle->SetText(StringUtils::elide(title.name(), 24));
}
void TitlesLayout::refreshButtons() {
using namespace theme;
const bool active = (focus == TitlesFocus::Actions);
if (active && action == TitlesAction::Transfer) {
this->btnTransferBg->SetColor(color::Primary);
this->btnTransferText->SetColor(color::TextPrimary);
this->btnReceiveBg->SetColor(color::BgSurface2);
this->btnReceiveText->SetColor(color::TextSecondary);
} else if (active && action == TitlesAction::Receive) {
this->btnTransferBg->SetColor(color::BgSurface2);
this->btnTransferText->SetColor(color::TextSecondary);
this->btnReceiveBg->SetColor(color::Accent);
this->btnReceiveText->SetColor(color::BgBase);
} else {
this->btnTransferBg->SetColor(color::BgSurface2);
this->btnTransferText->SetColor(color::TextSecondary);
this->btnReceiveBg->SetColor(color::BgSurface2);
this->btnReceiveText->SetColor(color::TextSecondary);
}
}
void TitlesLayout::updateHints() {
if (focus == TitlesFocus::List) {
this->hints->SetHints({{"A", "Choose action"}, {"B", "Back"}, {"+", "Quit"}});
} else {
this->hints->SetHints({{"A", "Confirm"}, {"B", "Back"}});
}
}
void TitlesLayout::runTransfer(int index, Title& title) {
auto ovl = TransferOverlay::New("Transferring save data...");
this->titlesMenu->SetVisible(false);
mainApp->StartOverlay(ovl);
this->LockInput();
if (transfer_files(index, g_currentUId) != 0) {
mainApp->EndOverlay();
this->titlesMenu->SetVisible(true);
this->UnlockInput();
mainApp->CreateShowDialog("Transfer", "Failed to start transfer.", {"OK"}, true);
return;
}
while (!isClientTransferDone()) {
ovl->SetStatus(getClientStatusText());
ovl->SetProgressVisible(isClientProgressKnown());
ovl->SetProgress(getClientProgress());
mainApp->CallForRender();
if (mainApp->GetButtonsDown() & HidNpadButton_B) {
cancelClientTransfer();
}
svcSleepThread(16666666LL);
}
mainApp->EndOverlay();
this->titlesMenu->SetVisible(true);
this->UnlockInput();
if (isClientConnectionFailed()) {
mainApp->CreateShowDialog("Transfer", getClientFailReason(), {"OK"}, true);
} else if (isClientTransferCancelled()) {
mainApp->CreateShowDialog("Transfer", "Transfer cancelled.", {"OK"}, true);
} else {
mainApp->CreateShowDialog("Transfer", "Save data sent successfully!", {"OK"}, true);
}
}
void TitlesLayout::runReceive(int index, Title& title) {
if (startSendingThread() != 0) {
mainApp->CreateShowDialog("Receive", "Failed to start receiver.\nCheck network connection.", {"OK"}, true);
return;
}
auto ovl = TransferOverlay::New("Receiving save data...");
this->titlesMenu->SetVisible(false);
mainApp->StartOverlay(ovl);
this->LockInput();
while (!isServerTransferDone()) {
ovl->SetStatus(getServerStatusText());
ovl->SetProgress(getServerProgress());
mainApp->CallForRender();
if (mainApp->GetButtonsDown() & HidNpadButton_B) {
cancelServerTransfer();
}
svcSleepThread(16666666LL);
}
mainApp->EndOverlay();
this->titlesMenu->SetVisible(true);
this->UnlockInput();
if (isServerTransferCancelled()) {
mainApp->CreateShowDialog("Receive", "Transfer cancelled.", {"OK"}, true);
return;
}
auto restoreResult = io::restore(index, g_currentUId, 0, title.name());
if (std::get<0>(restoreResult)) {
mainApp->CreateShowDialog("Receive", "Save data received and restored successfully!", {"OK"}, true);
} else {
mainApp->CreateShowDialog("Receive", "Restore failed:\n" + std::get<2>(restoreResult), {"OK"}, true);
}
}
void TitlesLayout::onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos) {
if (m_inputLocked) return;
if (Down & HidNpadButton_Plus) {
cancelClientTransfer();
cancelServerTransfer();
mainApp->Close();
return;
}
if (focus == TitlesFocus::List) {
if (Down & HidNpadButton_B) {
this->header->SetUser(std::nullopt, "");
mainApp->LoadLayout(mainApp->usersLayout);
return;
}
if (Down & HidNpadButton_A) {
if (this->titlesMenu->GetItems().empty()) return;
this->lockedListIndex = this->titlesMenu->GetSelectedIndex();
this->focus = TitlesFocus::Actions;
this->action = TitlesAction::Transfer;
this->refreshButtons();
this->updateHints();
return;
}
} else {
if (this->titlesMenu->GetSelectedIndex() != this->lockedListIndex) {
this->titlesMenu->SetSelectedIndex(this->lockedListIndex);
}
if (Down & HidNpadButton_B) {
this->focus = TitlesFocus::List;
this->refreshButtons();
this->updateHints();
return;
}
if (Down & (HidNpadButton_Up | HidNpadButton_Down |
HidNpadButton_StickLUp | HidNpadButton_StickLDown)) {
this->action = (action == TitlesAction::Transfer)
? TitlesAction::Receive : TitlesAction::Transfer;
this->refreshButtons();
return;
}
if (Down & HidNpadButton_A) {
int idx = this->titlesMenu->GetSelectedIndex();
Title title;
getTitle(title, g_currentUId, idx);
TitlesAction chosen = action;
this->focus = TitlesFocus::List;
this->refreshButtons();
this->updateHints();
if (chosen == TitlesAction::Transfer) {
this->runTransfer(idx, title);
} else {
this->runReceive(idx, title);
}
}
}
}
}