refactoring
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Co-authored-by: n.fedorov <mail@nfedorov.dev>
Co-committed-by: n.fedorov <mail@nfedorov.dev>
This commit was merged in pull request #1.
This commit is contained in:
2026-05-14 23:34:13 +03:00
committed by DragonSpirit
parent 844093e3e7
commit 1111f691c6
81 changed files with 3685 additions and 3036 deletions
+32
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// Copyright (C) 2024-2026 NXST contributors
#pragma once
#include <string>
#include <vector>
#include <switch.h>
class Directory {
public:
explicit Directory(const std::string& path);
bool good() const {
return m_good;
}
Result error() const {
return m_error;
}
size_t size() const {
return m_entries.size();
}
std::string entry(size_t i) const;
bool folder(size_t i) const;
private:
struct Entry {
std::string name;
bool is_dir;
};
std::vector<Entry> m_entries;
Result m_error{0};
bool m_good{false};
};
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// Copyright (C) 2024-2026 NXST contributors
#pragma once
#include <switch.h>
namespace file_system {
Result mount(FsFileSystem* fs, u64 title_id, AccountUid uid);
int mount(FsFileSystem fs);
void unmount();
} // namespace file_system
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#pragma once
#include <cstdio>
#include <switch.h>
namespace nxst {
// RAII wrapper for FsFileSystem — auto-closes on destruction.
struct FsFileSystemHandle {
FsFileSystem fs{};
bool valid{false};
FsFileSystemHandle() = default;
~FsFileSystemHandle() {
if (valid)
fsFsClose(&fs);
} // NOLINT(modernize-use-equals-default)
FsFileSystemHandle(const FsFileSystemHandle&) = delete;
FsFileSystemHandle& operator=(const FsFileSystemHandle&) = delete;
FsFileSystem* get() {
return &fs;
}
void release() {
valid = false;
} // transfer ownership to devfs
};
// RAII wrapper for FILE* — auto-fclose on destruction.
struct FileHandle {
FILE* ptr{nullptr};
explicit FileHandle(FILE* file) : ptr(file) {}
~FileHandle() {
if (ptr != nullptr)
fclose(ptr);
} // NOLINT(modernize-use-equals-default)
FileHandle(const FileHandle&) = delete;
FileHandle& operator=(const FileHandle&) = delete;
explicit operator bool() const {
return ptr != nullptr;
}
FILE* get() const {
return ptr;
}
};
// RAII wrapper for AccountProfile — auto-closes on destruction.
struct AccountProfileHandle {
AccountProfile profile{};
bool valid{false};
AccountProfileHandle() = default;
~AccountProfileHandle() {
if (valid)
accountProfileClose(&profile);
} // NOLINT(modernize-use-equals-default)
AccountProfileHandle(const AccountProfileHandle&) = delete;
AccountProfileHandle& operator=(const AccountProfileHandle&) = delete;
AccountProfile* get() {
return &profile;
}
};
} // namespace nxst
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// Copyright (C) 2024-2026 NXST contributors
#pragma once
#include <string>
#include <switch.h>
#include <nxst/domain/result.hpp>
namespace io {
nxst::Result<std::string> backup(size_t index, AccountUid uid);
nxst::Result<std::string> restore(size_t index, AccountUid uid, const std::string& title_name);
Result copyDirectory(const std::string& src, const std::string& dst);
void copyFile(const std::string& src, const std::string& dst);
Result createDirectory(const std::string& path);
Result deleteFolderRecursively(const std::string& path);
bool directoryExists(const std::string& path);
bool fileExists(const std::string& path);
} // namespace io
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#pragma once
#include <unistd.h>
struct Socket {
int fd = -1;
Socket() = default;
explicit Socket(int fd) : fd(fd) {}
~Socket() {
if (fd >= 0)
close(fd);
}
Socket(const Socket&) = delete;
Socket& operator=(const Socket&) = delete;
Socket(Socket&& o) : fd(o.fd) {
o.fd = -1;
}
operator int() const {
return fd;
}
bool valid() const {
return fd >= 0;
}
void release() {
fd = -1;
}
};
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#pragma once
// New API — use these going forward.
namespace nxst::log {
enum class Level { Debug, Info, Warn, Error };
void write(Level level, const char* fmt, ...) __attribute__((format(printf, 2, 3)));
void debug(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
void info(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
void warn(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
void error(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
} // namespace nxst::log