refactoring
Co-authored-by: n.fedorov <mail@nfedorov.dev> Co-committed-by: n.fedorov <mail@nfedorov.dev>
This commit was merged in pull request #1.
This commit is contained in:
@@ -0,0 +1,23 @@
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#pragma once
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#include <pu/Plutonium>
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#include <nxst/service/transfer_service.hpp>
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#include <nxst/ui/titles_layout.hpp>
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#include <nxst/ui/users_layout.hpp>
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namespace ui {
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class MainApplication : public pu::ui::Application {
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public:
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using Application::Application;
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PU_SMART_CTOR(MainApplication)
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void OnLoad() override;
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UsersLayout::Ref users_layout;
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TitlesLayout::Ref titles_layout;
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nxst::TransferService transfer;
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};
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} // namespace ui
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@@ -0,0 +1,36 @@
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// Copyright (C) 2024-2026 NXST contributors
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#pragma once
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#include <string>
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#include <vector>
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#include <switch.h>
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// Hash and comparison support for AccountUid as map/unordered_map key.
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namespace std {
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template <> struct hash<AccountUid> {
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size_t operator()(const AccountUid& a) const noexcept {
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return (hash<u64>()(a.uid[0]) ^ (hash<u64>()(a.uid[1]) << 1)) >> 1;
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}
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};
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} // namespace std
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inline bool operator==(const AccountUid& x, const AccountUid& y) {
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return x.uid[0] == y.uid[0] && x.uid[1] == y.uid[1];
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}
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inline bool operator<(const AccountUid& x, const AccountUid& y) {
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return x.uid[0] != y.uid[0] ? x.uid[0] < y.uid[0] : x.uid[1] < y.uid[1];
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}
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struct User {
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AccountUid id;
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std::string name;
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};
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namespace account {
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Result init();
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void exit();
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std::vector<AccountUid> ids();
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std::string username(AccountUid id);
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std::string iconPath(AccountUid id);
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} // namespace account
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@@ -0,0 +1,16 @@
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#pragma once
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namespace proto {
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constexpr uint16_t kTcpPort = 8080;
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constexpr uint16_t kMulticastPort = 8081;
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constexpr char kMulticastGroup[] = "239.0.0.1";
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constexpr size_t kBufSize = 65536;
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constexpr uint32_t kMaxFilename = 4096;
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constexpr uint32_t kEofSentinel = 0;
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// Wire layout per file:
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// [filename_len : uint32_t LE] — 0 == end-of-stream
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// [filename : filename_len bytes]
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// [file_size : uint64_t LE]
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// [file_data : file_size bytes]
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} // namespace proto
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@@ -0,0 +1,108 @@
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#pragma once
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#include <string>
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#include <utility>
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namespace nxst {
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template <class T, class E = std::string> class Result {
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bool ok;
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alignas(T) alignas(E) unsigned char storage[sizeof(T) > sizeof(E) ? sizeof(T) : sizeof(E)];
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Result() = default;
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public:
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static Result success(T val) {
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Result res;
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res.ok = true;
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new (res.storage) T(std::move(val));
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return res;
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}
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static Result failure(E err) {
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Result res;
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res.ok = false;
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new (res.storage) E(std::move(err));
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return res;
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}
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~Result() {
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if (ok)
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reinterpret_cast<T*>(storage)->~T();
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else
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reinterpret_cast<E*>(storage)->~E();
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}
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Result(const Result& other) : ok(other.ok) {
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if (ok)
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new (storage) T(*reinterpret_cast<const T*>(other.storage));
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else
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new (storage) E(*reinterpret_cast<const E*>(other.storage));
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}
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Result(Result&& other) : ok(other.ok) {
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if (ok)
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new (storage) T(std::move(*reinterpret_cast<T*>(other.storage)));
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else
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new (storage) E(std::move(*reinterpret_cast<E*>(other.storage)));
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}
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Result& operator=(const Result&) = delete;
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bool isOk() const noexcept {
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return ok;
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}
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const T& value() const {
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return *reinterpret_cast<const T*>(storage);
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}
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const E& error() const {
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return *reinterpret_cast<const E*>(storage);
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}
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};
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// Specialisation for Result<void>
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template <class E> class Result<void, E> {
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bool ok;
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alignas(E) unsigned char storage[sizeof(E)];
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Result() = default;
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public:
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static Result success() {
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Result res;
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res.ok = true;
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return res;
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}
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static Result failure(E err) {
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Result res;
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res.ok = false;
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new (res.storage) E(std::move(err));
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return res;
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}
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~Result() {
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if (!ok)
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reinterpret_cast<E*>(storage)->~E();
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}
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Result(const Result& other) : ok(other.ok) {
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if (!ok)
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new (storage) E(*reinterpret_cast<const E*>(other.storage));
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}
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Result(Result&& other) : ok(other.ok) {
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if (!ok)
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new (storage) E(std::move(*reinterpret_cast<E*>(other.storage)));
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}
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Result& operator=(const Result&) = delete;
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bool isOk() const noexcept {
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return ok;
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}
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const E& error() const {
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return *reinterpret_cast<const E*>(storage);
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}
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};
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} // namespace nxst
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@@ -0,0 +1,58 @@
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// Copyright (C) 2024-2026 NXST contributors
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#pragma once
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <switch.h>
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class Title {
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public:
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void init(u8 save_data_type, u64 title_id, AccountUid uid, const std::string& name,
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const std::string& author);
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std::string author() const;
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std::pair<std::string, std::string> displayName() const;
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u64 id() const;
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std::string name() const;
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std::string path() const;
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u64 playTimeNanoseconds() const;
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std::string playTime() const;
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void playTimeNanoseconds(u64 ns);
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u32 lastPlayedTimestamp() const;
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void lastPlayedTimestamp(u32 ts);
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std::string fullPath(size_t index) const;
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void refreshDirectories();
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u64 saveId() const;
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void saveId(u64 id);
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std::vector<std::string> saves() const;
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u8 saveDataType() const;
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AccountUid userId() const;
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std::string userName() const;
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private:
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u64 m_id{0};
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u64 m_save_id{0};
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AccountUid m_uid{};
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std::string m_user_name;
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std::string m_name;
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std::string m_safe_name;
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std::string m_author;
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std::string m_path;
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std::vector<std::string> m_saves;
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std::vector<std::string> m_full_save_paths;
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u8 m_save_data_type{0};
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std::pair<std::string, std::string> m_display_name;
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u64 m_play_time_ns{0};
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u32 m_last_played_ts{0};
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};
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bool areTitlesLoaded();
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void loadTitles();
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void sortTitles();
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void rotateSortMode();
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void getTitle(Title& dst, AccountUid uid, size_t i);
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size_t getTitleCount(AccountUid uid);
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void refreshDirectories(u64 id);
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std::unordered_map<std::string, std::string> getCompleteTitleList();
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@@ -0,0 +1,42 @@
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#pragma once
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#include <atomic>
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#include <mutex>
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#include <string>
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struct TransferState {
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std::atomic<bool> done{false};
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std::atomic<bool> cancelled{false};
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std::atomic<bool> connection_failed{false};
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std::atomic<uint64_t> bytes_done{0};
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std::atomic<uint64_t> bytes_total{0};
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std::string status;
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std::string fail_reason;
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mutable std::mutex status_mutex;
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void reset() {
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done = false;
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cancelled = false;
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connection_failed = false;
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bytes_done = 0;
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bytes_total = 0;
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fail_reason.clear();
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std::lock_guard<std::mutex> lock(status_mutex);
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status.clear();
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}
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double progress() const {
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uint64_t t = bytes_total.load();
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return t ? (double)bytes_done.load() / (double)t * 100.0 : 0.0;
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}
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std::string getStatus() const {
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std::lock_guard<std::mutex> lock(status_mutex);
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return status;
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}
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void setStatus(const std::string& s) {
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std::lock_guard<std::mutex> lock(status_mutex);
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status = s;
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}
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};
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@@ -0,0 +1,22 @@
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// Copyright (C) 2024-2026 NXST contributors
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#pragma once
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#include <switch.h>
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void servicesExit();
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Result servicesInit();
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void blinkLed(u8 times);
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namespace string_utils {
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bool containsInvalidChar(const std::string& str);
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std::string format(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
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std::string removeForbiddenCharacters(std::string src);
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std::string UTF16toUTF8(const std::u16string& src);
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void ltrim(std::string& s);
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void rtrim(std::string& s);
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void trim(std::string& s);
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std::string removeAccents(std::string str);
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std::string removeNotAscii(std::string str);
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std::u16string UTF8toUTF16(const char* src);
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std::string elide(const std::string& s, size_t max_chars);
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} // namespace string_utils
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@@ -0,0 +1,32 @@
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// Copyright (C) 2024-2026 NXST contributors
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#pragma once
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#include <string>
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#include <vector>
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#include <switch.h>
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class Directory {
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public:
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explicit Directory(const std::string& path);
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bool good() const {
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return m_good;
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}
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Result error() const {
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return m_error;
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}
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size_t size() const {
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return m_entries.size();
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}
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std::string entry(size_t i) const;
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bool folder(size_t i) const;
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private:
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struct Entry {
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std::string name;
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bool is_dir;
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};
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std::vector<Entry> m_entries;
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Result m_error{0};
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bool m_good{false};
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};
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@@ -0,0 +1,9 @@
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// Copyright (C) 2024-2026 NXST contributors
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#pragma once
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#include <switch.h>
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namespace file_system {
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Result mount(FsFileSystem* fs, u64 title_id, AccountUid uid);
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int mount(FsFileSystem fs);
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void unmount();
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} // namespace file_system
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@@ -0,0 +1,71 @@
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#pragma once
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#include <cstdio>
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#include <switch.h>
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namespace nxst {
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// RAII wrapper for FsFileSystem — auto-closes on destruction.
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struct FsFileSystemHandle {
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FsFileSystem fs{};
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bool valid{false};
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FsFileSystemHandle() = default;
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~FsFileSystemHandle() {
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if (valid)
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fsFsClose(&fs);
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} // NOLINT(modernize-use-equals-default)
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FsFileSystemHandle(const FsFileSystemHandle&) = delete;
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FsFileSystemHandle& operator=(const FsFileSystemHandle&) = delete;
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FsFileSystem* get() {
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return &fs;
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}
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void release() {
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valid = false;
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} // transfer ownership to devfs
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};
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// RAII wrapper for FILE* — auto-fclose on destruction.
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struct FileHandle {
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FILE* ptr{nullptr};
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explicit FileHandle(FILE* file) : ptr(file) {}
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~FileHandle() {
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if (ptr != nullptr)
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fclose(ptr);
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} // NOLINT(modernize-use-equals-default)
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FileHandle(const FileHandle&) = delete;
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FileHandle& operator=(const FileHandle&) = delete;
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explicit operator bool() const {
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return ptr != nullptr;
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}
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FILE* get() const {
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return ptr;
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}
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};
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// RAII wrapper for AccountProfile — auto-closes on destruction.
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struct AccountProfileHandle {
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AccountProfile profile{};
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bool valid{false};
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AccountProfileHandle() = default;
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~AccountProfileHandle() {
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if (valid)
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accountProfileClose(&profile);
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} // NOLINT(modernize-use-equals-default)
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AccountProfileHandle(const AccountProfileHandle&) = delete;
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AccountProfileHandle& operator=(const AccountProfileHandle&) = delete;
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AccountProfile* get() {
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return &profile;
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}
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};
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} // namespace nxst
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@@ -0,0 +1,19 @@
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// Copyright (C) 2024-2026 NXST contributors
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#pragma once
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#include <string>
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#include <switch.h>
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#include <nxst/domain/result.hpp>
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|
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namespace io {
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nxst::Result<std::string> backup(size_t index, AccountUid uid);
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nxst::Result<std::string> restore(size_t index, AccountUid uid, const std::string& title_name);
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|
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Result copyDirectory(const std::string& src, const std::string& dst);
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void copyFile(const std::string& src, const std::string& dst);
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Result createDirectory(const std::string& path);
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Result deleteFolderRecursively(const std::string& path);
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bool directoryExists(const std::string& path);
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bool fileExists(const std::string& path);
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} // namespace io
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@@ -0,0 +1,29 @@
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#pragma once
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#include <unistd.h>
|
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|
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struct Socket {
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int fd = -1;
|
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|
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Socket() = default;
|
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explicit Socket(int fd) : fd(fd) {}
|
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~Socket() {
|
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if (fd >= 0)
|
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close(fd);
|
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}
|
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|
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Socket(const Socket&) = delete;
|
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Socket& operator=(const Socket&) = delete;
|
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Socket(Socket&& o) : fd(o.fd) {
|
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o.fd = -1;
|
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}
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|
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operator int() const {
|
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return fd;
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}
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bool valid() const {
|
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return fd >= 0;
|
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}
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void release() {
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fd = -1;
|
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}
|
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};
|
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@@ -0,0 +1,14 @@
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#pragma once
|
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// New API — use these going forward.
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namespace nxst::log {
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|
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enum class Level { Debug, Info, Warn, Error };
|
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|
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void write(Level level, const char* fmt, ...) __attribute__((format(printf, 2, 3)));
|
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void debug(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
|
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void info(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
|
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void warn(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
|
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void error(const char* fmt, ...) __attribute__((format(printf, 1, 2)));
|
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|
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} // namespace nxst::log
|
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@@ -0,0 +1,113 @@
|
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#pragma once
|
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#include <atomic>
|
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#include <pthread.h>
|
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#include <string>
|
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|
||||
#include <switch.h>
|
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|
||||
#include <nxst/domain/transfer_state.hpp>
|
||||
|
||||
namespace nxst {
|
||||
|
||||
class TransferService {
|
||||
public:
|
||||
int startSend(size_t title_index, AccountUid uid);
|
||||
void cancelSend();
|
||||
|
||||
bool isSendDone() const {
|
||||
return sender_state.done.load();
|
||||
}
|
||||
bool isSendCancelled() const {
|
||||
return sender_state.cancelled.load();
|
||||
}
|
||||
bool isSendConnectionFailed() const {
|
||||
return sender_state.connection_failed.load();
|
||||
}
|
||||
bool isSendProgressKnown() const {
|
||||
return sender_state.bytes_total.load() > 0;
|
||||
}
|
||||
bool isSendWorkersIdle() const {
|
||||
return !sender_active.load();
|
||||
}
|
||||
double sendProgress() const {
|
||||
return sender_state.progress();
|
||||
}
|
||||
std::string sendStatusText() const {
|
||||
return sender_state.getStatus();
|
||||
}
|
||||
std::string sendFailReason() const {
|
||||
return sender_state.fail_reason;
|
||||
}
|
||||
|
||||
int startReceive(size_t title_index, AccountUid uid, std::string title_name);
|
||||
void cancelReceive();
|
||||
|
||||
bool isReceiveDone() const {
|
||||
return receiver_state.done.load();
|
||||
}
|
||||
bool isReceiveCancelled() const {
|
||||
return receiver_state.cancelled.load();
|
||||
}
|
||||
bool isReceiveWorkersIdle() const {
|
||||
return !receiver_accept_active.load() && !receiver_broadcast_active.load();
|
||||
}
|
||||
double receiveProgress() const {
|
||||
return receiver_state.progress();
|
||||
}
|
||||
std::string receiveStatusText() const {
|
||||
return receiver_state.getStatus();
|
||||
}
|
||||
bool restoreSucceeded() const {
|
||||
return restore_ok;
|
||||
}
|
||||
std::string restoreError() const {
|
||||
return restore_error;
|
||||
}
|
||||
|
||||
private:
|
||||
// Sender
|
||||
TransferState sender_state;
|
||||
std::atomic<int> sender_udp_sock{-1};
|
||||
std::atomic<int> sender_tcp_sock{-1};
|
||||
std::atomic<bool> sender_active{false};
|
||||
|
||||
// Receiver
|
||||
TransferState receiver_state;
|
||||
std::atomic<int> receiver_client_sock{-1};
|
||||
std::atomic<int> receiver_listen_sock{-1};
|
||||
std::atomic<int> receiver_bcast_sock{-1};
|
||||
std::atomic<bool> receiver_accept_active{false};
|
||||
std::atomic<bool> receiver_broadcast_active{false};
|
||||
pthread_t receiver_bcast_thread{};
|
||||
|
||||
// Stored at startReceive, read after network transfer completes
|
||||
size_t restore_title_index{0};
|
||||
AccountUid restore_uid{};
|
||||
std::string restore_title_name;
|
||||
bool restore_ok{false};
|
||||
std::string restore_error;
|
||||
|
||||
// Sender thread
|
||||
struct SenderArgs {
|
||||
TransferService* svc;
|
||||
size_t title_index;
|
||||
AccountUid uid;
|
||||
};
|
||||
static void* senderEntry(void* arg);
|
||||
void runSender(size_t title_index, AccountUid uid);
|
||||
void failSend(const std::string& reason);
|
||||
int findServer(char* out_ip);
|
||||
|
||||
// Receiver threads
|
||||
struct AcceptArgs {
|
||||
TransferService* svc;
|
||||
int server_fd;
|
||||
};
|
||||
static void* broadcastEntry(void* arg);
|
||||
static void* acceptEntry(void* arg);
|
||||
void runBroadcast();
|
||||
void runAccept(int server_fd);
|
||||
std::string replaceUsername(const std::string& file_path) const;
|
||||
};
|
||||
|
||||
} // namespace nxst
|
||||
@@ -0,0 +1,82 @@
|
||||
#pragma once
|
||||
#include <pu/Plutonium>
|
||||
|
||||
#include <nxst/domain/account.hpp>
|
||||
#include <nxst/ui/theme.hpp>
|
||||
|
||||
namespace ui {
|
||||
|
||||
class HeaderBar {
|
||||
private:
|
||||
pu::ui::elm::Rectangle::Ref bg;
|
||||
pu::ui::elm::Rectangle::Ref divider;
|
||||
pu::ui::elm::TextBlock::Ref appName;
|
||||
pu::ui::elm::TextBlock::Ref subtitle;
|
||||
pu::ui::elm::Rectangle::Ref chipBg;
|
||||
pu::ui::elm::Image::Ref avatar;
|
||||
pu::ui::elm::TextBlock::Ref userName;
|
||||
|
||||
public:
|
||||
HeaderBar(pu::ui::Layout* parent, const std::string& sub = "Save Transfer") {
|
||||
using namespace theme;
|
||||
|
||||
bg = pu::ui::elm::Rectangle::New(0, 0, layout::ScreenW, layout::HeaderH, color::BgSurface);
|
||||
divider = pu::ui::elm::Rectangle::New(0, layout::HeaderH - 1, layout::ScreenW, 1, color::Divider);
|
||||
|
||||
appName = pu::ui::elm::TextBlock::New(space::lg, 8, "NXST");
|
||||
appName->SetFont(type::font(type::Title));
|
||||
appName->SetColor(color::TextPrimary);
|
||||
|
||||
subtitle = pu::ui::elm::TextBlock::New(space::lg, 46, sub);
|
||||
subtitle->SetFont(type::font(type::Caption));
|
||||
subtitle->SetColor(color::TextMuted);
|
||||
|
||||
const int chipW = 280;
|
||||
const int chipX = layout::ScreenW - chipW - space::lg;
|
||||
chipBg = pu::ui::elm::Rectangle::New(chipX, 16, chipW, 40, color::BgSurface2, radius::pill);
|
||||
chipBg->SetVisible(false);
|
||||
|
||||
avatar = pu::ui::elm::Image::New(chipX + 4, 20, "");
|
||||
avatar->SetWidth(32);
|
||||
avatar->SetHeight(32);
|
||||
avatar->SetVisible(false);
|
||||
|
||||
userName = pu::ui::elm::TextBlock::New(chipX + 44, 24, "");
|
||||
userName->SetFont(type::font(type::Body));
|
||||
userName->SetColor(color::TextPrimary);
|
||||
userName->SetVisible(false);
|
||||
|
||||
parent->Add(bg);
|
||||
parent->Add(divider);
|
||||
parent->Add(appName);
|
||||
parent->Add(subtitle);
|
||||
parent->Add(chipBg);
|
||||
parent->Add(avatar);
|
||||
parent->Add(userName);
|
||||
}
|
||||
|
||||
void SetUser(const std::optional<AccountUid>& uid, const std::string& name) {
|
||||
const bool show = uid.has_value();
|
||||
chipBg->SetVisible(show);
|
||||
userName->SetVisible(show);
|
||||
if (show) {
|
||||
userName->SetText(name);
|
||||
std::string path = account::iconPath(*uid);
|
||||
if (!path.empty()) {
|
||||
avatar->SetImage(path);
|
||||
avatar->SetWidth(32);
|
||||
avatar->SetHeight(32);
|
||||
avatar->SetVisible(avatar->IsImageValid());
|
||||
} else {
|
||||
avatar->SetVisible(false);
|
||||
}
|
||||
} else {
|
||||
avatar->SetVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void SetSubtitle(const std::string& text) {
|
||||
subtitle->SetText(text);
|
||||
}
|
||||
};
|
||||
} // namespace ui
|
||||
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <pu/Plutonium>
|
||||
|
||||
#include <nxst/ui/theme.hpp>
|
||||
|
||||
namespace ui {
|
||||
|
||||
struct Hint {
|
||||
std::string glyph;
|
||||
std::string label;
|
||||
};
|
||||
|
||||
class HintBar {
|
||||
private:
|
||||
pu::ui::Layout* parent;
|
||||
pu::ui::elm::Rectangle::Ref bg;
|
||||
pu::ui::elm::Rectangle::Ref divider;
|
||||
std::vector<pu::ui::elm::TextBlock::Ref> labels;
|
||||
|
||||
public:
|
||||
HintBar(pu::ui::Layout* p) : parent(p) {
|
||||
using namespace theme;
|
||||
bg = pu::ui::elm::Rectangle::New(0, layout::ScreenH - layout::HintH, layout::ScreenW,
|
||||
layout::HintH, color::BgSurface);
|
||||
divider = pu::ui::elm::Rectangle::New(0, layout::ScreenH - layout::HintH, layout::ScreenW, 1,
|
||||
color::Divider);
|
||||
parent->Add(bg);
|
||||
parent->Add(divider);
|
||||
}
|
||||
|
||||
void SetHints(const std::vector<Hint>& hints) {
|
||||
using namespace theme;
|
||||
for (auto& l : labels)
|
||||
l->SetVisible(false);
|
||||
labels.clear();
|
||||
|
||||
int x = layout::ScreenW - space::lg;
|
||||
int y = layout::ScreenH - layout::HintH + 18;
|
||||
for (auto it = hints.rbegin(); it != hints.rend(); ++it) {
|
||||
std::string text = it->glyph + " " + it->label;
|
||||
auto tb = pu::ui::elm::TextBlock::New(0, y, text);
|
||||
tb->SetFont(type::font(type::Label));
|
||||
tb->SetColor(color::TextSecondary);
|
||||
int w = tb->GetWidth();
|
||||
x -= w;
|
||||
tb->SetX(x);
|
||||
x -= space::xl;
|
||||
parent->Add(tb);
|
||||
labels.push_back(tb);
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace ui
|
||||
@@ -0,0 +1,79 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <pu/Plutonium>
|
||||
|
||||
namespace theme {
|
||||
using pu::ui::Color;
|
||||
|
||||
namespace color {
|
||||
constexpr Color BgBase{0x10, 0x14, 0x1C, 0xFF};
|
||||
constexpr Color BgSurface{0x18, 0x1F, 0x2A, 0xFF};
|
||||
constexpr Color BgSurface2{0x22, 0x2B, 0x39, 0xFF};
|
||||
constexpr Color Scrim{0x00, 0x00, 0x00, 0xB8};
|
||||
|
||||
constexpr Color Primary{0xE2, 0x4B, 0x55, 0xFF};
|
||||
constexpr Color PrimaryDim{0x9C, 0x33, 0x3A, 0xFF};
|
||||
constexpr Color Accent{0x4A, 0xC2, 0xE0, 0xFF};
|
||||
|
||||
constexpr Color TextPrimary{0xF2, 0xF4, 0xF8, 0xFF};
|
||||
constexpr Color TextSecondary{0xB6, 0xBE, 0xCB, 0xFF};
|
||||
constexpr Color TextMuted{0x70, 0x7A, 0x8C, 0xFF};
|
||||
|
||||
constexpr Color Success{0x55, 0xC8, 0x8A, 0xFF};
|
||||
constexpr Color Error{0xE0, 0x6C, 0x6C, 0xFF};
|
||||
constexpr Color Warning{0xE6, 0xB4, 0x55, 0xFF};
|
||||
|
||||
constexpr Color Divider{0x2A, 0x33, 0x42, 0xFF};
|
||||
constexpr Color FocusRing{0xE2, 0x4B, 0x55, 0xFF};
|
||||
} // namespace color
|
||||
|
||||
namespace space {
|
||||
constexpr int xs = 4;
|
||||
constexpr int sm = 8;
|
||||
constexpr int md = 16;
|
||||
constexpr int lg = 24;
|
||||
constexpr int xl = 32;
|
||||
constexpr int xxl = 48;
|
||||
} // namespace space
|
||||
|
||||
namespace radius {
|
||||
constexpr int sm = 6;
|
||||
constexpr int md = 12;
|
||||
constexpr int lg = 20;
|
||||
constexpr int pill = 9999;
|
||||
} // namespace radius
|
||||
|
||||
namespace type {
|
||||
constexpr int Display = 38;
|
||||
constexpr int Title = 30;
|
||||
constexpr int Body = 25;
|
||||
constexpr int Label = 20;
|
||||
constexpr int Caption = 18;
|
||||
|
||||
inline std::string font(int size) {
|
||||
return "DefaultFont@" + std::to_string(size);
|
||||
}
|
||||
} // namespace type
|
||||
|
||||
namespace layout {
|
||||
constexpr int ScreenW = 1280;
|
||||
constexpr int ScreenH = 720;
|
||||
constexpr int HeaderH = 72;
|
||||
constexpr int HintH = 56;
|
||||
constexpr int ContentTop = HeaderH;
|
||||
constexpr int ContentH = ScreenH - HeaderH - HintH;
|
||||
} // namespace layout
|
||||
|
||||
namespace motion {
|
||||
constexpr int FadeFrames = 20;
|
||||
constexpr int SlideFrames = 14;
|
||||
constexpr int SpinnerFrames = 72;
|
||||
} // namespace motion
|
||||
|
||||
namespace font {
|
||||
constexpr const char* Default = "Inter";
|
||||
constexpr const char* Medium = "InterMedium";
|
||||
} // namespace font
|
||||
} // namespace theme
|
||||
@@ -0,0 +1,62 @@
|
||||
#pragma once
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include <pu/Plutonium>
|
||||
|
||||
#include <nxst/domain/account.hpp>
|
||||
#include <nxst/domain/title.hpp>
|
||||
#include <nxst/ui/header_bar.hpp>
|
||||
#include <nxst/ui/hint_bar.hpp>
|
||||
|
||||
namespace ui {
|
||||
|
||||
enum class TitlesFocus { List, Actions };
|
||||
enum class TitlesAction { Transfer, Receive };
|
||||
|
||||
class TitlesLayout : public pu::ui::Layout {
|
||||
private:
|
||||
pu::ui::elm::Menu::Ref titlesMenu;
|
||||
std::unordered_map<AccountUid, std::vector<pu::ui::elm::MenuItem::Ref>> menuCache;
|
||||
bool m_inputLocked = false;
|
||||
std::unique_ptr<HeaderBar> header;
|
||||
std::unique_ptr<HintBar> hints;
|
||||
|
||||
pu::ui::elm::Rectangle::Ref panelBg;
|
||||
pu::ui::elm::TextBlock::Ref panelTitle;
|
||||
pu::ui::elm::TextBlock::Ref panelHint;
|
||||
pu::ui::elm::Rectangle::Ref btnTransferBg;
|
||||
pu::ui::elm::TextBlock::Ref btnTransferText;
|
||||
pu::ui::elm::Rectangle::Ref btnReceiveBg;
|
||||
pu::ui::elm::TextBlock::Ref btnReceiveText;
|
||||
pu::ui::elm::TextBlock::Ref panelFooter;
|
||||
pu::ui::elm::TextBlock::Ref emptyText;
|
||||
pu::ui::elm::TextBlock::Ref emptySub;
|
||||
|
||||
AccountUid current_uid{};
|
||||
TitlesFocus focus = TitlesFocus::List;
|
||||
TitlesAction action = TitlesAction::Transfer;
|
||||
int lockedListIndex = 0;
|
||||
|
||||
void refreshPanel();
|
||||
void refreshButtons();
|
||||
void updateHints();
|
||||
void runTransfer(int index, Title& title);
|
||||
void runReceive(int index, Title& title);
|
||||
|
||||
public:
|
||||
TitlesLayout();
|
||||
void InitTitles(AccountUid uid);
|
||||
void LockInput() {
|
||||
m_inputLocked = true;
|
||||
}
|
||||
void UnlockInput() {
|
||||
m_inputLocked = false;
|
||||
}
|
||||
|
||||
void onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos);
|
||||
|
||||
PU_SMART_CTOR(TitlesLayout)
|
||||
};
|
||||
} // namespace ui
|
||||
@@ -0,0 +1,84 @@
|
||||
#pragma once
|
||||
#include <pu/Plutonium>
|
||||
|
||||
#include <nxst/domain/util.hpp>
|
||||
#include <nxst/ui/theme.hpp>
|
||||
|
||||
namespace ui {
|
||||
|
||||
class TransferOverlay : public pu::ui::Overlay {
|
||||
private:
|
||||
pu::ui::elm::Rectangle::Ref card;
|
||||
pu::ui::elm::TextBlock::Ref titleText;
|
||||
pu::ui::elm::TextBlock::Ref statusText;
|
||||
pu::ui::elm::Rectangle::Ref progressTrack;
|
||||
pu::ui::elm::ProgressBar::Ref progressBar;
|
||||
pu::ui::elm::TextBlock::Ref indeterminateText;
|
||||
pu::ui::elm::TextBlock::Ref hintText;
|
||||
|
||||
static constexpr int CardW = 720;
|
||||
static constexpr int CardH = 360;
|
||||
static constexpr int CardX = (theme::layout::ScreenW - CardW) / 2;
|
||||
static constexpr int CardY = (theme::layout::ScreenH - CardH) / 2;
|
||||
|
||||
public:
|
||||
TransferOverlay(const std::string& title)
|
||||
: Overlay(0, 0, theme::layout::ScreenW, theme::layout::ScreenH, theme::color::Scrim) {
|
||||
using namespace theme;
|
||||
|
||||
card = pu::ui::elm::Rectangle::New(CardX, CardY, CardW, CardH, color::BgSurface, radius::lg);
|
||||
|
||||
titleText = pu::ui::elm::TextBlock::New(CardX + space::lg, CardY + space::lg, title);
|
||||
titleText->SetFont(type::font(type::Title));
|
||||
titleText->SetColor(color::TextPrimary);
|
||||
|
||||
statusText = pu::ui::elm::TextBlock::New(CardX + space::lg, CardY + space::lg + 56, "");
|
||||
statusText->SetFont(type::font(type::Body));
|
||||
statusText->SetColor(color::TextSecondary);
|
||||
|
||||
int barX = CardX + space::lg;
|
||||
int barY = CardY + space::lg + 56 + 56;
|
||||
int barW = CardW - 2 * space::lg;
|
||||
|
||||
progressTrack = pu::ui::elm::Rectangle::New(barX, barY, barW, 8, color::Divider, radius::sm);
|
||||
|
||||
progressBar = pu::ui::elm::ProgressBar::New(barX, barY, barW, 8, 100.0);
|
||||
progressBar->SetProgressColor(color::Primary);
|
||||
progressBar->SetBackgroundColor(color::Divider);
|
||||
|
||||
indeterminateText = pu::ui::elm::TextBlock::New(barX, barY - 4, "Preparing transfer...");
|
||||
indeterminateText->SetFont(type::font(type::Body));
|
||||
indeterminateText->SetColor(color::TextMuted);
|
||||
indeterminateText->SetVisible(false);
|
||||
|
||||
hintText =
|
||||
pu::ui::elm::TextBlock::New(CardX + space::lg, CardY + CardH - space::lg - 18, "B to cancel");
|
||||
hintText->SetFont(type::font(type::Caption));
|
||||
hintText->SetColor(color::TextMuted);
|
||||
|
||||
this->Add(card);
|
||||
this->Add(titleText);
|
||||
this->Add(statusText);
|
||||
this->Add(progressTrack);
|
||||
this->Add(progressBar);
|
||||
this->Add(indeterminateText);
|
||||
this->Add(hintText);
|
||||
}
|
||||
PU_SMART_CTOR(TransferOverlay)
|
||||
|
||||
void SetStatus(const std::string& status) {
|
||||
statusText->SetText(string_utils::elide(status, 56));
|
||||
}
|
||||
|
||||
void SetProgress(double val) {
|
||||
progressBar->SetProgress(val);
|
||||
}
|
||||
|
||||
void SetProgressVisible(bool visible) {
|
||||
progressTrack->SetVisible(visible);
|
||||
progressBar->SetVisible(visible);
|
||||
indeterminateText->SetVisible(!visible);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace ui
|
||||
@@ -0,0 +1,27 @@
|
||||
#include <memory>
|
||||
|
||||
#include <pu/Plutonium>
|
||||
|
||||
#include <nxst/ui/header_bar.hpp>
|
||||
#include <nxst/ui/hint_bar.hpp>
|
||||
|
||||
namespace ui {
|
||||
|
||||
class UsersLayout : public pu::ui::Layout {
|
||||
private:
|
||||
pu::ui::elm::Menu::Ref usersMenu;
|
||||
pu::ui::elm::Rectangle::Ref loadingBg;
|
||||
pu::ui::elm::TextBlock::Ref loadingText;
|
||||
std::unique_ptr<HeaderBar> header;
|
||||
std::unique_ptr<HintBar> hints;
|
||||
|
||||
public:
|
||||
UsersLayout();
|
||||
|
||||
void onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos);
|
||||
|
||||
int32_t GetCurrentIndex();
|
||||
|
||||
PU_SMART_CTOR(UsersLayout)
|
||||
};
|
||||
} // namespace ui
|
||||
Reference in New Issue
Block a user