add sounds, add logo
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@@ -246,6 +246,7 @@ func _spawn_player() -> void:
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# ─── Game flow ────────────────────────────────────────────────────────────────
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func _start_game() -> void:
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SFX.start_ambient(self)
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game_active = true
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wave = 1
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score = 0
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