add tooltip on enemies, update enemy type on merge

This commit is contained in:
2026-04-23 13:46:51 +03:00
parent d7368e7fa7
commit dde4a6431e
3 changed files with 25 additions and 5 deletions
+1
View File
@@ -254,6 +254,7 @@ func _spawn_upgraded_enemy(pos: Vector3, type: String, level: int, w: int) -> Ch
enemy.enemy_level = level
enemy.kick_tier = level
enemy.toughness_tier = level
enemy.call("_update_label")
enemy.global_position = pos
enemy.connect("died", _on_enemy_died)
enemy.connect("merged", _on_enemy_merged)