add tooltip on enemies, update enemy type on merge
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@@ -5,7 +5,6 @@
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[ext_resource type="Texture2D" uid="uid://bjfuko7rdmax" path="res://assets/stone_big.png" id="3_klq6b"]
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[ext_resource type="ArrayMesh" uid="uid://b5do7gjnxif80" path="res://assets/stonewall_long.obj" id="4_b121j"]
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[ext_resource type="ArrayMesh" uid="uid://ul1cypdhef5a" path="res://assets/stone_big.obj" id="5_8c41q"]
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[ext_resource type="PackedScene" uid="uid://g7iron5etp8u" path="res://scenes/Iron.tscn" id="6_dke22"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ppgk2"]
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@@ -277,6 +276,3 @@ mesh = SubResource("BoxMesh_ebook")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="EnchantingTable" unique_id=352273224]
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shape = SubResource("BoxShape3D_etable")
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[node name="Iron" parent="." unique_id=611454609 instance=ExtResource("6_dke22")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.4976616, 0.104292765, -5.8715014)
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