fix props
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@@ -3,15 +3,15 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://baeea1yfs0cnn"
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path="res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex"
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path="res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Tutorial_shield.jpeg"
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dest_files=["res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex"]
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source_file="res://assets/Tutorial_Shield.jpeg"
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dest_files=["res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"]
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[params]
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://b3m2872sdp3ep"
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path="res://.godot/imported/stick.obj-4b867b5d040e587c60e2778589aa0361.mesh"
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[deps]
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files=["res://.godot/imported/stick.obj-4b867b5d040e587c60e2778589aa0361.mesh"]
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source_file="res://assets/meshes/stick.obj"
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dest_files=["res://.godot/imported/stick.obj-4b867b5d040e587c60e2778589aa0361.mesh", "res://.godot/imported/stick.obj-4b867b5d040e587c60e2778589aa0361.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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-12548
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@@ -1,25 +0,0 @@
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://dnm1mgo7pkojl"
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path="res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh"
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[deps]
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files=["res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh"]
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source_file="res://assets/temp.obj"
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dest_files=["res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh", "res://.godot/imported/temp.obj-bd08f73c102326544e2e3889f01d337d.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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