update game name

This commit is contained in:
Nikolay Fedorov
2026-04-23 18:23:11 +03:00
parent e3261f8e78
commit 69babae913
4 changed files with 10 additions and 8 deletions
+3 -3
View File
@@ -3,15 +3,15 @@
importer="texture" importer="texture"
type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://baeea1yfs0cnn" uid="uid://baeea1yfs0cnn"
path="res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex" path="res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://assets/Tutorial_shield.jpeg" source_file="res://assets/Tutorial_Shield.jpeg"
dest_files=["res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex"] dest_files=["res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"]
[params] [params]
+1 -1
View File
@@ -8,7 +8,7 @@ custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="*jpeg" include_filter="*jpeg"
exclude_filter="" exclude_filter=""
export_path="../Kick/KickSurvivors.exe" export_path="../Kick/CraftKick.exe"
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false patch_delta_encoding=false
patch_delta_compression_level_zstd=19 patch_delta_compression_level_zstd=19
+5 -3
View File
@@ -1,8 +1,10 @@
[gd_scene format=3 uid="uid://mainmenu2024"] [gd_scene format=3 uid="uid://jgfauchpwiii"]
[ext_resource type="Script" path="res://scripts/MainMenu.gd" id="1_menu"] [ext_resource type="Script" uid="uid://on1o20vpycgm" path="res://scripts/MainMenu.gd" id="1_menu"]
[node name="MainMenu" type="Control"] [node name="MainMenu" type="Control" unique_id=495626975]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
script = ExtResource("1_menu") script = ExtResource("1_menu")
+1 -1
View File
@@ -18,7 +18,7 @@ func _build_ui() -> void:
add_child(bg) add_child(bg)
var title := Label.new() var title := Label.new()
title.text = "KickSurvivors" title.text = "CraftKick"
title.add_theme_font_size_override("font_size", 52) title.add_theme_font_size_override("font_size", 52)
title.add_theme_color_override("font_color", Color.WHITE) title.add_theme_color_override("font_color", Color.WHITE)
title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER