update game name
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@@ -18,7 +18,7 @@ func _build_ui() -> void:
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add_child(bg)
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var title := Label.new()
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title.text = "KickSurvivors"
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title.text = "CraftKick"
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title.add_theme_font_size_override("font_size", 52)
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title.add_theme_color_override("font_color", Color.WHITE)
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title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
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