Files
NXST/source/TitlesLayout.cpp
2024-07-14 20:20:03 +03:00

72 lines
2.3 KiB
C++

#include <MainApplication.hpp>
#include <cinttypes>
#include <cstdio>
#include <data.h>
static std::vector<uint64_t> accSids, devSids, bcatSids, cacheSids;
//Sort save create tids alphabetically by title from data
static struct
{
bool operator()(const uint64_t& tid1, const uint64_t& tid2)
{
std::string tid1Title = data::getTitleNameByTID(tid1);
std::string tid2Title = data::getTitleNameByTID(tid2);
uint32_t pointA = 0, pointB = 0;
for(unsigned i = 0, j = 0; i < tid1Title.length(); )
{
ssize_t tid1Cnt = decode_utf8(&pointA, (const uint8_t *)&tid1Title.c_str()[i]);
ssize_t tid2Cnt = decode_utf8(&pointB, (const uint8_t *)&tid2Title.c_str()[j]);
pointA = tolower(pointA), pointB = tolower(pointB);
if(pointA != pointB)
return pointA < pointB;
i += tid1Cnt, j += tid2Cnt;
}
return false;
}
} sortCreateTIDs;
namespace ui {
extern MainApplication *mainApp;
void TitlesLayout::InitTitles() {
this->titlesMenu = pu::ui::elm::Menu::New(0, 0, 1280, COLOR("#67000000"), COLOR("#170909FF"), 94, 7);
const data::user *u = data::getCurrentUser();
for(const data::userTitleInfo& t : u->titleInfo) {
auto titleItem = pu::ui::elm::MenuItem::New(data::getTitleNameByTID(t.tid).c_str());
titleItem->SetColor(COLOR("#FFFFFFFF"));
titlesMenu->AddItem(titleItem);
}
this->Add(this->titlesMenu);
this->SetBackgroundColor(BACKGROUND_COLOR);
}
void TitlesLayout::onInput(u64 Down, u64 Up, u64 Held, pu::ui::TouchPoint Pos) {
if (Down & HidNpadButton_Plus) {
mainApp->Close();
return;
}
if (Down & HidNpadButton_A) {
printf("current game index is %i\n", this->titlesMenu->GetSelectedIndex());
data::setTitleIndex(this->titlesMenu->GetSelectedIndex());
int opt = mainApp->CreateShowDialog("", "What do you want?", { "Transfer", "Receive" }, true);
printf("opt is %d\n", opt);
switch (opt) {
case 0: {
// Transfert selected
break;
}
case 1: {
// Receive selected
break;
}
}
}
}
}