draft transfer implementation
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@@ -1,17 +1,16 @@
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#include <cstdio>
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#include <data.h>
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#include <MainApplication.hpp>
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#include "main.hpp"
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namespace ui {
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extern MainApplication *mainApp;
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UsersLayout::UsersLayout() : Layout::Layout() {
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this->usersMenu = pu::ui::elm::Menu::New(0, 0, 1280, COLOR("#67000000"), COLOR("#170909FF"), 94,
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7);
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this->usersMenu = pu::ui::elm::Menu::New(0, 0, 1280, COLOR("#67000000"), COLOR("#170909FF"), 94, 7);
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this->usersMenu->SetScrollbarColor(COLOR("#170909FF"));
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for (data::user &u: data::users) {
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auto username = pu::ui::elm::MenuItem::New(u.getUsername() + ": " + std::to_string(u.titleInfo.size()));
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for (AccountUid const& uid : Account::ids()) {
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auto username = pu::ui::elm::MenuItem::New(Account::username(uid) + ": " + std::to_string(getTitleCount(uid)));
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username->SetColor(COLOR("#FFFFFFFF"));
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this->usersMenu->AddItem(username);
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}
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@@ -31,7 +30,7 @@ namespace ui {
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if (Down & HidNpadButton_A) {
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printf("current index is %i\n", this->usersMenu->GetSelectedIndex());
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data::setUserIndex(this->usersMenu->GetSelectedIndex());
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g_currentUId = Account::ids().at(this->usersMenu->GetSelectedIndex());
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mainApp->titlesLayout->InitTitles();
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mainApp->LoadLayout(mainApp->titlesLayout);
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}
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