arch codereview

This commit is contained in:
2026-04-25 09:55:34 +03:00
parent 3e19149cb4
commit 7515e0334b
12 changed files with 579 additions and 487 deletions
+10
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@@ -62,4 +62,14 @@ Strong success criteria let you loop independently. Weak criteria ("make it work
--- ---
## Project: NXST — Nintendo Switch Save Transfer
**Terminology (inverted from typical client/server):**
- **server** (`source/server.cpp`) — the Switch that **receives** files (listens on TCP, accepts incoming connection)
- **client** (`source/client.cpp`) — the Switch that **sends** files (discovers server via multicast, connects, transmits)
UI buttons map as: "Transfer" → runs client (sends), "Receive" → runs server (receives).
---
**These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes. **These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.
+2 -2
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@@ -32,8 +32,8 @@ include $(DEVKITPRO)/libnx/switch_rules
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
TARGET := NXST TARGET := NXST
BUILD := build BUILD := build
SOURCES := source source/fs lib/Plutonium/source SOURCES := source lib/Plutonium/source
INCLUDES := include include/fs lib/Plutonium/include INCLUDES := include include/net lib/Plutonium/include
EXEFS_SRC := exefs_src EXEFS_SRC := exefs_src
APP_TITLE := NXST APP_TITLE := NXST
APP_AUTHOR := DragonSpirit APP_AUTHOR := DragonSpirit
+51
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@@ -0,0 +1,51 @@
#pragma once
#include <pu/Plutonium>
namespace ui {
class TransferOverlay : public pu::ui::Overlay {
private:
pu::ui::elm::TextBlock::Ref titleText;
pu::ui::elm::TextBlock::Ref statusText;
pu::ui::elm::ProgressBar::Ref progressBar;
pu::ui::elm::TextBlock::Ref hintText;
public:
static constexpr int OvlX = 200;
static constexpr int OvlY = 240;
static constexpr int OvlW = 880;
static constexpr int OvlH = 240;
TransferOverlay(const std::string &title)
: Overlay(OvlX, OvlY, OvlW, OvlH, pu::ui::Color(30, 30, 30, 220))
{
titleText = pu::ui::elm::TextBlock::New(OvlX + 40, OvlY + 30, title);
titleText->SetColor(pu::ui::Color(255, 255, 255, 255));
statusText = pu::ui::elm::TextBlock::New(OvlX + 40, OvlY + 90, "");
statusText->SetColor(pu::ui::Color(180, 180, 180, 255));
progressBar = pu::ui::elm::ProgressBar::New(OvlX + 40, OvlY + 140, OvlW - 80, 20, 100.0);
progressBar->SetProgressColor(pu::ui::Color(100, 180, 255, 255));
progressBar->SetBackgroundColor(pu::ui::Color(70, 70, 70, 255));
hintText = pu::ui::elm::TextBlock::New(OvlX + 40, OvlY + 195, "Press B to cancel");
hintText->SetColor(pu::ui::Color(130, 130, 130, 255));
this->Add(titleText);
this->Add(statusText);
this->Add(progressBar);
this->Add(hintText);
}
PU_SMART_CTOR(TransferOverlay)
void SetStatus(const std::string &status) {
statusText->SetText(status);
}
void SetProgress(double val) {
progressBar->SetProgress(val);
}
};
}
+38
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@@ -0,0 +1,38 @@
#pragma once
#include <atomic>
#include <mutex>
#include <string>
struct TransferState {
std::atomic<bool> done{false};
std::atomic<bool> cancelled{false};
std::atomic<uint64_t> bytes_done{0};
std::atomic<uint64_t> bytes_total{0};
std::string status;
mutable std::mutex status_mutex;
void reset() {
done = false;
cancelled = false;
bytes_done = 0;
bytes_total = 0;
std::lock_guard<std::mutex> lock(status_mutex);
status.clear();
}
double progress() const {
uint64_t t = bytes_total.load();
return t ? (double)bytes_done.load() / (double)t * 100.0 : 0.0;
}
std::string getStatus() const {
std::lock_guard<std::mutex> lock(status_mutex);
return status;
}
void setStatus(const std::string& s) {
std::lock_guard<std::mutex> lock(status_mutex);
status = s;
}
};
+6
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@@ -1,4 +1,10 @@
#include <filesystem>
#include <string>
namespace fs = std::filesystem; namespace fs = std::filesystem;
using path = fs::path; using path = fs::path;
int transfer_files(path directory); int transfer_files(path directory);
bool isClientTransferDone();
void cancelClientTransfer();
double getClientProgress();
std::string getClientStatusText();
+18
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@@ -0,0 +1,18 @@
#pragma once
#include <unistd.h>
struct Socket {
int fd = -1;
Socket() = default;
explicit Socket(int fd) : fd(fd) {}
~Socket() { if (fd >= 0) close(fd); }
Socket(const Socket&) = delete;
Socket& operator=(const Socket&) = delete;
Socket(Socket&& o) : fd(o.fd) { o.fd = -1; }
operator int() const { return fd; }
bool valid() const { return fd >= 0; }
void release() { fd = -1; }
};
+17
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@@ -0,0 +1,17 @@
#pragma once
#include <cstdint>
namespace proto {
constexpr uint16_t TCP_PORT = 8080;
constexpr uint16_t MULTICAST_PORT = 8081;
constexpr char MULTICAST_GROUP[] = "239.0.0.1";
constexpr size_t BUF_SIZE = 65536;
constexpr uint32_t MAX_FILENAME = 4096;
constexpr uint32_t EOF_SENTINEL = 0;
// Wire layout per file:
// [filename_len : uint32_t LE] — 0 == end-of-stream
// [filename : filename_len bytes]
// [file_size : uint64_t LE]
// [file_data : file_size bytes]
}
+7 -1
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@@ -1 +1,7 @@
int startSendingThread(); #include <string>
int startSendingThread();
bool isServerTransferDone();
bool isServerTransferCancelled();
void cancelServerTransfer();
double getServerProgress();
std::string getServerStatusText();
+33 -6
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@@ -4,6 +4,7 @@
#include <const.h> #include <const.h>
#include <client.hpp> #include <client.hpp>
#include <server.hpp> #include <server.hpp>
#include <TransferOverlay.hpp>
static std::vector<uint64_t> accSids, devSids, bcatSids, cacheSids; static std::vector<uint64_t> accSids, devSids, bcatSids, cacheSids;
@@ -44,9 +45,21 @@ namespace ui {
auto result = io::backup(index, g_currentUId); auto result = io::backup(index, g_currentUId);
if (std::get<0>(result)) { if (std::get<0>(result)) {
printf("path is %s\n", std::get<2>(result).c_str()); printf("path is %s\n", std::get<2>(result).c_str());
std::string path = std::get<2>(result); std::string path = std::get<2>(result);
auto directory = std::filesystem::path(path); auto directory = std::filesystem::path(path);
transfer_files(directory); transfer_files(directory);
auto ovl = TransferOverlay::New("Transferring save data...");
mainApp->StartOverlay(ovl);
while (!isClientTransferDone()) {
ovl->SetStatus(getClientStatusText());
ovl->SetProgress(getClientProgress());
mainApp->CallForRender();
if (mainApp->GetButtonsDown() & HidNpadButton_B) {
cancelClientTransfer();
}
svcSleepThread(16666666LL);
}
mainApp->EndOverlay();
} }
break; break;
} }
@@ -56,11 +69,25 @@ namespace ui {
int result = startSendingThread(); int result = startSendingThread();
printf("result is %i\n", result); printf("result is %i\n", result);
if (result == 0) { if (result == 0) {
auto restoreResult = io::restore(index, g_currentUId, 0, title.name()); auto ovl = TransferOverlay::New("Receiving save data...");
if (std::get<0>(restoreResult)) { mainApp->StartOverlay(ovl);
printf("%s\n", std::get<2>(restoreResult).c_str()); while (!isServerTransferDone()) {
} else { ovl->SetStatus(getServerStatusText());
printf("Failed to restore with error %s\n", std::get<2>(restoreResult).c_str()); ovl->SetProgress(getServerProgress());
mainApp->CallForRender();
if (mainApp->GetButtonsDown() & HidNpadButton_B) {
cancelServerTransfer();
}
svcSleepThread(16666666LL);
}
mainApp->EndOverlay();
if (!isServerTransferCancelled()) {
auto restoreResult = io::restore(index, g_currentUId, 0, title.name());
if (std::get<0>(restoreResult)) {
printf("%s\n", std::get<2>(restoreResult).c_str());
} else {
printf("Failed to restore with error %s\n", std::get<2>(restoreResult).c_str());
}
} }
} }
+136 -196
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@@ -1,247 +1,187 @@
#include <string>
#include <arpa/inet.h> #include <arpa/inet.h>
#include <cstring> #include <cstring>
#include <fcntl.h>
#include <filesystem> #include <filesystem>
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <netinet/in.h> #include <netinet/in.h>
#include <ostream>
#include <pthread.h> #include <pthread.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <sys/types.h> #include <sys/types.h>
#include <unistd.h> #include <unistd.h>
#include <vector>
#ifdef __SWITCH__ #ifdef __SWITCH__
#include <client.hpp> #include <client.hpp>
#include <switch.h> #include <switch.h>
#endif #endif
#define PORT 8080
#define BUFFER_SIZE 65536 #include <protocol.hpp>
#define MULTICAST_PORT 8081 #include <TransferState.hpp>
#define MULTICAST_GROUP "239.0.0.1" // Multicast group IP #include <net/Socket.hpp>
namespace fs = std::filesystem; namespace fs = std::filesystem;
using path = fs::path; using path = fs::path;
class Logger { static TransferState g_client_state;
public:
inline static const std::string INFO = "[INFO]"; bool isClientTransferDone() { return g_client_state.done.load(); }
inline static const std::string DEBUG = "[DEBUG]"; void cancelClientTransfer() { g_client_state.cancelled.store(true); }
inline static const std::string ERROR = "[ERROR]"; double getClientProgress() { return g_client_state.progress(); }
inline static const std::string WARN = "[WARN]"; std::string getClientStatusText() { return g_client_state.getStatus(); }
};
struct ThreadArgs { struct ThreadArgs {
int sock; int sock;
fs::path directory; fs::path directory;
}; };
static bool send_all(int sock, const void* buf, size_t len) { static bool send_all(int sock, const void* buf, size_t len) {
size_t sent = 0; size_t sent = 0;
while (sent < len) { while (sent < len) {
ssize_t n = send(sock, static_cast<const char*>(buf) + sent, len - sent, 0); ssize_t n = send(sock, static_cast<const char*>(buf) + sent, len - sent, 0);
if (n <= 0) return false; if (n <= 0) return false;
sent += n; sent += n;
}
return true;
}
// Отправка строки с учетом её длины
void send_string(int sock, const std::string &str) {
size_t length = str.size();
send(sock, &length, sizeof(length), 0);
send(sock, str.c_str(), length, 0);
}
void sendFile(int sock, const fs::path &base_path, const fs::path &filepath) {
std::ifstream infile(filepath, std::ios::binary | std::ios::ate);
if (!infile.is_open()) {
std::cerr << "File not found: " << filepath << std::endl;
return;
}
// std::string relative_path = fs::relative(filepath, base_path).string();
uint32_t filename_len = filepath.string().size();
std::cout << "send filepath length: " << filename_len << std::endl;
if (send(sock, &filename_len, sizeof(filename_len), 0) == -1) {
std::cerr << "Failed to send filename length" << std::endl;
}
std::cout << "send filepath: " << filepath.string() << std::endl;
// Send the filename
if (send(sock, filepath.c_str(), filename_len, 0) ==
-1) { // Send the filename length
std::cerr << "Failed to send filename" << std::endl;
}
// Get the size of the file
std::streamsize file_size = infile.tellg();
infile.seekg(0, std::ios::beg);
char* buffer = new char[BUFFER_SIZE];
std::cout << "send filesize: " << file_size << std::endl;
// Send the file size
if (send(sock, &file_size, sizeof(file_size), 0) == -1) {
std::cerr << "Failed to send file size" << std::endl;
}
while (file_size > 0) {
infile.read(buffer, BUFFER_SIZE);
std::streamsize count = infile.gcount();
if (!send_all(sock, buffer, count)) {
std::cerr << "Failed to send file data" << std::endl;
delete[] buffer;
pthread_exit(nullptr);
} }
file_size -= count; return true;
}
std::cout << "File sent successfully: " << filepath << std::endl;
delete[] buffer;
infile.close();
} }
void *send_files_thread(void *args) { static bool sendFile(int sock, const fs::path& filepath) {
ThreadArgs *thread_args = static_cast<ThreadArgs *>(args); std::ifstream infile(filepath, std::ios::binary | std::ios::ate);
int sock = thread_args->sock; if (!infile.is_open()) {
fs::path cwd = thread_args->directory; std::cerr << "File not found: " << filepath << std::endl;
delete thread_args; return false;
std::cout << "cwd is: " << cwd << std::endl;
char buffer[BUFFER_SIZE];
for (const auto &entry : fs::recursive_directory_iterator(cwd)) {
path path = entry.path();
std::cout << "path is " << path << std::endl;
if (fs::is_regular_file(path)) {
std::cout << "regular file | path is: " << path << std::endl;
sendFile(sock, path.parent_path(), path);
} }
}
close(sock); uint32_t filename_len = (uint32_t)filepath.string().size();
pthread_exit(nullptr); uint64_t file_size = (uint64_t)infile.tellg();
infile.seekg(0, std::ios::beg);
std::cout << "Sending: " << filepath << " (" << file_size << " bytes)" << std::endl;
if (!send_all(sock, &filename_len, sizeof(filename_len))) return false;
if (!send_all(sock, filepath.c_str(), filename_len)) return false;
if (!send_all(sock, &file_size, sizeof(file_size))) return false;
std::vector<char> buffer(proto::BUF_SIZE);
uint64_t remaining = file_size;
while (remaining > 0) {
size_t to_read = (size_t)std::min(remaining, (uint64_t)proto::BUF_SIZE);
infile.read(buffer.data(), (std::streamsize)to_read);
std::streamsize count = infile.gcount();
if (count <= 0) break;
if (!send_all(sock, buffer.data(), (size_t)count)) {
std::cerr << "Failed to send data for: " << filepath << std::endl;
return false;
}
g_client_state.bytes_done.fetch_add((uint64_t)count);
remaining -= (uint64_t)count;
}
return true;
} }
int find_server(char *server_ip) { static void* send_files_thread(void* arg) {
std::cout << Logger::INFO << "Init find_server" << std::endl; ThreadArgs* targs = static_cast<ThreadArgs*>(arg);
int sockfd; int sock = targs->sock;
struct sockaddr_in multicast_addr; fs::path cwd = targs->directory;
delete targs;
std::cout << Logger::INFO << "Create socket" << std::endl; for (const auto& entry : fs::recursive_directory_iterator(cwd)) {
if (g_client_state.cancelled.load()) break;
const path& p = entry.path();
if (fs::is_regular_file(p)) {
g_client_state.setStatus(p.filename().string());
if (!sendFile(sock, p)) break;
}
}
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { // EOF sentinel — server reads this and exits its receive loop cleanly
std::cout << Logger::ERROR << "Socket creation error" << std::endl; uint32_t sentinel = proto::EOF_SENTINEL;
return -1; send_all(sock, &sentinel, sizeof(sentinel));
}
memset(&multicast_addr, 0, sizeof(multicast_addr)); g_client_state.setStatus("");
close(sock);
g_client_state.done.store(true);
return nullptr;
}
multicast_addr.sin_family = AF_INET; static int find_server(char* server_ip) {
multicast_addr.sin_port = htons(MULTICAST_PORT); Socket udp(socket(AF_INET, SOCK_DGRAM, 0));
multicast_addr.sin_addr.s_addr = inet_addr(MULTICAST_GROUP); if (!udp.valid()) {
std::cerr << "find_server: socket failed" << std::endl;
return -1;
}
std::cout << Logger::INFO << "Send DISCOVER_SERVER" << std::endl; sockaddr_in addr{};
addr.sin_family = AF_INET;
addr.sin_port = htons(proto::MULTICAST_PORT);
addr.sin_addr.s_addr = inet_addr(proto::MULTICAST_GROUP);
const char *multicast_message = "DISCOVER_SERVER"; const char* msg = "DISCOVER_SERVER";
if (sendto(sockfd, multicast_message, strlen(multicast_message), 0, if (sendto(udp, msg, strlen(msg), 0, (sockaddr*)&addr, sizeof(addr)) < 0) {
(struct sockaddr *)&multicast_addr, sizeof(multicast_addr)) < 0) { std::cerr << "find_server: sendto failed" << std::endl;
std::cout << Logger::ERROR << "sendto failed" << std::endl; return -1;
close(sockfd); }
return -1;
} else {
std::cout << Logger::INFO << "send multicast message success" << std::endl;
}
struct sockaddr_in cliaddr; sockaddr_in from{};
socklen_t len = sizeof(cliaddr); socklen_t fromlen = sizeof(from);
char buffer[BUFFER_SIZE]; char buf[256];
ssize_t n = recvfrom(udp, buf, sizeof(buf) - 1, 0, (sockaddr*)&from, &fromlen);
ssize_t n = recvfrom(sockfd, buffer, BUFFER_SIZE, 0, if (n < 0) {
(struct sockaddr *)&cliaddr, &len); std::cerr << "find_server: recvfrom failed" << std::endl;
std::cout << Logger::INFO << "recvfrom n: %i" << n << std::endl; return -1;
if (n < 0) { }
std::cout << Logger::ERROR << "recvfrom failed" << std::endl; buf[n] = '\0';
close(sockfd); if (strcmp(buf, "SERVER_HERE") != 0) {
return -1; std::cerr << "find_server: unexpected response: " << buf << std::endl;
} return -1;
std::cout << Logger::INFO << "buffer: " << buffer << std::endl; }
buffer[n] = '\0'; inet_ntop(AF_INET, &from.sin_addr, server_ip, INET_ADDRSTRLEN);
if (strcmp(buffer, "SERVER_HERE") == 0) { return 0;
std::cout << Logger::INFO << "Server found" << std::endl;
inet_ntop(AF_INET, &cliaddr.sin_addr, server_ip, INET_ADDRSTRLEN);
} else {
std::cout << Logger::ERROR << "Unable to find server, close socket"
<< std::endl;
;
close(sockfd);
return -1;
}
close(sockfd);
return 0;
} }
int transfer_files(fs::path directory) { int transfer_files(fs::path directory) {
std::cout << Logger::INFO << "Init transfer_files" << std::endl; char server_ip[INET_ADDRSTRLEN];
char server_ip[INET_ADDRSTRLEN]; if (find_server(server_ip) != 0) return -1;
if (find_server(server_ip) != 0) {
std::cout << Logger::ERROR << "Failed to find server" << std::endl;
return -1;
}
int sock = 0; Socket tcp(socket(AF_INET, SOCK_STREAM, 0));
struct sockaddr_in serv_addr; if (!tcp.valid()) return -1;
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) { sockaddr_in serv{};
std::cout << Logger::ERROR << "Socket creation error" << std::endl; serv.sin_family = AF_INET;
return -1; serv.sin_port = htons(proto::TCP_PORT);
} if (inet_pton(AF_INET, server_ip, &serv.sin_addr) <= 0) return -1;
if (connect(tcp, (sockaddr*)&serv, sizeof(serv)) < 0) return -1;
serv_addr.sin_family = AF_INET; uint64_t total = 0;
serv_addr.sin_port = htons(PORT); for (const auto& entry : fs::recursive_directory_iterator(directory)) {
if (fs::is_regular_file(entry.path()))
total += fs::file_size(entry.path());
}
if (inet_pton(AF_INET, server_ip, &serv_addr.sin_addr) <= 0) { g_client_state.reset();
std::cout << Logger::ERROR << "Invalid address / Address not supported" g_client_state.bytes_total.store(total);
<< std::endl; g_client_state.setStatus("Connecting...");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) { ThreadArgs* args = new ThreadArgs{tcp.fd, directory};
std::cout << Logger::ERROR << "Connection failed" << std::endl; tcp.release(); // ownership transferred to thread
return -1;
}
pthread_t file_thread; pthread_t thread;
ThreadArgs *thread_args = new ThreadArgs{sock, directory}; if (pthread_create(&thread, nullptr, send_files_thread, args) != 0) {
if (pthread_create(&file_thread, nullptr, send_files_thread, delete args;
(void *)thread_args) < 0) { return -1;
std::cout << Logger::ERROR << "Thread creation failed" << std::endl; }
close(sock); pthread_detach(thread);
delete thread_args; return 0;
return -1;
} else {
std::cout << Logger::INFO << "Wait for file_thread" << std::endl;
pthread_join(file_thread, nullptr);
}
return 0;
} }
#ifndef __SWITCH__ // for desktop #ifndef __SWITCH__
int main(int argc, char *argv[]) { int main(int argc, char* argv[]) {
if (argc < 1) { if (argc < 2) {
std::cerr << "Usage: " << argv[0] << " <path> " << std::endl; std::cerr << "Usage: " << argv[0] << " <path>" << std::endl;
return 1; return 1;
} }
if (transfer_files(fs::path(argv[1])) != 0) return 1;
fs::path directory = fs::path(argv[1]); while (!isClientTransferDone()) usleep(16000);
std::cout << "directory is " << directory << std::endl; return 0;
transfer_files(directory);
return 0;
} }
#endif #endif
+29 -12
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@@ -178,24 +178,31 @@ std::tuple<bool, Result, std::string> io::backup(size_t index, AccountUid uid)
std::string dstPath = title.path() + "/" + suggestion; std::string dstPath = title.path() + "/" + suggestion;
if (io::directoryExists(dstPath)) { // Write to a temp dir first; rename on success so the existing backup
int rc = io::deleteFolderRecursively((dstPath + "/").c_str()); // is never destroyed if the copy is interrupted mid-way.
if (rc != 0) { std::string tmpPath = dstPath + ".tmp";
FileSystem::unmount(); if (io::directoryExists(tmpPath)) {
Logger::getInstance().log(Logger::ERROR, "Failed to recursively delete directory " + dstPath + " with result %d.", rc); io::deleteFolderRecursively((tmpPath + "/").c_str());
return std::make_tuple(false, (Result)rc, "Failed to delete the existing backup\ndirectory recursively.");
}
} }
io::createDirectory(tmpPath);
io::createDirectory(dstPath); res = io::copyDirectory("save:/", tmpPath + "/");
res = io::copyDirectory("save:/", dstPath + "/");
if (R_FAILED(res)) { if (R_FAILED(res)) {
FileSystem::unmount(); FileSystem::unmount();
io::deleteFolderRecursively((dstPath + "/").c_str()); io::deleteFolderRecursively((tmpPath + "/").c_str());
Logger::getInstance().log(Logger::ERROR, "Failed to copy directory " + dstPath + " with result 0x%08lX. Skipping...", res); Logger::getInstance().log(Logger::ERROR, "Failed to copy directory to " + tmpPath + " with result 0x%08lX.", res);
return std::make_tuple(false, res, "Failed to backup save."); return std::make_tuple(false, res, "Failed to backup save.");
} }
// Swap: delete old backup only after new one is fully written.
if (io::directoryExists(dstPath)) {
io::deleteFolderRecursively((dstPath + "/").c_str());
}
if (rename(tmpPath.c_str(), dstPath.c_str()) != 0) {
FileSystem::unmount();
Logger::getInstance().log(Logger::ERROR, "Failed to rename temp backup to " + dstPath);
return std::make_tuple(false, (Result)-1, "Failed to finalise backup.");
}
refreshDirectories(title.id()); refreshDirectories(title.id());
FileSystem::unmount(); FileSystem::unmount();
@@ -266,6 +273,16 @@ std::tuple<bool, Result, std::string> io::restore(size_t index, AccountUid uid,
std::string srcPath = title.path() + "/" + suggestion + "/"; std::string srcPath = title.path() + "/" + suggestion + "/";
std::string dstPath = "save:/"; std::string dstPath = "save:/";
// Validate source exists and is non-empty before touching live save data.
{
Directory srcCheck(srcPath);
if (!srcCheck.good() || srcCheck.size() == 0) {
FileSystem::unmount();
Logger::getInstance().log(Logger::ERROR, "Restore source is empty or missing: " + srcPath);
return std::make_tuple(false, (Result)-1, "Restore source is empty or missing.");
}
}
{ {
Directory saveRoot(dstPath); Directory saveRoot(dstPath);
for (size_t i = 0, sz = saveRoot.size(); i < sz; i++) { for (size_t i = 0, sz = saveRoot.size(); i < sz; i++) {
+232 -270
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@@ -1,18 +1,16 @@
#include <arpa/inet.h> #include <arpa/inet.h>
#include <atomic>
#include <cstring> #include <cstring>
#include <fcntl.h>
#include <iomanip> #include <iomanip>
#include <filesystem>
#include <fstream>
#include <iostream> #include <iostream>
#include <netinet/in.h> #include <netinet/in.h>
#include <ostream>
#include <pthread.h> #include <pthread.h>
#include <string.h> #include <string.h>
#include <sys/socket.h> #include <sys/socket.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/types.h> #include <sys/types.h>
#include <unistd.h> #include <unistd.h>
#include <vector>
#ifdef __SWITCH__ #ifdef __SWITCH__
#include <server.hpp> #include <server.hpp>
@@ -20,312 +18,276 @@
#include <main.hpp> #include <main.hpp>
#endif #endif
#define PORT 8080 #include <protocol.hpp>
#define BUFFER_SIZE 65536 #include <TransferState.hpp>
#define MULTICAST_PORT 8081 #include <net/Socket.hpp>
#define MULTICAST_GROUP "239.0.0.1" // Multicast group IP
namespace fs = std::filesystem; static TransferState g_server_state;
static std::atomic<int> g_server_client_sock{-1};
static std::atomic<int> g_broadcast_sock{-1};
bool isServerTransferDone() { return g_server_state.done.load(); }
bool isServerTransferCancelled() { return g_server_state.cancelled.load(); }
double getServerProgress() { return g_server_state.progress(); }
std::string getServerStatusText() { return g_server_state.getStatus(); }
void cancelServerTransfer() {
g_server_state.cancelled.store(true);
int sock = g_server_client_sock.load();
if (sock >= 0) shutdown(sock, SHUT_RDWR);
int bsock = g_broadcast_sock.load();
if (bsock >= 0) shutdown(bsock, SHUT_RDWR);
}
#ifdef __SWITCH__ #ifdef __SWITCH__
std::string replaceUsername(const std::string &path) { static std::string replaceUsername(const std::string& path) {
std::string replacedString = StringUtils::removeNotAscii( std::string username = StringUtils::removeNotAscii(
StringUtils::removeAccents(Account::username(g_currentUId))); StringUtils::removeAccents(Account::username(g_currentUId)));
// Найдём позицию последнего символа '/' size_t lastSlash = path.rfind('/');
size_t lastSlashPos = path.rfind('/'); if (lastSlash == std::string::npos) return path;
size_t prevSlash = path.rfind('/', lastSlash - 1);
// Если нет '/', возвращаем исходный путь if (prevSlash == std::string::npos)
if (lastSlashPos == std::string::npos) { return username + path.substr(lastSlash);
return path; return path.substr(0, prevSlash + 1) + username + path.substr(lastSlash);
}
// Найдём позицию предыдущего символа '/' (начало последней папки)
size_t prevSlashPos = path.rfind('/', lastSlashPos - 1);
// Если предыдущий '/' не найден, значит путь состоит из одной папки и файла
// Заменим последнюю папку и вернём полный путь
if (prevSlashPos == std::string::npos) {
return replacedString + path.substr(lastSlashPos);
}
// Собираем путь, заменяя последнюю папку на "name"
return path.substr(0, prevSlashPos + 1) + replacedString +
path.substr(lastSlashPos);
} }
#endif #endif
// Читает ровно len байт из сокета, повторяя read при частичном получении. static bool recv_all(int sock, void* buf, size_t len) {
static bool recv_all(int sock, void *buf, size_t len) { size_t received = 0;
size_t received = 0; while (received < len) {
while (received < len) { ssize_t n = read(sock, static_cast<char*>(buf) + received, len - received);
ssize_t n = read(sock, static_cast<char *>(buf) + received, len - received); if (n <= 0) return false;
if (n <= 0) return false; received += n;
received += n; }
} return true;
return true;
} }
// Создаёт все компоненты пути через POSIX mkdir. static void mkdirs(const std::string& path) {
// std::filesystem::create_directories не работает с devkitPro-путями sdmc:/. for (size_t i = 1; i < path.size(); i++) {
static void mkdirs(const std::string &path) { if (path[i] == '/') {
for (size_t i = 1; i < path.size(); i++) { std::string component = path.substr(0, i);
if (path[i] == '/') { mkdir(component.c_str(), 0777);
std::string component = path.substr(0, i); }
int rc = mkdir(component.c_str(), 0777);
std::cout << "mkdirs: mkdir [" << component << "] rc=" << rc << " errno=" << errno << std::endl;
} }
} mkdir(path.c_str(), 0777);
int rc = mkdir(path.c_str(), 0777);
std::cout << "mkdirs: mkdir [" << path << "] rc=" << rc << " errno=" << errno << std::endl;
} }
// Функция для получения файла static void receive_file(int sock, const std::string& relative_path, uint64_t file_size) {
void receive_file(int sock, const std::string &relative_path, std::cout << "Receiving: " << relative_path << " (" << file_size << " bytes)" << std::endl;
size_t file_size) {
std::cout << "relative_path is: " << relative_path << std::endl;
// Печатаем путь побайтово — ловим невидимые символы size_t last_slash = relative_path.rfind('/');
std::cout << "receive_file len=" << relative_path.size() << " path=["; if (last_slash != std::string::npos) {
for (unsigned char c : relative_path) { std::string dir = relative_path.substr(0, last_slash);
if (c >= 0x20 && c <= 0x7e) std::cout << c; if (!dir.empty()) mkdirs(dir);
else std::cout << "\\x" << std::hex << std::setw(2) << std::setfill('0') << (int)c << std::dec;
}
std::cout << "]" << std::endl;
size_t last_slash = relative_path.rfind('/');
std::string dir = (last_slash != std::string::npos)
? relative_path.substr(0, last_slash)
: "";
std::cout << "receive_file dir=[" << dir << "]" << std::endl;
if (!dir.empty()) mkdirs(dir);
// Проверяем stat на папке перед fopen
struct stat st;
int statrc = stat(dir.c_str(), &st);
std::cout << "stat(dir) rc=" << statrc << " is_dir="
<< (statrc == 0 && S_ISDIR(st.st_mode)) << std::endl;
FILE *outfile = fopen(relative_path.c_str(), "wb");
if (!outfile) {
int saved_errno = errno;
std::cerr << "Failed to open for writing: " << relative_path
<< " dir=[" << dir << "] fopen_errno=" << saved_errno << std::endl;
// Дренируем байты, чтобы отправитель не завис
char* drain_buf = new char[BUFFER_SIZE];
size_t remaining = file_size;
while (remaining > 0) {
ssize_t n = read(sock, drain_buf, remaining < (size_t)BUFFER_SIZE ? remaining : (size_t)BUFFER_SIZE);
if (n <= 0) break;
remaining -= n;
} }
delete[] drain_buf;
return;
}
char* buffer = new char[BUFFER_SIZE](); FILE* outfile = fopen(relative_path.c_str(), "wb");
size_t total_bytes_received = 0; if (!outfile) {
while (total_bytes_received < file_size) { std::cerr << "Failed to open for writing: " << relative_path
size_t to_read = std::min((size_t)BUFFER_SIZE, file_size - total_bytes_received); << " errno=" << errno << std::endl;
ssize_t bytes_received = read(sock, buffer, to_read); // Drain so sender doesn't hang
std::cout << "Bytes received: " << bytes_received << std::endl; std::vector<char> drain(proto::BUF_SIZE);
if (bytes_received <= 0) { uint64_t remaining = file_size;
std::cerr << "Error reading file data from socket." << std::endl; while (remaining > 0) {
break; size_t to_read = (size_t)std::min(remaining, (uint64_t)proto::BUF_SIZE);
ssize_t n = read(sock, drain.data(), to_read);
if (n <= 0) break;
remaining -= (uint64_t)n;
}
return;
} }
fwrite(buffer, 1, bytes_received, outfile);
total_bytes_received += bytes_received;
}
std::cout << "File received successfully: " << relative_path << std::endl; g_server_state.bytes_total.store(file_size);
delete[] buffer; g_server_state.bytes_done.store(0);
fclose(outfile);
std::vector<char> buffer(proto::BUF_SIZE);
uint64_t total_received = 0;
while (total_received < file_size) {
size_t to_read = (size_t)std::min(file_size - total_received, (uint64_t)proto::BUF_SIZE);
ssize_t n = read(sock, buffer.data(), to_read);
if (n <= 0) {
std::cerr << "Read error receiving: " << relative_path << std::endl;
break;
}
fwrite(buffer.data(), 1, (size_t)n, outfile);
total_received += (uint64_t)n;
g_server_state.bytes_done.store(total_received);
}
fclose(outfile);
std::cout << "Received: " << relative_path << std::endl;
} }
void *handle_client(void *socket_desc) { static void* handle_client(void* socket_desc) {
int client_socket = *(int *)socket_desc; int client_socket = *(int*)socket_desc;
free(socket_desc); free(socket_desc);
std::cout << "Обработка нового клиента в потоке " << pthread_self() << "\n"; while (true) {
uint32_t filename_len = 0;
if (!recv_all(client_socket, &filename_len, sizeof(filename_len)))
break;
while (true) { if (filename_len == proto::EOF_SENTINEL) {
std::cout << "End of transfer." << std::endl;
break;
}
uint32_t filename_len; if (filename_len > proto::MAX_FILENAME) {
ssize_t bytes_read = std::cerr << "filename_len=" << filename_len << " exceeds MAX_FILENAME, aborting." << std::endl;
read(client_socket, &filename_len, sizeof(filename_len)); break;
}
// Check for end-of-transmission signal std::vector<char> filename(filename_len + 1, '\0');
if (bytes_read <= 0 || filename_len == 0) { if (!recv_all(client_socket, filename.data(), filename_len)) {
std::cout << "End of transmission detected." << std::endl; std::cerr << "Short read on filename, aborting." << std::endl;
break; break;
pthread_exit(nullptr); }
std::string filename_str(filename.data(), filename_len);
#ifdef __SWITCH__
filename_str = replaceUsername(filename_str);
#endif
{
size_t sl = filename_str.rfind('/');
g_server_state.setStatus(
sl != std::string::npos ? filename_str.substr(sl + 1) : filename_str);
}
uint64_t file_size = 0;
if (!recv_all(client_socket, &file_size, sizeof(file_size))) {
std::cerr << "Short read on file_size, aborting." << std::endl;
break;
}
receive_file(client_socket, filename_str, file_size);
} }
// Receive filename close(client_socket);
char *filename = new char[filename_len + 1](); return nullptr;
if (!recv_all(client_socket, filename, filename_len)) {
std::cerr << "Short read on filename, aborting." << std::endl;
delete[] filename;
break;
}
filename[filename_len] = '\0';
std::string filename_str(filename);
delete[] filename;
std::cout << "Received filename_str is " << filename_str << std::endl;
#ifdef __SWITCH__
std::cout << "Replaced filename from " << filename_str << std::endl;
filename_str = replaceUsername(filename_str);
std::cout << "to " << filename_str << std::endl;
#endif
size_t file_size;
if (!recv_all(client_socket, &file_size, sizeof(file_size))) {
std::cerr << "Short read on file_size, aborting." << std::endl;
break;
}
std::cout << "file size is: " << file_size << std::endl;
receive_file(client_socket, filename_str, file_size);
}
close(client_socket);
pthread_exit(nullptr);
} }
void *broadcast_listener(void *) { struct AcceptArgs { int server_fd; };
int sockfd;
struct sockaddr_in servaddr;
char buffer[BUFFER_SIZE + 1];
struct ip_mreq group;
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { static void* accept_and_handle(void* arg) {
perror("socket creation failed"); int server_fd = static_cast<AcceptArgs*>(arg)->server_fd;
pthread_exit(nullptr); delete static_cast<AcceptArgs*>(arg);
}
memset(&servaddr, 0, sizeof(servaddr)); sockaddr_in client_addr{};
servaddr.sin_family = AF_INET; socklen_t client_len = sizeof(client_addr);
servaddr.sin_addr.s_addr = htonl(INADDR_ANY); int client_socket = accept(server_fd, (sockaddr*)&client_addr, &client_len);
servaddr.sin_port = htons(MULTICAST_PORT); close(server_fd);
if (bind(sockfd, (struct sockaddr *)&servaddr, sizeof(servaddr))) { if (client_socket >= 0) {
perror("binding datagram socket"); g_server_client_sock.store(client_socket);
close(sockfd); int* pclient = new (std::nothrow) int(client_socket);
pthread_exit(nullptr); if (pclient) handle_client(pclient);
} g_server_client_sock.store(-1);
group.imr_multiaddr.s_addr = inet_addr(MULTICAST_GROUP);
group.imr_interface.s_addr = htonl(INADDR_ANY);
if (setsockopt(sockfd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char *)&group,
sizeof(group)) < 0) {
perror("setsockopt failed");
close(sockfd);
pthread_exit(nullptr);
}
std::cout << "Broadcast listener started" << std::endl;
struct sockaddr_in client_addr;
socklen_t addr_len = sizeof(client_addr);
while (true) {
int n = recvfrom(sockfd, buffer, BUFFER_SIZE, 0,
(struct sockaddr *)&client_addr, &addr_len);
if (n < 0) {
perror("recvfrom failed");
continue;
} }
std::cout << buffer << std::endl;
buffer[n] = '\0';
if (strcmp(buffer, "DISCOVER_SERVER") == 0) {
const char *message = "SERVER_HERE";
sendto(sockfd, message, strlen(message), 0,
(const struct sockaddr *)&client_addr, addr_len);
std::cout << "Server discovery response sent to multicast group"
<< std::endl;
pthread_exit(0);
}
}
close(sockfd); g_server_state.done.store(true);
pthread_exit(nullptr); return nullptr;
}
static void* broadcast_listener(void* arg) {
Socket udp(socket(AF_INET, SOCK_DGRAM, 0));
if (!udp.valid()) {
perror("broadcast_listener: socket");
return nullptr;
}
g_broadcast_sock.store(udp.fd);
sockaddr_in addr{};
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(proto::MULTICAST_PORT);
if (bind(udp, (sockaddr*)&addr, sizeof(addr)) < 0) {
perror("broadcast_listener: bind");
g_broadcast_sock.store(-1);
return nullptr;
}
ip_mreq group{};
group.imr_multiaddr.s_addr = inet_addr(proto::MULTICAST_GROUP);
group.imr_interface.s_addr = htonl(INADDR_ANY);
if (setsockopt(udp, IPPROTO_IP, IP_ADD_MEMBERSHIP, &group, sizeof(group)) < 0) {
perror("broadcast_listener: setsockopt");
g_broadcast_sock.store(-1);
return nullptr;
}
std::cout << "Broadcast listener started" << std::endl;
char buf[256];
sockaddr_in from{};
socklen_t fromlen = sizeof(from);
while (true) {
ssize_t n = recvfrom(udp, buf, sizeof(buf) - 1, 0, (sockaddr*)&from, &fromlen);
if (n < 0) {
if (g_server_state.cancelled.load()) break;
continue;
}
buf[n] = '\0';
if (strcmp(buf, "DISCOVER_SERVER") == 0) {
const char* reply = "SERVER_HERE";
sendto(udp, reply, strlen(reply), 0, (sockaddr*)&from, fromlen);
std::cout << "Discovery replied." << std::endl;
break;
}
}
g_broadcast_sock.store(-1);
return nullptr;
} }
int startSendingThread() { int startSendingThread() {
pthread_t broadcast_thread; pthread_t broadcast_thread;
if (pthread_create(&broadcast_thread, nullptr, broadcast_listener, nullptr) < if (pthread_create(&broadcast_thread, nullptr, broadcast_listener, nullptr) != 0) {
0) { perror("startSendingThread: broadcast thread");
perror("Thread creation failed"); return 1;
return 1; }
} pthread_detach(broadcast_thread);
int server_fd, new_socket; Socket server(socket(AF_INET, SOCK_STREAM, 0));
struct sockaddr_in address; if (!server.valid()) {
socklen_t addrlen = sizeof(address); perror("startSendingThread: socket");
return 1;
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("Socket creation failed");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
perror("Bind failed");
close(server_fd);
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0) {
perror("Listen failed");
close(server_fd);
exit(EXIT_FAILURE);
}
std::cout << "Wait for broadcast thread done " << std::endl;
pthread_join(broadcast_thread, NULL);
std::cout << "Broadcast thread done " << std::endl;
std::cout << "Server listening on port " << PORT << std::endl;
while (true) {
sockaddr_in client_address;
socklen_t client_len = sizeof(client_address);
int client_socket =
accept(server_fd, (sockaddr *)&client_address, &client_len);
if (client_socket < 0) {
std::cerr << "Ошибка принятия подключения\n";
continue;
} }
// Создаем новый поток для обработки клиента sockaddr_in addr{};
pthread_t thread_id; addr.sin_family = AF_INET;
int *pclient = new (std::nothrow) int(client_socket); addr.sin_addr.s_addr = INADDR_ANY;
if (!pclient) { addr.sin_port = htons(proto::TCP_PORT);
std::cerr << "Ошибка выделения памяти\n";
close(client_socket);
continue;
}
if (pthread_create(&thread_id, nullptr, handle_client, pclient) != 0) {
std::cerr << "Ошибка создания потока\n";
delete pclient; // Освобождаем память при ошибке
} else {
pthread_join(thread_id, NULL);
break;
}
}
close(server_fd); if (bind(server, (sockaddr*)&addr, sizeof(addr)) < 0) {
return 0; perror("startSendingThread: bind");
return 1;
}
if (listen(server, 3) < 0) {
perror("startSendingThread: listen");
return 1;
}
g_server_state.reset();
g_server_state.setStatus("Waiting for connection...");
AcceptArgs* acc_args = new AcceptArgs{server.fd};
pthread_t accept_thread;
if (pthread_create(&accept_thread, nullptr, accept_and_handle, acc_args) != 0) {
delete acc_args;
return 1;
}
pthread_detach(accept_thread);
server.release(); // accepted by accept_and_handle
return 0;
} }
#ifndef __SWITCH__ // for desktop #ifndef __SWITCH__
int main() { int main() {
return startSendingThread(); if (startSendingThread() != 0) return 1;
while (!isServerTransferDone()) usleep(16000);
return 0;
} }
#endif #endif