[gd_scene format=3 uid="uid://dbvt3pkrej5nq"] [ext_resource type="Script" path="res://scripts/MetalPlate.gd" id="1_plate"] [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.55, 0.08, 0.7) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.6, 0.65, 0.72, 1) roughness = 0.35 metallic = 0.8 metallic_specular = 0.9 [sub_resource type="BoxShape3D" id="BoxShape3D_1"] size = Vector3(0.55, 0.08, 0.7) [node name="MetalPlate" type="CharacterBody3D"] script = ExtResource("1_plate") [node name="PlateMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0) mesh = SubResource("BoxMesh_1") material_override = SubResource("StandardMaterial3D_1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0) shape = SubResource("BoxShape3D_1")