[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision")] resource_unfolds=["res://scenes/Player.tscn::StandardMaterial3D_1", PackedStringArray(), "res://scenes/Player.tscn::CapsuleMesh_1", PackedStringArray(), "res://scenes/Player.tscn::CapsuleShape3D_1", PackedStringArray()] nodes_folded=[]