[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision")] resource_unfolds=["res://scenes/Enemy.tscn::StandardMaterial3D_1", PackedStringArray(), "res://scenes/Enemy.tscn::BoxMesh_1", PackedStringArray(), "res://scenes/Enemy.tscn::BoxShape3D_1", PackedStringArray()] nodes_folded=[]