[gd_scene format=3 uid="uid://h8armor4fura"] [ext_resource type="Script" path="res://scripts/MetalArmor.gd" id="1_armor"] [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.55, 0.7, 0.25) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.55, 0.60, 0.68, 1) roughness = 0.3 metallic = 0.85 metallic_specular = 1.0 [node name="MetalArmor" type="Node3D"] script = ExtResource("1_armor") [node name="ArmorMesh" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_1") material_override = SubResource("StandardMaterial3D_1") [node name="Tooltip" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, 0) billboard = 1 double_sided = true text = "[E] Metal Armor +1 Tier" font_size = 32 outline_size = 6