[gd_scene format=3 uid="uid://bidrinpjiyb2x"] [ext_resource type="Script" path="res://scripts/LeatherArmor.gd" id="1_leatha"] [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.5, 0.6, 0.22) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.55, 0.32, 0.14, 1) roughness = 0.8 [node name="LeatherArmor" type="Node3D"] script = ExtResource("1_leatha") [node name="ArmorMesh" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_1") material_override = SubResource("StandardMaterial3D_1") [node name="Tooltip" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, 0) billboard = 1 double_sided = true text = "[E] Leather Armor +1 Toughness" font_size = 32 outline_size = 6