[gd_scene format=3 uid="uid://bidrinpjiyb2x"] [ext_resource type="Script" uid="uid://b80k2b1icwlbm" path="res://scripts/LeatherArmor.gd" id="1_leatha"] [ext_resource type="ArrayMesh" uid="uid://caurrbclp30ly" path="res://assets/armor.obj" id="2_dji1h"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.55, 0.32, 0.14, 1) roughness = 0.8 [node name="LeatherArmor" type="Node3D" unique_id=1218398814] script = ExtResource("1_leatha") [node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=1757935253] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3858314, 0) material_override = SubResource("StandardMaterial3D_1") mesh = ExtResource("2_dji1h") [node name="Tooltip" type="Label3D" parent="." unique_id=1322485403] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7649657, 0) billboard = 1 text = "[E] Leather Armor +1 Toughness" font_size = 56 outline_size = 6