[gd_scene format=3 uid="uid://1uwmdnvgyaii"] [ext_resource type="Script" path="res://scripts/IronShield.gd" id="1_ishield"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.55, 0.58, 0.62, 1) roughness = 0.4 metallic = 0.7 [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.55, 0.7, 0.1) [node name="IronShield" type="Node3D"] script = ExtResource("1_ishield") [node name="ShieldMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.35, 0) material_override = SubResource("StandardMaterial3D_1") mesh = SubResource("BoxMesh_1") [node name="Tooltip" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3, 0) billboard = 1 text = "[E] Iron Shield Tier 2 | Hold Shift to block" outline_size = 6