[gd_scene format=3 uid="uid://bavtajgxrkrc1"] [ext_resource type="Script" path="res://scripts/Boulder.gd" id="1_boulder"] [sub_resource type="SphereMesh" id="SphereMesh_1"] radius = 0.45 height = 0.9 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.32, 0.28, 0.22, 1) roughness = 1.0 metallic = 0.08 [sub_resource type="SphereShape3D" id="SphereShape3D_1"] radius = 0.45 [node name="Boulder" type="CharacterBody3D"] script = ExtResource("1_boulder") [node name="BoulderMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0) mesh = SubResource("SphereMesh_1") material_override = SubResource("StandardMaterial3D_1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0) shape = SubResource("SphereShape3D_1")