[gd_scene load_steps=5 format=3 uid="uid://bpq8lf4mcvhw5"] [ext_resource type="Script" path="res://scripts/Player.gd" id="1_player"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_1"] radius = 0.4 height = 1.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.2, 0.55, 1, 1) metallic = 0.2 roughness = 0.6 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"] radius = 0.4 height = 1.0 [node name="Player" type="CharacterBody3D"] script = ExtResource("1_player") [node name="BodyMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("CapsuleMesh_1") material_override = SubResource("StandardMaterial3D_1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("CapsuleShape3D_1") [node name="KickIndicator" type="MeshInstance3D" parent="."]