[gd_scene format=3 uid="uid://d4leath8bvq2r"] [ext_resource type="Script" uid="uid://dndcs6xc7m08x" path="res://scripts/Leather.gd" id="1_leather"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.62, 0.38, 0.2, 1) roughness = 0.85 [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.5, 0.06, 0.35) [sub_resource type="BoxShape3D" id="BoxShape3D_1"] size = Vector3(0.5, 0.06, 0.35) [node name="Leather" type="CharacterBody3D" unique_id=267529517] script = ExtResource("1_leather") [node name="LeatherMesh" type="MeshInstance3D" parent="." unique_id=2045837180] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0) material_override = SubResource("StandardMaterial3D_1") mesh = SubResource("BoxMesh_1") [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1940111930] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0) shape = SubResource("BoxShape3D_1")