[gd_scene format=3 uid="uid://g7iron5etp8u"] [ext_resource type="Script" uid="uid://0wdmbocpe2ir" path="res://scripts/Iron.gd" id="1_iron"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.55, 0.58, 0.62, 1) metallic = 0.7 metallic_specular = 0.8 roughness = 0.4 [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.38, 0.22, 0.5) [sub_resource type="BoxShape3D" id="BoxShape3D_1"] size = Vector3(0.38, 0.22, 0.5) [node name="Iron" type="CharacterBody3D" unique_id=611454609] script = ExtResource("1_iron") [node name="IronMesh" type="MeshInstance3D" parent="." unique_id=1832879739] transform = Transform3D(3.5611715, 0, 0, 0, 2.7614622, 0, 0, 0, 1, 0, 0.2, 0) material_override = SubResource("StandardMaterial3D_1") mesh = SubResource("BoxMesh_1") [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=665808333] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0) shape = SubResource("BoxShape3D_1")