[gd_scene format=3 uid="uid://cjhyinmjh0c3y"] [ext_resource type="Script" uid="uid://sklquy2lyugo" path="res://scripts/PlateArmor.gd" id="1_platea"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.58, 0.62, 0.7, 1) metallic = 0.85 metallic_specular = 1.0 roughness = 0.3 [sub_resource type="BoxMesh" id="BoxMesh_1"] size = Vector3(0.58, 0.72, 0.24) [node name="PlateArmor" type="Node3D" unique_id=1607276475] script = ExtResource("1_platea") [node name="ArmorMesh" type="MeshInstance3D" parent="." unique_id=65147838] transform = Transform3D(2.0554285, 0, 0, 0, 2.3875203, 0, 0, 0, 4.207259, 0, 0.7950885, -0.16405308) material_override = SubResource("StandardMaterial3D_1") mesh = SubResource("BoxMesh_1") [node name="Tooltip" type="Label3D" parent="." unique_id=2013488670] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.9503746, 0) billboard = 1 text = "[E] Plate Armor +1 Toughness" outline_size = 6