[gd_scene format=3 uid="uid://g7iron5etp8u"] [ext_resource type="Script" uid="uid://0wdmbocpe2ir" path="res://scripts/Iron.gd" id="1_iron"] [ext_resource type="ArrayMesh" uid="uid://2r4vjjli71xm" path="res://assets/metal_item.obj" id="2_53umh"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"] albedo_color = Color(0.55, 0.58, 0.62, 1) metallic = 0.7 metallic_specular = 0.8 roughness = 0.4 [sub_resource type="BoxShape3D" id="BoxShape3D_1"] size = Vector3(1.3992603, 0.58835024, 0.49035645) [node name="Iron" type="CharacterBody3D" unique_id=611454609] script = ExtResource("1_iron") [node name="IronMesh" type="MeshInstance3D" parent="." unique_id=1832879739] transform = Transform3D(1.8825685, 0, 0, 0, 1.0460571, 0, 0, 0, 0.64741147, 0, -0.0042432398, 0) material_override = SubResource("StandardMaterial3D_1") mesh = ExtResource("2_53umh") [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=665808333] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00068727136, 0.22091705, -0.0048217773) shape = SubResource("BoxShape3D_1")