From fb3b653604ed3717ae417b642dea00116101f36a Mon Sep 17 00:00:00 2001 From: Nikolai Fedorov Date: Thu, 23 Apr 2026 17:08:14 +0300 Subject: [PATCH] fix boot animation --- assets/Tutorial_shield.jpeg.import | 6 +++--- scripts/Player.gd | 3 ++- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/assets/Tutorial_shield.jpeg.import b/assets/Tutorial_shield.jpeg.import index 2721869..0434bc8 100644 --- a/assets/Tutorial_shield.jpeg.import +++ b/assets/Tutorial_shield.jpeg.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://baeea1yfs0cnn" -path="res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex" +path="res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://assets/Tutorial_Shield.jpeg" -dest_files=["res://.godot/imported/Tutorial_Shield.jpeg-6b96e6b9716aced42153397e827ce868.ctex"] +source_file="res://assets/Tutorial_shield.jpeg" +dest_files=["res://.godot/imported/Tutorial_shield.jpeg-d9b563c9ca34dc1a19e82a0ec964c1b9.ctex"] [params] diff --git a/scripts/Player.gd b/scripts/Player.gd index a360b09..7734067 100644 --- a/scripts/Player.gd +++ b/scripts/Player.gd @@ -214,9 +214,10 @@ func set_aim_direction(yaw_rad: float) -> void: _is_aiming = true func _play_kick_blend() -> void: - var tw := create_tween() + var tw := create_tween().set_parallel(true) tw.tween_method(func(v: float): mesh_node.set_blend_shape_value(0, v), 0.0, 1.0, 0.12) tw.tween_method(func(v: float): mesh_node_boot.set_blend_shape_value(0, v), 0.0, 1.0, 0.12) + tw.chain() tw.tween_method(func(v: float): mesh_node.set_blend_shape_value(0, v), 1.0, 0.0, 0.28) tw.tween_method(func(v: float): mesh_node_boot.set_blend_shape_value(0, v), 1.0, 0.0, 0.28)