update visual, add stones collision
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+6
-10
@@ -1,11 +1,7 @@
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[gd_scene format=3 uid="uid://c3sticlaxmn1p"]
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[ext_resource type="Script" path="res://scripts/Stick.gd" id="1_stick"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_1"]
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top_radius = 0.06
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bottom_radius = 0.06
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height = 0.65
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[ext_resource type="Script" uid="uid://ceo530cbtsr6e" path="res://scripts/Stick.gd" id="1_stick"]
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[ext_resource type="ArrayMesh" uid="uid://tvrgdxmep0dl" path="res://assets/stick.obj" id="2_urm7b"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
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albedo_color = Color(0.55, 0.38, 0.18, 1)
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@@ -15,14 +11,14 @@ roughness = 0.95
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radius = 0.07
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height = 0.65
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[node name="Stick" type="CharacterBody3D"]
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[node name="Stick" type="CharacterBody3D" unique_id=1893805391]
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script = ExtResource("1_stick")
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[node name="StickMesh" type="MeshInstance3D" parent="."]
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[node name="StickMesh" type="MeshInstance3D" parent="." unique_id=1850002866]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32, 0)
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mesh = SubResource("CylinderMesh_1")
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material_override = SubResource("StandardMaterial3D_1")
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mesh = ExtResource("2_urm7b")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=653008437]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32, 0)
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shape = SubResource("CapsuleShape3D_1")
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