update visual, add stones collision

This commit is contained in:
Nikolay Fedorov
2026-04-22 21:26:16 +03:00
parent 663d532c88
commit f5f9bc6858
27 changed files with 161451 additions and 5380 deletions
+8 -12
View File
@@ -1,10 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://bpq8lf4mcvhw5"]
[gd_scene format=3 uid="uid://bpq8lf4mcvhw5"]
[ext_resource type="Script" path="res://scripts/Player.gd" id="1_player"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_1"]
radius = 0.4
height = 1.0
[ext_resource type="Script" uid="uid://beqb88qvr2lk0" path="res://scripts/Player.gd" id="1_player"]
[ext_resource type="ArrayMesh" uid="uid://d2cd02gb8dsor" path="res://assets/player.obj" id="2_v6fml"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.2, 0.55, 1, 1)
@@ -15,16 +12,15 @@ roughness = 0.6
radius = 0.4
height = 1.0
[node name="Player" type="CharacterBody3D"]
[node name="Player" type="CharacterBody3D" unique_id=1013211477]
script = ExtResource("1_player")
[node name="BodyMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("CapsuleMesh_1")
[node name="BodyMesh" type="MeshInstance3D" parent="." unique_id=1038667614]
material_override = SubResource("StandardMaterial3D_1")
mesh = ExtResource("2_v6fml")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=754973203]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("CapsuleShape3D_1")
[node name="KickIndicator" type="MeshInstance3D" parent="."]
[node name="KickIndicator" type="MeshInstance3D" parent="." unique_id=1065321163]