update visual, add stones collision

This commit is contained in:
Nikolay Fedorov
2026-04-22 21:26:16 +03:00
parent 663d532c88
commit f5f9bc6858
27 changed files with 161451 additions and 5380 deletions
+9 -9
View File
@@ -1,25 +1,25 @@
[gd_scene format=3 uid="uid://d4leath8bvq2r"]
[ext_resource type="Script" path="res://scripts/Leather.gd" id="1_leather"]
[ext_resource type="Script" uid="uid://dndcs6xc7m08x" path="res://scripts/Leather.gd" id="1_leather"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.62, 0.38, 0.2, 1)
roughness = 0.85
[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.5, 0.06, 0.35)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.62, 0.38, 0.20, 1)
roughness = 0.85
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
size = Vector3(0.5, 0.06, 0.35)
[node name="Leather" type="CharacterBody3D"]
[node name="Leather" type="CharacterBody3D" unique_id=267529517]
script = ExtResource("1_leather")
[node name="LeatherMesh" type="MeshInstance3D" parent="."]
[node name="LeatherMesh" type="MeshInstance3D" parent="." unique_id=2045837180]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
mesh = SubResource("BoxMesh_1")
material_override = SubResource("StandardMaterial3D_1")
mesh = SubResource("BoxMesh_1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1940111930]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
shape = SubResource("BoxShape3D_1")