update shape order
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+1
-1
@@ -96,7 +96,6 @@ albedo_texture = ExtResource("7_82o86")
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script = ExtResource("1_enemy")
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[node name="BodyMesh" type="MeshInstance3D" parent="." unique_id=1290599674]
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visible = false
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mesh = SubResource("ArrayMesh_1vja8")
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skeleton = NodePath("")
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blend_shapes/kick = 0.0
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@@ -115,6 +114,7 @@ blend_shapes/kick = 0.0
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surface_material_override/0 = SubResource("StandardMaterial3D_5wwv6")
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[node name="BodyMesh2" type="MeshInstance3D" parent="." unique_id=871705093]
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visible = false
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mesh = SubResource("ArrayMesh_iwav8")
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skeleton = NodePath("")
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blend_shapes/kick = 0.0
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