update shape order

This commit is contained in:
Nikolay Fedorov
2026-04-23 17:48:23 +03:00
parent 912bffd59a
commit dd60de0a66
+1 -1
View File
@@ -96,7 +96,6 @@ albedo_texture = ExtResource("7_82o86")
script = ExtResource("1_enemy")
[node name="BodyMesh" type="MeshInstance3D" parent="." unique_id=1290599674]
visible = false
mesh = SubResource("ArrayMesh_1vja8")
skeleton = NodePath("")
blend_shapes/kick = 0.0
@@ -115,6 +114,7 @@ blend_shapes/kick = 0.0
surface_material_override/0 = SubResource("StandardMaterial3D_5wwv6")
[node name="BodyMesh2" type="MeshInstance3D" parent="." unique_id=871705093]
visible = false
mesh = SubResource("ArrayMesh_iwav8")
skeleton = NodePath("")
blend_shapes/kick = 0.0