update player scene
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@@ -1,6 +1,6 @@
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extends Node3D
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const PLAYER_SCENE := preload("res://scenes/Player.tscn")
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const PLAYER_SCENE := preload("res://scenes/Player.scn")
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const ENEMY_SCENE := preload("res://scenes/Enemy.tscn")
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const ROCK_SCENE := preload("res://scenes/Rock.tscn")
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const STICK_SCENE := preload("res://scenes/Stick.tscn")
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