add kick animation by enemy

This commit is contained in:
2026-04-23 18:10:52 +03:00
parent 7475339ddb
commit c201a67bb8
3 changed files with 130 additions and 16 deletions
+86
View File
@@ -92,6 +92,91 @@ metadata/extras = {
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1i2q2"]
albedo_texture = ExtResource("7_82o86")
[sub_resource type="Animation" id="Animation_ft8do"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("BodyMesh:blend_shapes/kick")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("BodyMesh1:blend_shapes/kick")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("BodyMesh2:blend_shapes/kick")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_5wwv6"]
resource_name = "kick"
length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("BodyMesh:blend_shapes/kick")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15, 0.5),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.0, 1.0, 0.0]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("BodyMesh1:blend_shapes/kick")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.15, 0.5),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.0, 1.0, 0.0]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("BodyMesh2:blend_shapes/kick")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.0009999999, 0.15, 0.5),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [0.0, 0.0, 1.0, 0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_1vja8"]
_data = {
&"RESET": SubResource("Animation_ft8do"),
&"kick": SubResource("Animation_5wwv6")
}
[node name="Enemy" type="CharacterBody3D" unique_id=1639801124]
script = ExtResource("1_enemy")
@@ -121,3 +206,4 @@ blend_shapes/kick = 0.0
surface_material_override/0 = SubResource("StandardMaterial3D_1i2q2")
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=804352055]
libraries/ = SubResource("AnimationLibrary_1vja8")