inital commit
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Collision")]
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resource_unfolds=[]
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nodes_folded=[]
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Visibility")]
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resource_unfolds=[]
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nodes_folded=[]
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@@ -0,0 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Collision")]
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resource_unfolds=[]
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nodes_folded=[]
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@@ -0,0 +1,72 @@
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[docks]
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=0
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dock_floating={}
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dock_closed=[]
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dock_split_2=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=280
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dock_hsplit_3=-280
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dock_hsplit_4=0
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dock_9_selected_tab_idx=0
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dock_3="Scene,Import"
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dock_4="FileSystem,History"
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dock_5="Inspector,Signals,Groups"
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dock_9="Output,Debugger,Audio,Animation,Shader Editor,Search Results,AnimationTree,ResourcePreloader,ShaderFile,SpriteFrames,Theme,Polygon,TileSet,TileMap,Replication,GridMap"
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[docks/FileSystem]
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h_split_offset=480
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v_split_offset=0
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display_mode=0
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file_sort=0
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file_list_display_mode=1
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selected_paths=PackedStringArray("res://scenes/Player.tscn")
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uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
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[docks/History]
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include_scene=true
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include_global=true
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/Player.tscn")
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current_scene="res://scenes/Player.tscn"
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bottom_panel_offsets={
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"Audio": -450,
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"Debugger": 0,
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"Output": 0
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}
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selected_default_debugger_tab_idx=1
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selected_main_editor_idx=1
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[EditorWindow]
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screen=0
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mode="maximized"
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position=Vector2i(0, 60)
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[ScriptEditor]
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open_scripts=["res://scripts/Enemy.gd", "res://scripts/Main.gd", "res://scripts/Player.gd"]
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selected_script="res://scripts/Enemy.gd"
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open_help=[]
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script_split_offset=400
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list_split_offset=0
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zoom_factor=1.0
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[GameView]
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floating_window_rect=Rect2i(854, 458, 1172, 806)
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floating_window_screen=0
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[ShaderEditor]
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open_shaders=[]
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split_offset=400
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selected_shader=""
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text_shader_zoom_factor=1.0
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@@ -0,0 +1,11 @@
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63f7b34db8d8cdea90c76aacccf841ec
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::res://::1776852182
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icon.svg::CompressedTexture2D::5982078435067271598::1776851681::1776852183::1::::<><><>0<>0<>ca0a886cd24b06b2f64ae5271fa97ce6<>res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex::
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::res://scenes/::1776851691
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Enemy.tscn::PackedScene::6409490066716950956::1776851687::0::1::::<><><>0<>0<><>::res://scripts/Enemy.gd
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Main.tscn::PackedScene::8897127817261996046::1776851691::0::1::::<><><>0<>0<><>::res://scripts/Main.gd
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Player.tscn::PackedScene::3474306994787601198::1776851684::0::1::::<><><>0<>0<><>::res://scripts/Player.gd
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::res://scripts/::1776852042
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Enemy.gd::GDScript::1423062711014319506::1776851960::0::1::::<>CharacterBody3D<><>0<>0<><>::
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Main.gd::GDScript::3051304906098389946::1776852042::0::1::::<>Node3D<><>0<>0<><>::
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Player.gd::GDScript::2700327509467176353::1776851717::0::1::::<>CharacterBody3D<><>0<>0<><>::
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@@ -0,0 +1,3 @@
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res://scripts/Enemy.gd
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res://scripts/Main.gd
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res://scripts/Player.gd
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@@ -0,0 +1,41 @@
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[res://scripts/Main.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 294,
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"scroll_position": 392.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/Enemy.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 15,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 192,
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"scroll_position": 184.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/Player.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 17,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 117,
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"scroll_position": 156.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@@ -0,0 +1 @@
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list=[]
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source_md5="e51b0fee176db4042f82efec3432fe85"
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dest_md5="39fbb8da890d40686d5f42136abbe9a9"
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