add hit and merge vfx

This commit is contained in:
2026-04-23 14:57:14 +03:00
parent 5d9b0ce738
commit af15c477b9
5 changed files with 59 additions and 0 deletions
+1
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@@ -189,6 +189,7 @@ func _do_kick() -> void:
else:
force = 80.0
best.call("receive_kick", best_dir, force)
FX.hit_spark(best.global_position + Vector3(0, 0.4, 0), get_parent())
_squish_effect()
func _try_interact() -> void: