add hit and merge vfx

This commit is contained in:
2026-04-23 14:57:14 +03:00
parent 5d9b0ce738
commit af15c477b9
5 changed files with 59 additions and 0 deletions
+1
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@@ -60,3 +60,4 @@ static func _execute_recipe(a: Node3D, b: Node3D, recipe: Dictionary) -> void:
var result := scene.instantiate() as Node3D
parent.add_child(result)
result.global_position = pos
FX.merge_smoke(pos + Vector3(0, 0.3, 0), parent)