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+18661
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@@ -0,0 +1,25 @@
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[remap]
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importer="wavefront_obj"
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importer_version=1
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type="Mesh"
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uid="uid://jls6i8ov73ld"
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path="res://.godot/imported/boot.obj-e334fc0955e7dcb45c6e02ac806a59e8.mesh"
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[deps]
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files=["res://.godot/imported/boot.obj-e334fc0955e7dcb45c6e02ac806a59e8.mesh"]
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source_file="res://assets/boot.obj"
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dest_files=["res://.godot/imported/boot.obj-e334fc0955e7dcb45c6e02ac806a59e8.mesh", "res://.godot/imported/boot.obj-e334fc0955e7dcb45c6e02ac806a59e8.mesh"]
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[params]
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generate_tangents=true
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generate_lods=true
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generate_shadow_mesh=true
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generate_lightmap_uv2=false
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generate_lightmap_uv2_texel_size=0.2
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scale_mesh=Vector3(1, 1, 1)
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offset_mesh=Vector3(0, 0, 0)
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force_disable_mesh_compression=false
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@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ce4g8nblils0e"
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path="res://.godot/imported/boot2.png-a3406216bcaf3ad03e199064a129c36e.ctex"
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path.s3tc="res://.godot/imported/boot2.png-a3406216bcaf3ad03e199064a129c36e.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/boot2.png"
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dest_files=["res://.godot/imported/boot2.png-a3406216bcaf3ad03e199064a129c36e.ctex"]
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dest_files=["res://.godot/imported/boot2.png-a3406216bcaf3ad03e199064a129c36e.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,4 +38,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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