Exp updated collisions and tougness tier
This commit is contained in:
+2
-1
@@ -171,7 +171,8 @@ func _try_enemy_kick() -> void:
|
||||
return
|
||||
|
||||
# 3. Kick player directly if lower toughness and in range
|
||||
if kick_tier > 0 and to_player.length() < ENEMY_KICK_RANGE:
|
||||
#if kick_tier > 0 and to_player.length() < ENEMY_KICK_RANGE:
|
||||
if to_player.length() < ENEMY_KICK_RANGE:
|
||||
var player_toughness: int = target.get("toughness_tier") if target.get("toughness_tier") != null else 0
|
||||
if player_toughness < kick_tier:
|
||||
target.call("receive_kick", kick_dir, 35.0 + kick_tier * 8.0)
|
||||
|
||||
Reference in New Issue
Block a user