Exp updated collisions and tougness tier
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+3
-3
@@ -8,16 +8,16 @@ albedo_color = Color(0.45, 0.38, 0.3, 1)
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metallic = 0.05
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[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
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radius = 0.25
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radius = 0.40034008
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[node name="Rock" type="CharacterBody3D" unique_id=1267213194]
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script = ExtResource("1_rock")
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[node name="RockMesh" type="MeshInstance3D" parent="." unique_id=918783711]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
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transform = Transform3D(1.6, 0, 0, 0, 1.6, 0, 0, 0, 1.6, 0, 0.25, 0)
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material_override = SubResource("StandardMaterial3D_1")
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mesh = ExtResource("2_wmx41")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=2017780451]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.25, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.033173382, 0.43890864, 0)
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shape = SubResource("SphereShape3D_1")
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