Exp updated collisions and tougness tier
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+2
-2
@@ -12,7 +12,7 @@ roughness = 0.4
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size = Vector3(0.38, 0.22, 0.5)
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[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
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size = Vector3(0.38, 0.22, 0.5)
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size = Vector3(1.3992603, 0.58835024, 0.49035645)
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[node name="Iron" type="CharacterBody3D" unique_id=611454609]
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script = ExtResource("1_iron")
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@@ -23,5 +23,5 @@ material_override = SubResource("StandardMaterial3D_1")
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mesh = SubResource("BoxMesh_1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=665808333]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00068727136, 0.22091705, -0.0048217773)
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shape = SubResource("BoxShape3D_1")
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