WIP: merge recipies

This commit is contained in:
2026-04-22 19:10:44 +03:00
parent 66b8120eb7
commit 663d532c88
19 changed files with 546 additions and 11 deletions
+27
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[gd_scene format=3 uid="uid://bavtajgxrkrc1"]
[ext_resource type="Script" path="res://scripts/Boulder.gd" id="1_boulder"]
[sub_resource type="SphereMesh" id="SphereMesh_1"]
radius = 0.45
height = 0.9
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.32, 0.28, 0.22, 1)
roughness = 1.0
metallic = 0.08
[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
radius = 0.45
[node name="Boulder" type="CharacterBody3D"]
script = ExtResource("1_boulder")
[node name="BoulderMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0)
mesh = SubResource("SphereMesh_1")
material_override = SubResource("StandardMaterial3D_1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0)
shape = SubResource("SphereShape3D_1")
+25
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[gd_scene format=3 uid="uid://d4leath8bvq2r"]
[ext_resource type="Script" path="res://scripts/Leather.gd" id="1_leather"]
[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.5, 0.06, 0.35)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.62, 0.38, 0.20, 1)
roughness = 0.85
[sub_resource type="BoxShape3D" id="BoxShape3D_1"]
size = Vector3(0.5, 0.06, 0.35)
[node name="Leather" type="CharacterBody3D"]
script = ExtResource("1_leather")
[node name="LeatherMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
mesh = SubResource("BoxMesh_1")
material_override = SubResource("StandardMaterial3D_1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0)
shape = SubResource("BoxShape3D_1")
+27
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[gd_scene format=3 uid="uid://cbvs3rvwslsd2"]
[ext_resource type="Script" path="res://scripts/LeatherBoots.gd" id="1_boots"]
[sub_resource type="BoxMesh" id="BoxMesh_1"]
size = Vector3(0.4, 0.2, 0.55)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.45, 0.25, 0.10, 1)
roughness = 0.8
metallic = 0.1
[node name="LeatherBoots" type="Node3D"]
script = ExtResource("1_boots")
[node name="BootsMesh" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_1")
material_override = SubResource("StandardMaterial3D_1")
[node name="Tooltip" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
billboard = 1
double_sided = true
text = "[E] Leather Boots
+10 Move Speed"
font_size = 32
outline_size = 6
+28
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@@ -0,0 +1,28 @@
[gd_scene format=3 uid="uid://c3sticlaxmn1p"]
[ext_resource type="Script" path="res://scripts/Stick.gd" id="1_stick"]
[sub_resource type="CylinderMesh" id="CylinderMesh_1"]
top_radius = 0.06
bottom_radius = 0.06
height = 0.65
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.55, 0.38, 0.18, 1)
roughness = 0.95
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1"]
radius = 0.07
height = 0.65
[node name="Stick" type="CharacterBody3D"]
script = ExtResource("1_stick")
[node name="StickMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32, 0)
mesh = SubResource("CylinderMesh_1")
material_override = SubResource("StandardMaterial3D_1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32, 0)
shape = SubResource("CapsuleShape3D_1")