add essence and magic table

This commit is contained in:
2026-04-22 23:14:43 +03:00
parent 297233c48e
commit 5f5f0f54f1
10 changed files with 243 additions and 3 deletions
+34
View File
@@ -78,6 +78,24 @@ size = Vector3(0.6, 1, 0.6)
[sub_resource type="BoxShape3D" id="BoxShape3D_forge"]
size = Vector3(2, 1.8, 2)
[sub_resource type="BoxMesh" id="BoxMesh_etable"]
size = Vector3(1.4, 0.9, 1.4)
[sub_resource type="BoxMesh" id="BoxMesh_ebook"]
size = Vector3(0.7, 0.12, 0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_etable"]
albedo_color = Color(0.12, 0.08, 0.22, 1)
roughness = 0.6
metallic = 0.2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ebook"]
albedo_color = Color(0.55, 0.08, 0.08, 1)
roughness = 0.9
[sub_resource type="BoxShape3D" id="BoxShape3D_etable"]
size = Vector3(1.4, 0.9, 1.4)
[node name="Level" type="Node3D" unique_id=696519]
script = ExtResource("1_ppgk2")
show_grid = false
@@ -242,3 +260,19 @@ mesh = SubResource("BoxMesh_chimney")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forge" unique_id=726531191]
shape = SubResource("BoxShape3D_forge")
[node name="EnchantingTable" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0.45, -8)
metadata/is_enchanting_table = true
[node name="TableMesh" type="MeshInstance3D" parent="EnchantingTable"]
mesh = SubResource("BoxMesh_etable")
material_override = SubResource("StandardMaterial3D_etable")
[node name="BookMesh" type="MeshInstance3D" parent="EnchantingTable"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.51, 0)
mesh = SubResource("BoxMesh_ebook")
material_override = SubResource("StandardMaterial3D_ebook")
[node name="CollisionShape3D" type="CollisionShape3D" parent="EnchantingTable"]
shape = SubResource("BoxShape3D_etable")