add essence and magic table

This commit is contained in:
2026-04-22 23:14:43 +03:00
parent 297233c48e
commit 5f5f0f54f1
10 changed files with 243 additions and 3 deletions
+28
View File
@@ -0,0 +1,28 @@
[gd_scene format=3 uid="uid://bjk2mastaopd8"]
[ext_resource type="Script" path="res://scripts/Essence.gd" id="1_essence"]
[sub_resource type="SphereMesh" id="SphereMesh_1"]
radius = 0.18
height = 0.36
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
albedo_color = Color(0.7, 0.2, 1.0, 1)
emission_enabled = true
emission = Color(0.5, 0.0, 1.0, 1)
emission_energy_multiplier = 2.0
[sub_resource type="SphereShape3D" id="SphereShape3D_1"]
radius = 0.18
[node name="Essence" type="CharacterBody3D"]
script = ExtResource("1_essence")
[node name="EssenceMesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.22, 0)
mesh = SubResource("SphereMesh_1")
material_override = SubResource("StandardMaterial3D_1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.22, 0)
shape = SubResource("SphereShape3D_1")