add iron and forge
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@@ -0,0 +1,28 @@
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[gd_scene format=3 uid="uid://h8armor4fura"]
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[ext_resource type="Script" path="res://scripts/MetalArmor.gd" id="1_armor"]
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[sub_resource type="BoxMesh" id="BoxMesh_1"]
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size = Vector3(0.55, 0.7, 0.25)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1"]
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albedo_color = Color(0.55, 0.60, 0.68, 1)
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roughness = 0.3
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metallic = 0.85
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metallic_specular = 1.0
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[node name="MetalArmor" type="Node3D"]
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script = ExtResource("1_armor")
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[node name="ArmorMesh" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_1")
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material_override = SubResource("StandardMaterial3D_1")
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[node name="Tooltip" type="Label3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0, 0)
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billboard = 1
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double_sided = true
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text = "[E] Metal Armor
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+1 Tier"
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font_size = 32
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outline_size = 6
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